saving uncommitted changes in /etc prior to emerge run

This commit is contained in:
hasufell 2015-08-05 00:27:50 +02:00 committed by Hans Wurst
parent 93c397880e
commit c351afa212
2 changed files with 650 additions and 0 deletions

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#####################################################
# #
# This is the GemRB Configuration file. #
# Here are defined some default parameters for #
# basic configuration and paths definition. #
# #
# Parameters are defined as a Name=Value pair #
# The Value can be of three types: #
# - String #
# - Integer #
# - Boolean #
# #
# The String value is represented as follows #
# i.e. H:\GemRB\plugins #
# Integers are defined as follows #
# i.e. 12723 #
# Booleans are represented as 1 or 0 in this file #
# #
# Lines starting with # are ignored #
# #
#####################################################
#####################################################
# #
# Game Type [String] Use one of the following #
# values: #
# #
# auto Attempt to autodetect game type #
# #
# bg1 Baldur's Gate #
# bg2 Baldur's Gate 2 : SoA or ToB #
# how Icewind Dale : HoW or ToTL #
# (iwd) Icewind Dale (no How or ToTL installed)#
# iwd2 Icewind Dale 2 #
# pst Planescape Torment #
# #
# demo Game demo stub #
# test Minimal test mode #
# (More will come) #
# #
#####################################################
GameType=test
#####################################################
# Game Name [String] Title for GemRB window, use #
# anything you wish, e.g. Baldur's Gate 3: RotFL #
#####################################################
GameName=Baldur's Gate 2
#####################################################
# Encoding [default|polish|czech] Language used by #
# game data. Except of polish BG1, leave disabled. #
#####################################################
# Encoding=default
#####################################################
# Video Parameters #
#####################################################
#Screen width
Width=640
#Screen height
Height=480
#Bits per pixel [Integer:16,32]
Bpp=32
#Fullscreen [Boolean]
