diff --git a/gemrb/._cfg0000_GemRB.cfg.noinstall.sample b/gemrb/._cfg0000_GemRB.cfg.noinstall.sample new file mode 100644 index 0000000..17165f6 --- /dev/null +++ b/gemrb/._cfg0000_GemRB.cfg.noinstall.sample @@ -0,0 +1,320 @@ +##################################################### +# # +# This is the GemRB Configuration file. # +# Here are defined some default parameters for # +# basic configuration and paths definition. # +# # +# Parameters are defined as a Name=Value pair # +# The Value can be of three types: # +# - String # +# - Integer # +# - Boolean # +# # +# The String value is represented as follows # +# i.e. H:\GemRB\plugins # +# Integers are defined as follows # +# i.e. 12723 # +# Booleans are represented as 1 or 0 in this file # +# # +# Lines starting with # are ignored # +# # +##################################################### + +##################################################### +# # +# Game Type [String] Use one of the following # +# values: # +# # +# auto Attempt to autodetect game type # +# # +# bg1 Baldur's Gate # +# bg2 Baldur's Gate 2 : SoA or ToB # +# how Icewind Dale : HoW or ToTL # +# (iwd) Icewind Dale (no How or ToTL installed)# +# iwd2 Icewind Dale 2 # +# pst Planescape Torment # +# # +# demo Game demo stub # +# test Minimal test mode # +# (More will come) # +# # +##################################################### + +GameType=test + +##################################################### +# Game Name [String] Title for GemRB window, use # +# anything you wish, e.g. Baldur's Gate 3: RotFL # +##################################################### + +GameName=Baldur's Gate 2 + +##################################################### +# Encoding [default|polish|czech] Language used by # +# game data. Except of polish BG1, leave disabled. # +##################################################### + +# Encoding=default + +##################################################### +# Video Parameters # +##################################################### + +#Screen width +Width=640 + +#Screen height +Height=480 + +#Bits per pixel [Integer:16,32] +Bpp=32 + +#Fullscreen [Boolean] +Fullscreen=0 + +# Delay before tooltips appear [milliseconds] +TooltipDelay=500 + +##################################################### +# Audio Parameters # +##################################################### +# # +# All volume options are in percents, with 100 # +# being the normal and default volume # +# # +##################################################### + +# Choices: openal (default), sdlaudio (faster, but limited featureset), none +#AudioDriver = openal + +# Volume of ambient sounds +#VolumeAmbients = 100 + +# Volume during movie playback +#VolumeMovie = 100 + +# Volume of background music +#VolumeMusic = 100 + +# Volume of sound effects +#VolumeSFX = 100 + +# Volume of PC or NPC voices +#VolumeVoices = 100 + +##################################################### +# Case Sensitive Filesystem [Boolean] # +# # +# If your installed game files are residing on a # +# case sensitive filesystem (ext2 on Linux) then # +# you need to set this value to 1, it has no # +# effect on Windows # +##################################################### + +#CaseSensitive=1 + +##################################################### +# GUI Parameters # +##################################################### +# # +# GemRB may enhance the GUI of the Infinity Engine # +# games (so far only in bg2) creating functionally # +# new buttons or scrollbars where they weren't # +# present in original games. It may improve its # +# usability, but is not quite compatible with # +# mods changing graphics and alignment in the *.chu # +# files (e.g. the buttons will appear in old # +# coordinates and may stop being clickable). # +##################################################### + +# Enable all gui enhancements ? [Integer] +GUIEnhancements = 15 + +# Enable bigger parties (up to 10) or force smaller ones [Integer] +# NOTE: You need to choose a big enough resolution, so +# there will be enough room for all the party portraits. +# THE GAME WILL CRASH OTHERWISE! +# Requires 10pp mod: https://github.com/lynxlynxlynx/gemrb-mods +#MaxPartySize = 6 + +##################################################### +# Debug # +##################################################### + +# Do not play intro videos [Boolean], useful for development +#SkipIntroVideos=1 + +# Draw Frames per Second info [Boolean] +#DrawFPS=1 + +# Hide unexplored parts of a map +#FogOfWar=1 + +# Enable debug and cheat keystrokes, see docs/en/CheatKeys.txt +# full listing +#EnableCheatKeys=1 + +##################################################### +# Paths # +##################################################### + +##################################################### +# Game Paths [String] # +# # +# These are the paths where the Game you want to # +# play is installed. # +# Enter the full