saving uncommitted changes in /etc prior to emerge run
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							| @ -0,0 +1,320 @@ | ||||
| ##################################################### | ||||
| #                                                   # | ||||
| #  This is the GemRB Configuration file.            # | ||||
| #  Here are defined some default parameters for     # | ||||
| #  basic configuration and paths definition.        # | ||||
| #                                                   # | ||||
| #  Parameters are defined as a Name=Value pair      # | ||||
| #  The Value can be of three types:                 # | ||||
| #      - String                                     # | ||||
| #      - Integer                                    # | ||||
| #      - Boolean                                    # | ||||
| #                                                   # | ||||
| #  The String value is represented as follows       # | ||||
| #  i.e. H:\GemRB\plugins                            # | ||||
| #  Integers are defined as follows                  # | ||||
| #  i.e. 12723                                       # | ||||
| #  Booleans are represented as 1 or 0 in this file  # | ||||
| #                                                   # | ||||
| #  Lines starting with # are ignored                # | ||||
| #                                                   # | ||||
| ##################################################### | ||||
| 
 | ||||
| ##################################################### | ||||
| #                                                   # | ||||
| #  Game Type [String] Use one of the following      # | ||||
| #  values:                                          # | ||||
| #                                                   # | ||||
| #  auto      Attempt to autodetect game type        # | ||||
| #                                                   # | ||||
| #  bg1       Baldur's Gate                          # | ||||
| #  bg2       Baldur's Gate 2 : SoA or ToB           # | ||||
| #  how       Icewind Dale : HoW or ToTL             # | ||||
| #  (iwd)     Icewind Dale (no How or ToTL installed)# | ||||
| #  iwd2      Icewind Dale 2                         # | ||||
| #  pst       Planescape Torment                     # | ||||
| #                                                   # | ||||
| #  demo      Game demo stub                         # | ||||
| #  test      Minimal test mode                      # | ||||
| #  (More will come)                                 # | ||||
| #                                                   # | ||||
| ##################################################### | ||||
| 
 | ||||
| GameType=test | ||||
| 
 | ||||
| ##################################################### | ||||
| #  Game Name [String] Title for GemRB window, use   # | ||||
| #  anything you wish, e.g. Baldur's Gate 3: RotFL   # | ||||
| ##################################################### | ||||
| 
 | ||||
| GameName=Baldur's Gate 2 | ||||
| 
 | ||||
| ##################################################### | ||||
| #  Encoding [default|polish|czech] Language used by # | ||||
| #  game data. Except of polish BG1, leave disabled. # | ||||
| ##################################################### | ||||
| 
 | ||||
| # Encoding=default | ||||
| 
 | ||||
| ##################################################### | ||||
| #  Video Parameters                                 # | ||||
| ##################################################### | ||||
| 
 | ||||
| #Screen width | ||||
| Width=640 | ||||
| 
 | ||||
| #Screen height | ||||
| Height=480 | ||||
| 
 | ||||
| #Bits per pixel [Integer:16,32] | ||||
| Bpp=32 | ||||
| 
 | ||||
| #Fullscreen [Boolean] | ||||
| Fullscreen=0 | ||||
| 
 | ||||
| # Delay before tooltips appear [milliseconds] | ||||
| TooltipDelay=500 | ||||
| 
 | ||||
| ##################################################### | ||||
| #  Audio Parameters                                 # | ||||
| ##################################################### | ||||
| #                                                   # | ||||
| # All volume options are in percents, with 100      # | ||||
| # being the normal and default volume               # | ||||
| #                                                   # | ||||
| ##################################################### | ||||
| 
 | ||||
| # Choices: openal (default), sdlaudio (faster, but limited featureset), none | ||||
| #AudioDriver = openal | ||||
| 
 | ||||