Fullscreen=0
# Delay before tooltips appear [milliseconds]
TooltipDelay=500
#####################################################
# Audio Parameters #
#####################################################
# #
# All volume options are in percents, with 100 #
# being the normal and default volume #
# #
#####################################################
# Choices: openal (default), sdlaudio (faster, but limited featureset), none
#AudioDriver = openal
# Volume of ambient sounds
#VolumeAmbients = 100
# Volume during movie playback
#VolumeMovie = 100
# Volume of background music
#VolumeMusic = 100
# Volume of sound effects
#VolumeSFX = 100
# Volume of PC or NPC voices
#VolumeVoices = 100
#####################################################
# Case Sensitive Filesystem [Boolean] #
# #
# If your installed game files are residing on a #
# case sensitive filesystem (ext2 on Linux) then #
# you need to set this value to 1, it has no #
# effect on Windows #
#####################################################
#CaseSensitive=1
#####################################################
# GUI Parameters #
#####################################################
# #
# GemRB may enhance the GUI of the Infinity Engine #
# games (so far only in bg2) creating functionally #
# new buttons or scrollbars where they weren't #
# present in original games. It may improve its #
# usability, but is not quite compatible with #
# mods changing graphics and alignment in the *.chu #
# files (e.g. the buttons will appear in old #
# coordinates and may stop being clickable). #
#####################################################
# Enable all gui enhancements ? [Integer]
GUIEnhancements = 15
# Enable bigger parties (up to 10) or force smaller ones [Integer]
# NOTE: You need to choose a big enough resolution, so
# there will be enough room for all the party portraits.
# THE GAME WILL CRASH OTHERWISE!
# Requires 10pp mod: https://github.com/lynxlynxlynx/gemrb-mods
#MaxPartySize = 6
#####################################################
# Debug #
#####################################################
# Do not play intro videos [Boolean], useful for development
#SkipIntroVideos=1
# Draw Frames per Second info [Boolean]
#DrawFPS=1
# Hide unexplored parts of a map
#FogOfWar=1
# Enable debug and cheat keystrokes, see docs/en/CheatKeys.txt
# full listing
#EnableCheatKeys=1
#####################################################
# Paths #
#####################################################
#####################################################
# Game Paths [String] #
# #
# These are the paths where the Game you want to #
# play is installed. #
# Enter the full path to the directory. #
#####################################################
GamePath=../gemrb/tests/minimal
CD1=/mnt/windows/Programmi/Black Isle/BGII - SoA/
CD2=/mnt/windows/Programmi/Black Isle/BGII - SoA/CD2/
CD3=/mnt/windows/Programmi/Black Isle/BGII - SoA/CD3/
CD4=/mnt/windows/Programmi/Black Isle/BGII - SoA/CD4/
CD5=/mnt/windows/Programmi/Black Isle/BGII - SoA/CD5/
#####################################################
# GemRB Cache Path [String] #
# #
# This is the path where GemRB will store the #
# cached files, enter the full path to the GemRB #
# Cache directory. #
#####################################################
CachePath=./gemrb/Cache2/
#####################################################
# GemRB Save Path [String] #
# #
# This is the path where GemRB looks for saved #
# games. #
# Enter the full path to the directory containing #
# e.g. the 'save' subdirectory. #
# #
# You do not have to specify this if you use save #
# subdir in the GamePath directory. #
#####################################################
#SavePath=/mnt/windows/Programmi/Black Isle/BGII - SoA/
#####################################################
# GemRB Path [String] #
# #
# This is the path where GemRB is stored, just #
# enter the full path to the GemRB executable #
#####################################################
GemRBPath=../gemrb
#####################################################
# GemRB GUI Scripts Path [String] #
# #
# This is the path where GemRB GUI scripts are #
# stored, usually these are in the GemRB directory #
# Enter the full path to the directory containing #
# the 'GUIScript' subdirectory. #
#####################################################
#GUIScriptsPath=./
#####################################################
# GemRB Plugins Path [String] #
# #
# This is the path containing GemRB plugins #
# - shared libraries (.so) on Unixes, or #
# DLLs (.dll) on windows. #
# Enter the full path to the directory. #
# #
# You may need to specify this path if running #
# GemRB from source directory on Linux. #
#####################################################