path to the directory. # +##################################################### + +GamePath=../gemrb/tests/minimal +CD1=/mnt/windows/Programmi/Black Isle/BGII - SoA/ +CD2=/mnt/windows/Programmi/Black Isle/BGII - SoA/CD2/ +CD3=/mnt/windows/Programmi/Black Isle/BGII - SoA/CD3/ +CD4=/mnt/windows/Programmi/Black Isle/BGII - SoA/CD4/ +CD5=/mnt/windows/Programmi/Black Isle/BGII - SoA/CD5/ + +##################################################### +# GemRB Cache Path [String] # +# # +# This is the path where GemRB will store the # +# cached files, enter the full path to the GemRB # +# Cache directory. # +##################################################### + +CachePath=./gemrb/Cache2/ + +##################################################### +# GemRB Save Path [String] # +# # +# This is the path where GemRB looks for saved # +# games. # +# Enter the full path to the directory containing # +# e.g. the 'save' subdirectory. # +# # +# You do not have to specify this if you use save # +# subdir in the GamePath directory. # +##################################################### + +#SavePath=/mnt/windows/Programmi/Black Isle/BGII - SoA/ + +##################################################### +# GemRB Path [String] # +# # +# This is the path where GemRB is stored, just # +# enter the full path to the GemRB executable # +##################################################### + +GemRBPath=../gemrb + +##################################################### +# GemRB GUI Scripts Path [String] # +# # +# This is the path where GemRB GUI scripts are # +# stored, usually these are in the GemRB directory # +# Enter the full path to the directory containing # +# the 'GUIScript' subdirectory. # +##################################################### + +#GUIScriptsPath=./ + +##################################################### +# GemRB Plugins Path [String] # +# # +# This is the path containing GemRB plugins # +# - shared libraries (.so) on Unixes, or # +# DLLs (.dll) on windows. # +# Enter the full path to the directory. # +# # +# You may need to specify this path if running # +# GemRB from source directory on Linux. # +##################################################### + +PluginsPath=./gemrb/plugins/ + +##################################################### +# Custom Font Path [String] # +# # +# This is the path where GemRB looks for non-BAM # +# fonts (ex TTF) # +# # +##################################################### + +#CustomFontPath= + +##################################################### +# Game Data Path [String] # +# # +# This is the subdirectory under GamePath where # +# game data files are stored. # +# # +# You probably do NOT want to specify this! # +##################################################### + +#GameDataPath=data + +##################################################### +# Game Data Override Path [String] # +# # +# This is the subdirectory under GamePath where # +# game data override files are stored. # +# # +# You probably do NOT want to specify this! # +##################################################### + +#GameOverridePath=override + +##################################################### +# GemRB Data Override Path [String] # +# # +# This is the path where GemRB looks for the GemRB # +# data override directory. # +# # +# You probably do NOT want to specify this! # +##################################################### + +#GemRBOverridePath=/usr/share/games/gemrb +#GemRBUnhardcodedPath=/usr/share/games/gemrb + +##################################################### +# Input Parameters # +##################################################### + +#whether or not to use software keyboard on devices that support one +#UseSoftKeyboard=1 + +#Adds a gutter around the screen for scrolling +#TouchScrollAreas=1 + +##################################################### +# MouseFeedback # +# Bitfield with reserved bits for disabling # +# the mouse. Those bits cannot be set via config # +# # +# Show mouse+tooltips = 0 # +# Hide mouse = 1 # +# Hide tooltips = 2 # +# Hide mouse+tooltips = 3 # +##################################################### + +# For a strictly touchscreen device we recommend +# Changing this to 3. + +# default is 0 +#MouseFeedback=0 + +##################################################### +# Touch Gesture Input Parameters # +# Requires SDL 1.3 or later # +# All "NumFing" settings must be > 1 and < 5 # +# NumFingScroll and NumFingKboard cannot be equal # +##################################################### + +#NumFingScroll=2 + +#NumFingKboard=3 + +#NumFingInfo=2 + +##################################################### +# END # +##################################################### diff --git a/gemrb/._cfg0000_GemRB.cfg.sample b/gemrb/._cfg0000_GemRB.cfg.sample new file mode 100644 index 0000000..388390b --- /dev/null +++ b/gemrb/._cfg0000_GemRB.cfg.sample @@ -0,0 +1,330 @@ +##################################################### +# # +# This is the GemRB Configuration file. # +# Here are defined some default parameters for # +# basic configuration and paths definition. # +# # +# Parameters are defined as a Name=Value pair # +# The Value can be of three types: # +# - String # +# - Integer # +# - Boolean # +# # +# The String value is represented as follows # +# i.e. H:\GemRB\plugins # +# Integers are defined as follows # +# i.e. 12723 # +# Booleans are represented as 1 or 0 in this file # +# # +# Lines starting with # are ignored # +# # +##################################################### + +##################################################### +# # +# Game Type [String] Use one of the following # +# values: # +# # +# auto Attempt to autodetect game type # +# # +# bg1 Baldur's Gate # +# bg2 Baldur's Gate 2 : SoA or ToB # +# how Icewind Dale : HoW or ToTL # +# (iwd) Icewind Dale (no How or ToTL installed)# +# iwd2 Icewind Dale 2 # +# pst Planescape Torment # +# # +# demo Game demo stub # +# test Minimal test mode # +# (More will come) # +# # +##################################################### + +GameType=bg2 + +##################################################### +# Game Name [String] Title for GemRB window, use # +# anything you wish, e.g. Baldur's Gate 3: RotFL # +##################################################### + +GameName=Baldur's Gate 2 + +##################################################### +# Encoding [default|polish|czech] Language used by # +# game data. Except of polish BG1, leave disabled. # +##################################################### + +# Encoding=default + +##################################################### +# Video Parameters # +##################################################### +#NOTE: SCREEN width and height can NOT be ARBITRARY without installing the +# widescreen mod: http://www.gibberlings3.net/widescreen/ +#Resolutions supported by the original games (gemrb) are: +# * 640x480 (except in iwd2) +# * 800x600 (bg2, iwd:how, iwd2) +# * 1024x768 (bg2, iwd:how, iwd2) +# * 1280x1024 (bg2, iwd:how, iwd2) + +#Screen width +Width=640 + +#Screen height +Height=480 + +#Bits per pixel [Integer:16,32] +Bpp=32 + +#Fullscreen [Boolean] +Fullscreen=0 + +# Delay before tooltips appear [milliseconds] +TooltipDelay=500 + +##################################################### +# Audio Parameters # +##################################################### +# # +# All volume options are in percents, with 100 # +# being the normal and default volume # +# # +##################################################### + +# Choices: openal (default), sdlaudio (faster, but limited featureset), none +#AudioDriver = openal + +# Volume of ambient sounds +#VolumeAmbients = 100 + +# Volume during movie playback +#VolumeMovie = 100 + +# Volume of background music +#VolumeMusic = 100 + +# Volume of sound effects +#VolumeSFX = 100 + +# Volume of PC or NPC voices +#VolumeVoices = 100 + +##################################################### +# Case Sensitive Filesystem [Boolean] # +# # +# If your installed game files are residing on a # +# case sensitive filesystem (ext2 on Linux) then # +# you need to set this value to 1, it has no # +# effect on Windows # +##################################################### + +#CaseSensitive=1 + +##################################################### +# GUI Parameters # +##################################################### +# # +# GemRB may enhance the GUI of the Infinity Engine # +# games (so far only in bg2) creating functionally # +# new buttons or scrollbars where they weren't # +# present in original games. It may improve its # +# usability, but is not quite compatible with # +# mods changing graphics and alignment in the *.chu # +# files (e.g. the buttons will appear in old # +# coordinates and may stop being clickable). # +##################################################### + +# Enable all gui enhancements ? [Integer] +GUIEnhancements = 15 + +# Enable bigger parties (up to 10) or force smaller ones [Integer] +# NOTE: You need to choose a big enough resolution, so +# there will be enough room for all the party portraits. +# THE GAME WILL CRASH OTHERWISE! +# Requires 10pp mod: https://github.com/lynxlynxlynx/gemrb-mods +#MaxPartySize = 6 + +##################################################### +# Debug # +##################################################### + +# Do not play intro videos [Boolean], useful for development +#SkipIntroVideos=1 + +# Draw Frames per Second info [Boolean] +#DrawFPS=1 + +# Hide unexplored parts of a map +#FogOfWar=1 + +# Enable debug and cheat keystrokes, see docs/en/CheatKeys.txt +# full listing +#EnableCheatKeys=1 + +##################################################### +# Paths # +##################################################### + +##################################################### +# Game Paths [String] # +# # +# These are the paths