| # Volume of ambient sounds | ||||
| #VolumeAmbients = 100 | ||||
| 
 | ||||
| # Volume during movie playback | ||||
| #VolumeMovie = 100 | ||||
| 
 | ||||
| # Volume of background music | ||||
| #VolumeMusic = 100 | ||||
| 
 | ||||
| # Volume of sound effects | ||||
| #VolumeSFX = 100 | ||||
| 
 | ||||
| # Volume of PC or NPC voices | ||||
| #VolumeVoices = 100 | ||||
| 
 | ||||
| ##################################################### | ||||
| #  Case Sensitive Filesystem [Boolean]              # | ||||
| #                                                   # | ||||
| #  If your installed game files are residing on a   # | ||||
| #  case sensitive filesystem (ext2 on Linux) then   # | ||||
| #  you need to set this value to 1, it has no       # | ||||
| #  effect on Windows                                # | ||||
| ##################################################### | ||||
| 
 | ||||
| #CaseSensitive=1 | ||||
| 
 | ||||
| ##################################################### | ||||
| #  GUI Parameters                                   # | ||||
| ##################################################### | ||||
| #                                                   # | ||||
| # GemRB may enhance the GUI of the Infinity Engine  # | ||||
| # games (so far only in bg2) creating functionally  # | ||||
| # new buttons or scrollbars where they weren't      # | ||||
| # present in original games. It may improve its     # | ||||
| # usability, but is not quite compatible with       # | ||||
| # mods changing graphics and alignment in the *.chu # | ||||
| # files (e.g. the buttons will appear in old        # | ||||
| # coordinates and may stop being clickable).        # | ||||
| ##################################################### | ||||
| 
 | ||||
| # Enable all gui enhancements ? [Integer] | ||||
| GUIEnhancements = 15 | ||||
| 
 | ||||
| # Enable bigger parties (up to 10) or force smaller ones [Integer] | ||||
| # NOTE: You need to choose a big enough resolution, so | ||||
| #   there will be enough room for all the party portraits. | ||||
| #   THE GAME WILL CRASH OTHERWISE! | ||||
| # Requires 10pp mod: https://github.com/lynxlynxlynx/gemrb-mods | ||||
| #MaxPartySize = 6 | ||||
| 
 | ||||
| ##################################################### | ||||
| #  Debug                                            # | ||||
| ##################################################### | ||||
| 
 | ||||
| # Do not play intro videos [Boolean], useful for development | ||||
| #SkipIntroVideos=1 | ||||
| 
 | ||||
| # Draw Frames per Second info [Boolean] | ||||
| #DrawFPS=1 | ||||
| 
 | ||||
| # Hide unexplored parts of a map | ||||
| #FogOfWar=1 | ||||
| 
 | ||||
| # Enable debug and cheat keystrokes, see docs/en/CheatKeys.txt | ||||
| #   full listing | ||||
| #EnableCheatKeys=1 | ||||
| 
 | ||||
| ##################################################### | ||||
| #  Paths                                            # | ||||
| ##################################################### | ||||
| 
 | ||||
| ##################################################### | ||||
| #  Game Paths [String]                              # | ||||
| #                                                   # | ||||
| #  These are the paths where the Game you want to   # | ||||
| #  play is installed.                               # | ||||
| #  Enter the full path to the directory.             # | ||||
| ##################################################### | ||||
| 
 | ||||
| GamePath=../gemrb/tests/minimal | ||||
| CD1=/mnt/windows/Programmi/Black Isle/BGII - SoA/ | ||||
| CD2=/mnt/windows/Programmi/Black Isle/BGII - SoA/CD2/ | ||||
| CD3=/mnt/windows/Programmi/Black Isle/BGII - SoA/CD3/ | ||||
| CD4=/mnt/windows/Programmi/Black Isle/BGII - SoA/CD4/ | ||||
| CD5=/mnt/windows/Programmi/Black Isle/BGII - SoA/CD5/ | ||||
| 
 | ||||
| ##################################################### | ||||
| #  GemRB Cache Path [String]                        # | ||||
| #                                                   # | ||||
| #  This is the path where GemRB will store the      # | ||||
| #  cached files, enter the full path to the GemRB   # | ||||
| #  Cache directory.                                 # | ||||
| ##################################################### | ||||
| 
 | ||||
| CachePath=./gemrb/Cache2/ | ||||
| 
 | ||||
| ##################################################### | ||||
| #  GemRB Save Path [String]                         # | ||||
| #                                                   # | ||||