PluginsPath=./gemrb/plugins/
#####################################################
# Custom Font Path [String] #
# #
# This is the path where GemRB looks for non-BAM #
# fonts (ex TTF) #
# #
#####################################################
#CustomFontPath=
#####################################################
# Game Data Path [String] #
# #
# This is the subdirectory under GamePath where #
# game data files are stored. #
# #
# You probably do NOT want to specify this! #
#####################################################
#GameDataPath=data
#####################################################
# Game Data Override Path [String] #
# #
# This is the subdirectory under GamePath where #
# game data override files are stored. #
# #
# You probably do NOT want to specify this! #
#####################################################
#GameOverridePath=override
#####################################################
# GemRB Data Override Path [String] #
# #
# This is the path where GemRB looks for the GemRB #
# data override directory. #
# #
# You probably do NOT want to specify this! #
#####################################################
#GemRBOverridePath=/usr/share/games/gemrb
#GemRBUnhardcodedPath=/usr/share/games/gemrb
#####################################################
# Input Parameters #
#####################################################
#whether or not to use software keyboard on devices that support one
#UseSoftKeyboard=1
#Adds a gutter around the screen for scrolling
#TouchScrollAreas=1
#####################################################
# MouseFeedback #
# Bitfield with reserved bits for disabling #
# the mouse. Those bits cannot be set via config #
# #
# Show mouse+tooltips = 0 #
# Hide mouse = 1 #
# Hide tooltips = 2 #
# Hide mouse+tooltips = 3 #
#####################################################
# For a strictly touchscreen device we recommend
# Changing this to 3.
# default is 0
#MouseFeedback=0
#####################################################
# Touch Gesture Input Parameters #
# Requires SDL 1.3 or later #
# All "NumFing" settings must be > 1 and < 5 #
# NumFingScroll and NumFingKboard cannot be equal #
#####################################################
#NumFingScroll=2
#NumFingKboard=3
#NumFingInfo=2
#####################################################
# END #
#####################################################

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#####################################################
# #
# This is the GemRB Configuration file. #
# Here are defined some default parameters for #
# basic configuration and paths definition. #
# #
# Parameters are defined as a Name=Value pair #
# The Value can be of three types: #
# - String #
# - Integer #
# - Boolean #
# #
# The String value is represented as follows #
# i.e. H:\GemRB\plugins #
# Integers are defined as follows #
# i.e. 12723 #
# Booleans are represented as 1 or 0 in this file #
# #
# Lines starting with # are ignored #
# #
#####################################################
#####################################################
# #
# Game Type [String] Use one of the following #
# values: #
# #
# auto Attempt to autodetect game type #
# #
# bg1 Baldur's Gate #
# bg2 Baldur's Gate 2 : SoA or ToB #
# how Icewind Dale : HoW or ToTL #
# (iwd) Icewind Dale (no How or ToTL installed)#
# iwd2 Icewind Dale 2 #
# pst Planescape Torment #
# #
# demo Game demo stub #
# test Minimal test mode #
# (More will come) #
# #
#####################################################
GameType=bg2
#####################################################
# Game Name [String] Title for GemRB window, use #
# anything you wish, e.g. Baldur's Gate 3: RotFL #
#####################################################
GameName=Baldur's Gate 2
#####################################################
# Encoding [default|polish|czech] Language used by #
# game data. Except of polish BG1, leave disabled. #
#####################################################
# Encoding=default
#####################################################
# Video Parameters #
#####################################################
#NOTE: SCREEN width and height can NOT be ARBITRARY without installing the
# widescreen mod: http://www.gibberlings3.net/widescreen/
#Resolutions supported by the original games (gemrb) are:
# * 640x480 (except in iwd2)
# * 800x600 (bg2, iwd:how, iwd2)
# * 1024x768 (bg2, iwd:how, iwd2)
# * 1280x1024 (bg2, iwd:how, iwd2)
#Screen width
Width=640
#Screen height
Height=480
#Bits per pixel [Integer:16,32]
Bpp=32
#Fullscreen [Boolean]