where the Game you want to # +# play is installed. # +# Enter the full path to the directory. # +##################################################### + +GamePath=/mnt/windows/Programmi/Black Isle/BGII - SoA/ +CD1=/mnt/windows/Programmi/Black Isle/BGII - SoA/ +CD2=/mnt/windows/Programmi/Black Isle/BGII - SoA/CD2/ +CD3=/mnt/windows/Programmi/Black Isle/BGII - SoA/CD3/ +CD4=/mnt/windows/Programmi/Black Isle/BGII - SoA/CD4/ +CD5=/mnt/windows/Programmi/Black Isle/BGII - SoA/CD5/ + +##################################################### +# GemRB Cache Path [String] # +# # +# This is the path where GemRB will store the # +# cached files, enter the full path to the GemRB # +# Cache directory. # +##################################################### + +CachePath=./Cache2/ + +##################################################### +# GemRB Save Path [String] # +# # +# This is the path where GemRB looks for saved # +# games. # +# Enter the full path to the directory containing # +# e.g. the 'save' subdirectory. # +# # +# You do not have to specify this if you use save # +# subdir in the GamePath directory. # +##################################################### + +#SavePath=/mnt/windows/Programmi/Black Isle/BGII - SoA/ + +###### HERE BE DRAGONS ############################# +# You shouldn't need to change any paths below this point. + +##################################################### +# GemRB Path [String] # +# # +# This is the path where GemRB is stored, just # +# enter the full path to the GemRB executable # +##################################################### + +#GemRBPath=/usr/share/gemrb + +##################################################### +# GemRB GUI Scripts Path [String] # +# # +# This is the path where GemRB GUI scripts are # +# stored, usually these are in the GemRB directory # +# Enter the full path to the directory containing # +# the 'GUIScript' subdirectory. # +##################################################### + +#GUIScriptsPath=/usr/share/gemrb + +##################################################### +# GemRB Plugins Path [String] # +# # +# This is the path containing GemRB plugins # +# - shared libraries (.so) on Unixes, or # +# DLLs (.dll) on windows. # +# Enter the full path to the directory. # +# # +# You may need to specify this path if running # +# GemRB from source directory on Linux. # +##################################################### + +#PluginsPath=/usr/lib64/gemrb/plugins + +##################################################### +# Custom Font Path [String] # +# # +# This is the path where GemRB looks for non-BAM # +# fonts (ex TTF) # +# # +##################################################### + +#CustomFontPath= + +##################################################### +# Game Data Path [String] # +# # +# This is the subdirectory under GamePath where # +# game data files are stored. # +# # +# You probably do NOT want to specify this! # +##################################################### + +#GameDataPath=data + +##################################################### +# Game Data Override Path [String] # +# # +# This is the subdirectory under GamePath where # +# game data override files are stored. # +# # +# You probably do NOT want to specify this! # +##################################################### + +#GameOverridePath=override + +##################################################### +# GemRB Data Override Path [String] # +# # +# This is the path where GemRB looks for the GemRB # +# data override directory. # +# # +# You probably do NOT want to specify this! # +##################################################### + +#GemRBOverridePath=/usr/share/gemrb +#GemRBUnhardcodedPath=/usr/share/gemrb + +##################################################### +# Input Parameters # +##################################################### + +#whether or not to use software keyboard on devices that support one +#UseSoftKeyboard=1 + +#Adds a gutter around the screen for scrolling +#TouchScrollAreas=1 + +##################################################### +# MouseFeedback # +# Bitfield with reserved bits for disabling # +# the mouse. Those bits cannot be set via config # +# # +# Show mouse+tooltips = 0 # +# Hide mouse = 1 # +# Hide tooltips = 2 # +# Hide mouse+tooltips = 3 # +##################################################### + +# For a strictly touchscreen device we recommend +# Changing this to 3. + +# default is 0 +#MouseFeedback=0 + +##################################################### +# Touch Gesture Input Parameters # +# Requires SDL 1.3 or later # +# All "NumFing" settings must be > 1 and < 5 # +# NumFingScroll and NumFingKboard cannot be equal # +##################################################### + +#NumFingScroll=2 + +#NumFingKboard=3 + +#NumFingInfo=2 + +##################################################### +# END # +#####################################################