| #  This is the path where GemRB looks for saved     # | ||||
| #  games.                                           # | ||||
| #  Enter the full path to the directory containing  # | ||||
| #  e.g. the 'save' subdirectory.                    # | ||||
| #                                                   # | ||||
| #  You do not have to specify this if you use save  # | ||||
| #  subdir in the GamePath directory.                # | ||||
| ##################################################### | ||||
| 
 | ||||
| #SavePath=/mnt/windows/Programmi/Black Isle/BGII - SoA/ | ||||
| 
 | ||||
| ##################################################### | ||||
| #  GemRB Path [String]                              # | ||||
| #                                                   # | ||||
| #  This is the path where GemRB is stored, just     # | ||||
| #  enter the full path to the GemRB executable      # | ||||
| ##################################################### | ||||
| 
 | ||||
| GemRBPath=../gemrb | ||||
| 
 | ||||
| ##################################################### | ||||
| #  GemRB GUI Scripts Path [String]                  # | ||||
| #                                                   # | ||||
| #  This is the path where GemRB GUI scripts are     # | ||||
| #  stored, usually these are in the GemRB directory # | ||||
| #  Enter the full path to the directory containing  # | ||||
| #  the 'GUIScript' subdirectory.                    # | ||||
| ##################################################### | ||||
| 
 | ||||
| #GUIScriptsPath=./ | ||||
| 
 | ||||
| ##################################################### | ||||
| #  GemRB Plugins Path [String]                      # | ||||
| #                                                   # | ||||
| #  This is the path containing GemRB plugins        # | ||||
| #  - shared libraries (.so) on Unixes, or           # | ||||
| #  DLLs (.dll) on windows.                          # | ||||
| #  Enter the full path to the directory.            # | ||||
| #                                                   # | ||||
| #  You may need to specify this path if running     # | ||||
| #  GemRB from source directory on Linux.            # | ||||
| ##################################################### | ||||
| 
 | ||||
| PluginsPath=./gemrb/plugins/ | ||||
| 
 | ||||
| ##################################################### | ||||
| #  Custom Font Path [String]           		    # | ||||
| #                                                   # | ||||
| #  This is the path where GemRB looks for non-BAM   # | ||||
| #  fonts (ex TTF)                                   # | ||||
| #                                                   # | ||||
| ##################################################### | ||||
| 
 | ||||
| #CustomFontPath= | ||||
| 
 | ||||
| ##################################################### | ||||
| #  Game Data Path [String]                          # | ||||
| #                                                   # | ||||
| #  This is the subdirectory under GamePath where    # | ||||
| #  game data files are stored.                      # | ||||
| #                                                   # | ||||
| #  You probably do NOT want to specify this!        # | ||||
| ##################################################### | ||||
| 
 | ||||
| #GameDataPath=data | ||||
| 
 | ||||
| ##################################################### | ||||
| #  Game Data Override Path [String]                 # | ||||
| #                                                   # | ||||
| #  This is the subdirectory under GamePath where    # | ||||
| #  game data override files are stored.             # | ||||
| #                                                   # | ||||
| #  You probably do NOT want to specify this!        # | ||||
| ##################################################### | ||||
| 
 | ||||
| #GameOverridePath=override | ||||
| 
 | ||||
| ##################################################### | ||||
| #  GemRB Data Override Path [String]                # | ||||
| #                                                   # | ||||
| #  This is the path where GemRB looks for the GemRB # | ||||
| #  data override directory.                         # | ||||
| #                                                   # | ||||
| #  You probably do NOT want to specify this!        # | ||||
| ##################################################### | ||||
| 
 | ||||
| #GemRBOverridePath=/usr/share/games/gemrb | ||||
| #GemRBUnhardcodedPath=/usr/share/games/gemrb | ||||