Fullscreen=0
# Delay before tooltips appear [milliseconds]
TooltipDelay=500
#####################################################
# Audio Parameters #
#####################################################
# #
# All volume options are in percents, with 100 #
# being the normal and default volume #
# #
#####################################################
# Choices: openal (default), sdlaudio (faster, but limited featureset), none
#AudioDriver = openal
# Volume of ambient sounds
#VolumeAmbients = 100
# Volume during movie playback
#VolumeMovie = 100
# Volume of background music
#VolumeMusic = 100
# Volume of sound effects
#VolumeSFX = 100
# Volume of PC or NPC voices
#VolumeVoices = 100
#####################################################
# Case Sensitive Filesystem [Boolean] #
# #
# If your installed game files are residing on a #
# case sensitive filesystem (ext2 on Linux) then #
# you need to set this value to 1, it has no #
# effect on Windows #
#####################################################
#CaseSensitive=1
#####################################################
# GUI Parameters #
#####################################################
# #
# GemRB may enhance the GUI of the Infinity Engine #
# games (so far only in bg2) creating functionally #
# new buttons or scrollbars where they weren't #
# present in original games. It may improve its #
# usability, but is not quite compatible with #
# mods changing graphics and alignment in the *.chu #
# files (e.g. the buttons will appear in old #
# coordinates and may stop being clickable). #
#####################################################
# Enable all gui enhancements ? [Integer]
GUIEnhancements = 15
# Enable bigger parties (up to 10) or force smaller ones [Integer]
# NOTE: You need to choose a big enough resolution, so
# there will be enough room for all the party portraits.
# THE GAME WILL CRASH OTHERWISE!
# Requires 10pp mod: https://github.com/lynxlynxlynx/gemrb-mods
#MaxPartySize = 6
#####################################################
# Debug #
#####################################################
# Do not play intro videos [Boolean], useful for development
#SkipIntroVideos=1
# Draw Frames per Second info [Boolean]
#DrawFPS=1
# Hide unexplored parts of a map
#FogOfWar=1
# Enable debug and cheat keystrokes, see docs/en/CheatKeys.txt
# full listing
#EnableCheatKeys=1
#####################################################
# Paths #
#####################################################
#####################################################
# Game Paths [String] #
# #
# These are the paths where the Game you want to #
# play is installed. #
# Enter the full path to the directory. #
#####################################################
GamePath=/mnt/windows/Programmi/Black Isle/BGII - SoA/
CD1=/mnt/windows/Programmi/Black Isle/BGII - SoA/
CD2=/mnt/windows/Programmi/Black Isle/BGII - SoA/CD2/
CD3=/mnt/windows/Programmi/Black Isle/BGII - SoA/CD3/
CD4=/mnt/windows/Programmi/Black Isle/BGII - SoA/CD4/
CD5=/mnt/windows/Programmi/Black Isle/BGII - SoA/CD5/
#####################################################
# GemRB Cache Path [String] #
# #
# This is the path where GemRB will store the #
# cached files, enter the full path to the GemRB #
# Cache directory. #
#####################################################
CachePath=./Cache2/
#####################################################
# GemRB Save Path [String] #
# #
# This is the path where GemRB looks for saved #
# games. #
# Enter the full path to the directory containing #
# e.g. the 'save' subdirectory. #
# #
# You do not have to specify this if you use save #
# subdir in the GamePath directory. #
#####################################################
#SavePath=/mnt/windows/Programmi/Black Isle/BGII - SoA/
###### HERE BE DRAGONS #############################
# You shouldn't need to change any paths below this point.
#####################################################
# GemRB Path [String] #
# #
# This is the path where GemRB is stored, just #
# enter the full path to the GemRB executable #
#####################################################
#GemRBPath=/usr/share/gemrb
#####################################################
# GemRB GUI Scripts Path [String] #
# #
# This is the path where GemRB GUI scripts are #
# stored, usually these are in the GemRB directory #
# Enter the full path to the directory containing #
# the 'GUIScript' subdirectory. #
#####################################################
#GUIScriptsPath=/usr/share/gemrb
#####################################################
# GemRB Plugins Path [String] #
# #
# This is the path containing GemRB plugins #
# - shared libraries (.so) on Unixes, or #
# DLLs (.dll) on windows. #
# Enter the full path to the directory. #
# #
# You may need to specify this path if running #
# GemRB from source directory on Linux. #
#####################################################
#PluginsPath=/usr/lib64/gemrb/plugins
#####################################################
# Custom Font Path [String] #
# #
# This is the path where GemRB looks for non-BAM #
# fonts (ex TTF) #
# #
#####################################################
#CustomFontPath=
#####################################################
# Game Data Path [String] #
# #
# This is the subdirectory under GamePath where #
# game data files are stored. #
# #
# You probably do NOT want to specify this! #
#####################################################
#GameDataPath=data
#####################################################
# Game Data Override Path [String] #
# #
# This is the subdirectory under GamePath where #
# game data override files are stored. #
# #
# You probably do NOT want to specify this! #
#####################################################
#GameOverridePath=override
#####################################################
# GemRB Data Override Path [String] #
# #
# This is the path where GemRB looks for the GemRB #
# data override directory. #
# #
# You probably do NOT want to specify this! #
#####################################################
#GemRBOverridePath=/usr/share/gemrb
#GemRBUnhardcodedPath=/usr/share/gemrb
#####################################################
# Input Parameters #
#####################################################
#whether or not to use software keyboard on devices that support one
#UseSoftKeyboard=1
#Adds a gutter around the screen for scrolling
#TouchScrollAreas=1
#####################################################
# MouseFeedback #
# Bitfield with reserved bits for disabling #
# the mouse. Those bits cannot be set via config #
# #
# Show mouse+tooltips = 0 #
# Hide mouse = 1 #
# Hide tooltips = 2 #
# Hide mouse+tooltips = 3 #
#####################################################
# For a strictly touchscreen device we recommend
# Changing this to 3.
# default is 0
#MouseFeedback=0
#####################################################
# Touch Gesture Input Parameters #
# Requires SDL 1.3 or later #
# All "NumFing" settings must be > 1 and < 5 #
# NumFingScroll and NumFingKboard cannot be equal #
#####################################################
#NumFingScroll=2
#NumFingKboard=3
#NumFingInfo=2
#####################################################
# END #
#####################################################