Struct aho_corasick::Dense
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pub struct Dense(_);
State transitions that can be stored either sparsely or densely.
This uses less space but at the expense of slower matching.
Trait Implementations
impl Clone for Dense
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fn clone(&self) -> Dense
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl Debug for Dense
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impl Transitions for Dense
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fn new(depth: u32) -> Dense
Return a new state at the given depth.
fn goto(&self, b1: u8) -> StateIdx
Return the next state index given the next character.
fn set_goto(&mut self, b: u8, si: StateIdx)
Set the next state index for the character given.
fn heap_bytes(&self) -> usize
The memory use in bytes (on the heap) of this set of transitions.