| 
 | ||||
| ##################################################### | ||||
| #  Input Parameters                                 # | ||||
| ##################################################### | ||||
| 
 | ||||
| #whether or not to use software keyboard on devices that support one | ||||
| #UseSoftKeyboard=1 | ||||
| 
 | ||||
| #Adds a gutter around the screen for scrolling | ||||
| #TouchScrollAreas=1 | ||||
| 
 | ||||
| ##################################################### | ||||
| #  MouseFeedback		                    # | ||||
| #  Bitfield with reserved bits for disabling        # | ||||
| #  the mouse. Those bits cannot be set via config   # | ||||
| #                                                   # | ||||
| #  Show mouse+tooltips = 0			    # | ||||
| #  Hide mouse 	       = 1			    # | ||||
| #  Hide tooltips       = 2			    # | ||||
| #  Hide mouse+tooltips = 3			    #   | ||||
| ##################################################### | ||||
| 
 | ||||
| # For a strictly touchscreen device we recommend | ||||
| # Changing this to 3. | ||||
| 
 | ||||
| # default is 0 | ||||
| #MouseFeedback=0 | ||||
| 
 | ||||
| ##################################################### | ||||
| #  Touch Gesture Input Parameters                   # | ||||
| #  Requires SDL 1.3 or later			    # | ||||
| #  All "NumFing" settings must be > 1 and < 5       # | ||||
| #  NumFingScroll and NumFingKboard cannot be equal  # | ||||
| ##################################################### | ||||
| 
 | ||||
| #NumFingScroll=2 | ||||
| 
 | ||||
| #NumFingKboard=3 | ||||
| 
 | ||||
| #NumFingInfo=2 | ||||
| 
 | ||||
| ##################################################### | ||||
| #  END                                              # | ||||
| ##################################################### | ||||
							
								
								
									
										330
									
								
								gemrb/._cfg0000_GemRB.cfg.sample
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										330
									
								
								gemrb/._cfg0000_GemRB.cfg.sample
									
									
									
									
									
										Normal file
									
								
							| @ -0,0 +1,330 @@ | ||||
| ##################################################### | ||||
| #                                                   # | ||||
| #  This is the GemRB Configuration file.            # | ||||
| #  Here are defined some default parameters for     # | ||||
| #  basic configuration and paths definition.        # | ||||
| #                                                   # | ||||
| #  Parameters are defined as a Name=Value pair      # | ||||
| #  The Value can be of three types:                 # | ||||
| #      - String                                     # | ||||
| #      - Integer                                    # | ||||
| #      - Boolean                                    # | ||||
| #                                                   # | ||||
| #  The String value is represented as follows       # | ||||
| #  i.e. H:\GemRB\plugins                            # | ||||
| #  Integers are defined as follows                  # | ||||
| #  i.e. 12723                                       # | ||||
| #  Booleans are represented as 1 or 0 in this file  # | ||||
| #                                                   # | ||||
| #  Lines starting with # are ignored                # | ||||
| #                                                   # | ||||
| ##################################################### | ||||
| 
 | ||||
| ##################################################### | ||||
| #                                                   # | ||||
| #  Game Type [String] Use one of the following      # | ||||
| #  values:                                          # | ||||
| #                                                   # | ||||
| #  auto      Attempt to autodetect game type        # | ||||
| #                                                   # | ||||
| #  bg1       Baldur's Gate                          # | ||||
| #  bg2       Baldur's Gate 2 : SoA or ToB           # | ||||
| #  how       Icewind Dale : HoW or ToTL             # | ||||
| #  (iwd)     Icewind Dale (no How or ToTL installed)# | ||||
| #  iwd2      Icewind Dale 2                         # | ||||
| #  pst       Planescape Torment                     # | ||||
| #                                                   # | ||||
| #  demo      Game demo stub                         # | ||||
| #  test      Minimal test mode                      # | ||||
