Struct aho_corasick::Sparse
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pub struct Sparse(_);
State transitions that are always sparse.
This can use enormous amounts of memory when there are many patterns, but matching is very fast.
Trait Implementations
impl Clone for Sparse
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fn clone(&self) -> Sparse
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more
impl Debug for Sparse
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impl Transitions for Sparse
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fn new(_: u32) -> Sparse
Return a new state at the given depth.
fn goto(&self, b: u8) -> StateIdx
Return the next state index given the next character.
fn set_goto(&mut self, b: u8, si: StateIdx)
Set the next state index for the character given.
fn heap_bytes(&self) -> usize
The memory use in bytes (on the heap) of this set of transitions.