2014-10-07 17:12:07 +00:00
|
|
|
{-# OPTIONS_HADDOCK ignore-exports #-}
|
|
|
|
|
2014-10-10 15:40:08 +00:00
|
|
|
module Algebra.Vector where
|
2014-10-07 17:12:07 +00:00
|
|
|
|
2014-10-10 15:40:08 +00:00
|
|
|
import Algebra.VectorTypes
|
2014-10-08 14:31:57 +00:00
|
|
|
import Diagrams.TwoD.Types
|
2014-10-07 17:12:07 +00:00
|
|
|
|
|
|
|
|
2014-10-08 14:31:57 +00:00
|
|
|
-- |Checks whether the Point is in a given dimension.
|
|
|
|
inRange :: Coord -- ^ X dimension
|
|
|
|
-> Coord -- ^ Y dimension
|
|
|
|
-> PT -- ^ Coordinates
|
|
|
|
-> Bool -- ^ result
|
2014-10-09 22:19:05 +00:00
|
|
|
inRange (xlD, xuD) (ylD, yuD) p = x <= xuD && x >= xlD && y <= yuD && y >= ylD
|
|
|
|
where
|
|
|
|
(x, y) = unp2 p
|
2014-10-07 17:12:07 +00:00
|
|
|
|
|
|
|
|
2014-10-09 01:15:27 +00:00
|
|
|
-- |Get the angle between two vectors.
|
2014-10-08 14:31:57 +00:00
|
|
|
getAngle :: Vec -> Vec -> Double
|
2014-10-09 22:19:05 +00:00
|
|
|
getAngle a b =
|
|
|
|
acos .
|
|
|
|
flip (/) (vecLength a * vecLength b) .
|
|
|
|
scalarProd a $
|
|
|
|
b
|
2014-10-08 14:31:57 +00:00
|
|
|
|
|
|
|
|
|
|
|
-- |Get the length of a vector.
|
|
|
|
vecLength :: Vec -> Double
|
|
|
|
vecLength v = sqrt (x^2 + y^2)
|
|
|
|
where
|
|
|
|
(x, y) = unr2 v
|
|
|
|
|
|
|
|
|
|
|
|
-- |Compute the scalar product of two vectors.
|
|
|
|
scalarProd :: Vec -> Vec -> Double
|
|
|
|
scalarProd v1 v2 = a1 * b1 + a2 * b2
|
|
|
|
where
|
|
|
|
(a1, a2) = unr2 v1
|
|
|
|
(b1, b2) = unr2 v2
|
|
|
|
|
|
|
|
|
|
|
|
-- |Construct a vector that points to a point from the origin.
|
|
|
|
pt2Vec :: PT -> Vec
|
|
|
|
pt2Vec = r2 . unp2
|
|
|
|
|
|
|
|
|
|
|
|
-- |Give the point which is at the coordinates the vector
|
|
|
|
-- points to from the origin.
|
|
|
|
vec2Pt :: Vec -> PT
|
|
|
|
vec2Pt = p2 . unr2
|
|
|
|
|
|
|
|
|
|
|
|
-- |Construct a vector between two points.
|
|
|
|
vp2 :: PT -- ^ vector origin
|
|
|
|
-> PT -- ^ vector points here
|
|
|
|
-> Vec
|
|
|
|
vp2 a b = (pt2Vec b) - (pt2Vec a)
|
|
|
|
|
|
|
|
|
2014-10-12 18:37:24 +00:00
|
|
|
-- |Computes the determinant of 3 points.
|
|
|
|
det :: PT -> PT -> PT -> Double
|
|
|
|
det a b c =
|
|
|
|
(bx - ax) *
|
2014-10-09 22:19:05 +00:00
|
|
|
(cy - ay) -
|
|
|
|
(by - ay) *
|
2014-10-12 18:37:24 +00:00
|
|
|
(cx - ax)
|
2014-10-08 14:31:57 +00:00
|
|
|
where
|
|
|
|
(ax, ay) = unp2 a
|
|
|
|
(bx, by) = unp2 b
|
|
|
|
(cx, cy) = unp2 c
|
2014-10-12 18:37:24 +00:00
|
|
|
|
|
|
|
|
|
|
|
-- |Get the orientation of 3 points which can either be
|
|
|
|
-- * clock-wise
|
|
|
|
-- * counter-clock-wise
|
|
|
|
-- * collinear
|
|
|
|
getOrient :: PT -> PT -> PT -> Alignment
|
|
|
|
getOrient a b c = case compare (det a b c) 0 of
|
|
|
|
GT -> CW
|
|
|
|
LT -> CCW
|
|
|
|
EQ -> CL
|
|
|
|
|
|
|
|
|
|
|
|
--- |Checks if 3 points a,b,c do not build a clockwise triangle by
|
|
|
|
--- connecting a-b-c. This is done by computing the determinant and
|
|
|
|
--- checking the algebraic sign.
|
|
|
|
notcw :: PT -> PT -> PT -> Bool
|
|
|
|
notcw a b c = case getOrient a b c of
|
|
|
|
CW -> False
|
|
|
|
_ -> True
|