| #  (More will come)                                 # | ||||
| #                                                   # | ||||
| ##################################################### | ||||
| 
 | ||||
| GameType=bg2 | ||||
| 
 | ||||
| ##################################################### | ||||
| #  Game Name [String] Title for GemRB window, use   # | ||||
| #  anything you wish, e.g. Baldur's Gate 3: RotFL   # | ||||
| ##################################################### | ||||
| 
 | ||||
| GameName=Baldur's Gate 2 | ||||
| 
 | ||||
| ##################################################### | ||||
| #  Encoding [default|polish|czech] Language used by # | ||||
| #  game data. Except of polish BG1, leave disabled. # | ||||
| ##################################################### | ||||
| 
 | ||||
| # Encoding=default | ||||
| 
 | ||||
| ##################################################### | ||||
| #  Video Parameters                                 # | ||||
| ##################################################### | ||||
| #NOTE: SCREEN width and height can NOT be ARBITRARY without installing the | ||||
| # widescreen mod: http://www.gibberlings3.net/widescreen/ | ||||
| #Resolutions supported by the original games (gemrb) are: | ||||
| # * 640x480 (except in iwd2) | ||||
| # * 800x600 (bg2, iwd:how, iwd2) | ||||
| # * 1024x768 (bg2, iwd:how, iwd2) | ||||
| # * 1280x1024 (bg2, iwd:how, iwd2) | ||||
| 
 | ||||
| #Screen width | ||||
| Width=640 | ||||
| 
 | ||||
| #Screen height | ||||
| Height=480 | ||||
| 
 | ||||
| #Bits per pixel [Integer:16,32] | ||||
| Bpp=32 | ||||
| 
 | ||||
| #Fullscreen [Boolean] | ||||
| Fullscreen=0 | ||||
| 
 | ||||
| # Delay before tooltips appear [milliseconds] | ||||
| TooltipDelay=500 | ||||
| 
 | ||||
| ##################################################### | ||||
| #  Audio Parameters                                 # | ||||
| ##################################################### | ||||
| #                                                   # | ||||
| # All volume options are in percents, with 100      # | ||||
| # being the normal and default volume               # | ||||
| #                                                   # | ||||
| ##################################################### | ||||
| 
 | ||||
| # Choices: openal (default), sdlaudio (faster, but limited featureset), none | ||||
| #AudioDriver = openal | ||||
| 
 | ||||
| # Volume of ambient sounds | ||||
| #VolumeAmbients = 100 | ||||
| 
 | ||||
| # Volume during movie playback | ||||
| #VolumeMovie = 100 | ||||
| 
 | ||||
| # Volume of background music | ||||
| #VolumeMusic = 100 | ||||
| 
 | ||||
| # Volume of sound effects | ||||
| #VolumeSFX = 100 | ||||
| 
 | ||||
| # Volume of PC or NPC voices | ||||
| #VolumeVoices = 100 | ||||
| 
 | ||||
| ##################################################### | ||||
| #  Case Sensitive Filesystem [Boolean]              # | ||||
| #                                                   # | ||||
| #  If your installed game files are residing on a   # | ||||
| #  case sensitive filesystem (ext2 on Linux) then   # | ||||
| #  you need to set this value to 1, it has no       # | ||||
| #  effect on Windows                                # | ||||
| ##################################################### | ||||
| 
 | ||||
| #CaseSensitive=1 | ||||
| 
 | ||||
| ##################################################### | ||||
| #  GUI Parameters                                   # | ||||
| ##################################################### | ||||
| #                                                   # | ||||
| # GemRB may enhance the GUI of the Infinity Engine  # | ||||
| # games (so far only in bg2) creating functionally  # | ||||
| # new buttons or scrollbars where they weren't      # | ||||
| # present in original games. It may improve its     # | ||||
| # usability, but is not quite compatible with       # | ||||
| # mods changing graphics and alignment in the *.chu # | ||||
| # files (e.g. the buttons will appear in old        # | ||||
| # coordinates and may stop being clickable).        # | ||||
| ##################################################### | ||||
| 
 | ||||
| # Enable all gui enhancements ? [Integer] | ||||
| GUIEnhancements = 15 | ||||
| 
 | ||||
| # Enable bigger parties (up to 10) or force smaller ones [Integer] | ||||
| # NOTE: You need to choose a big enough resolution, so | ||||
| #   there will be enough room for all the party portraits. | ||||
| #   THE GAME WILL CRASH OTHERWISE! | ||||
| # Requires 10pp mod: https://github.com/lynxlynxlynx/gemrb-mods | ||||
| #MaxPartySize = 6 | ||||
| 
 | ||||
| ##################################################### | ||||
| #  Debug                                            # | ||||
| ##################################################### | ||||
| 
 | ||||
| # Do not play intro videos [Boolean], useful for development | ||||
| #SkipIntroVideos=1 | ||||
| 
 | ||||
| # Draw Frames per Second info [Boolean] | ||||
| #DrawFPS=1 | ||||
| 
 | ||||
| # Hide unexplored parts of a map | ||||
| #FogOfWar=1 | ||||
| 
 | ||||
| # Enable debug and cheat keystrokes, see docs/en/CheatKeys.txt | ||||
| #   full listing | ||||
| #EnableCheatKeys=1 | ||||
| 
 | ||||
| ##################################################### | ||||
| #  Paths                                            # | ||||
| ##################################################### | ||||
| 
 | ||||
| ##################################################### | ||||
| #  Game Paths [String]                              # | ||||
| #                                                   # | ||||
| #  These are the paths where the Game you want to   # | ||||
| #  play is installed.                               # | ||||
| #  Enter the full path to the directory.            # | ||||
| ##################################################### | ||||
| 
 | ||||
| GamePath=/mnt/windows/Programmi/Black Isle/BGII - SoA/ | ||||
| CD1=/mnt/windows/Programmi/Black Isle/BGII - SoA/ | ||||
| CD2=/mnt/windows/Programmi/Black Isle/BGII - SoA/CD2/ | ||||
| CD3=/mnt/windows/Programmi/Black Isle/BGII - SoA/CD3/ | ||||
| CD4=/mnt/windows/Programmi/Black Isle/BGII - SoA/CD4/ | ||||
| CD5=/mnt/windows/Programmi/Black Isle/BGII - SoA/CD5/ | ||||
| 
 | ||||
| ##################################################### | ||||
| #  GemRB Cache Path [String]                        # | ||||
| #                                                   # | ||||
| #  This is the path where GemRB will store the      # | ||||
| #  cached files, enter the full path to the GemRB   # | ||||
| #  Cache directory.                                 # | ||||
| ##################################################### | ||||
| 
 | ||||
| CachePath=./Cache2/ | ||||
| 
 | ||||
| ##################################################### | ||||
| #  GemRB Save Path [String]                         # | ||||
| #                                                   # | ||||
| #  This is the path where GemRB looks for saved     # | ||||
| #  games.                                           # | ||||
| #  Enter the full path to the directory containing  # | ||||
| #  e.g. the 'save' subdirectory.                    # | ||||
| #                                                   # | ||||
| #  You do not have to specify this if you use save  # | ||||
| #  subdir in the GamePath directory.                # | ||||
| ##################################################### | ||||
| 
 | ||||
| #SavePath=/mnt/windows/Programmi/Black Isle/BGII - SoA/ | ||||
| 
 | ||||
| ###### HERE BE DRAGONS ############################# | ||||
| # You shouldn't need to change any paths below this point. | ||||
| 
 | ||||
| ##################################################### | ||||
| #  GemRB Path [String]                              # | ||||
| #                                                   # | ||||
| #  This is the path where GemRB is stored, just     # | ||||
| #  enter the full path to the GemRB executable      # | ||||
| ##################################################### | ||||
| 
 | ||||
| #GemRBPath=/usr/share/gemrb | ||||
| 
 | ||||
| ##################################################### | ||||
| #  GemRB GUI Scripts Path [String]                  # | ||||
| #                                                   # | ||||
| #  This is the path where GemRB GUI scripts are     # | ||||
| #  stored, usually these are in the GemRB directory # | ||||
| #  Enter the full path to the directory containing  # | ||||
| #  the 'GUIScript' subdirectory.                    # | ||||
| ##################################################### | ||||
| 
 | ||||
| #GUIScriptsPath=/usr/share/gemrb | ||||
| 
 | ||||
| ##################################################### | ||||
| #  GemRB Plugins Path [String]                      # | ||||
| #                                                   # | ||||
| #  This is the path containing GemRB plugins        # | ||||
| #  - shared libraries (.so) on Unixes, or           # | ||||
| #  DLLs (.dll) on windows.                          # | ||||
| #  Enter the full path to the directory.            # | ||||
| #                                                   # | ||||
| #  You may need to specify this path if running     # | ||||
| #  GemRB from source directory on Linux.            # | ||||
| ##################################################### | ||||
| 
 | ||||
| #PluginsPath=/usr/lib64/gemrb/plugins | ||||
| 
 | ||||
| ##################################################### | ||||
| #  Custom Font Path [String]           		    # | ||||
| #                                                   # | ||||
| #  This is the path where GemRB looks for non-BAM   # | ||||
| #  fonts (ex TTF)                                   # | ||||
| #                                                   # | ||||
| ##################################################### | ||||
| 
 | ||||
| #CustomFontPath= | ||||
| 
 | ||||
| ##################################################### | ||||
| #  Game Data Path [String]                          # | ||||
| #                                                   # | ||||
| #  This is the subdirectory under GamePath where    # | ||||
| #  game data files are stored.                      # | ||||
| #                                                   # | ||||
| #  You probably do NOT want to specify this!        # | ||||
| ##################################################### | ||||
| 
 | ||||
| #GameDataPath=data | ||||
| 
 | ||||
| ##################################################### | ||||
| #  Game Data Override Path [String]                 # | ||||
| #                                                   # | ||||
| #  This is the subdirectory under GamePath where    # | ||||
| #  game data override files are stored.             # | ||||
| #                                                   # | ||||
| #  You probably do NOT want to specify this!        # | ||||
| ##################################################### | ||||
| 
 | ||||
| #GameOverridePath=override | ||||
| 
 | ||||
| ##################################################### | ||||
| #  GemRB Data Override Path [String]                # | ||||
| #                                                   # | ||||
| #  This is the path where GemRB looks for the GemRB # | ||||
| #  data override directory.                         # | ||||
| #                                                   # | ||||
| #  You probably do NOT want to specify this!        # | ||||
| ##################################################### | ||||
| 
 | ||||
| #GemRBOverridePath=/usr/share/gemrb | ||||
| #GemRBUnhardcodedPath=/usr/share/gemrb | ||||
| 
 | ||||
| ##################################################### | ||||
| #  Input Parameters                                 # | ||||
| ##################################################### | ||||
| 
 | ||||
| #whether or not to use software keyboard on devices that support one | ||||
| #UseSoftKeyboard=1 | ||||
| 
 | ||||
| #Adds a gutter around the screen for scrolling | ||||
| #TouchScrollAreas=1 | ||||
| 
 | ||||
| ##################################################### | ||||
| #  MouseFeedback		                    # | ||||
| #  Bitfield with reserved bits for disabling        # | ||||
| #  the mouse. Those bits cannot be set via config   # | ||||
| #                                                   # | ||||
| #  Show mouse+tooltips = 0			    # | ||||
| #  Hide mouse 	       = 1			    # | ||||
| #  Hide tooltips       = 2			    # | ||||
| #  Hide mouse+tooltips = 3			    #   | ||||
| ##################################################### | ||||
| 
 | ||||
| # For a strictly touchscreen device we recommend | ||||
| # Changing this to 3. | ||||
| 
 | ||||
| # default is 0 | ||||
| #MouseFeedback=0 | ||||
| 
 | ||||
| ##################################################### | ||||
| #  Touch Gesture Input Parameters                   # | ||||
| #  Requires SDL 1.3 or later			    # | ||||
| #  All "NumFing" settings must be > 1 and < 5       # | ||||
| #  NumFingScroll and NumFingKboard cannot be equal  # | ||||
| ##################################################### | ||||
| 
 | ||||
| #NumFingScroll=2 | ||||
| 
 | ||||
| #NumFingKboard=3 | ||||
| 
 | ||||
| #NumFingInfo=2 | ||||
| 
 | ||||
| ##################################################### | ||||
| #  END                                              # | ||||
| ##################################################### | ||||
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	 Hans Wurst
							Hans Wurst