Struct glib::FlagsBuilder
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pub struct FlagsBuilder<'a>(_, _);
Builder for conveniently setting/unsetting flags and returning a Value
.
Example for getting a flags property, unsetting some flags and setting the updated flags on the object again:
ⓘThis example is not tested
let flags = obj.get_property("flags").unwrap(); let flags_class = FlagsClass::new(flags.type_()).unwrap(); let flags = flags_class.builder_with_value(flags).unwrap() .unset_by_nick("some-flag") .unset_by_nick("some-other-flag") .build() .unwrap(); obj.set_property("flags", &flags).unwrap();
If setting/unsetting any value fails, build()
returns None
.
Methods
impl<'a> FlagsBuilder<'a>
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pub fn set(self, f: u32) -> Self
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Sets flags corresponding to integer value f
.
pub fn set_by_name(self, name: &str) -> Self
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Sets flags corresponding to string name name
.
pub fn set_by_nick(self, nick: &str) -> Self
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Sets flags corresponding to string nick nick
.
pub fn unset(self, f: u32) -> Self
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Unsets flags corresponding to integer value f
.
pub fn unset_by_name(self, name: &str) -> Self
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Unsets flags corresponding to string name name
.
pub fn unset_by_nick(self, nick: &str) -> Self
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Unsets flags corresponding to string nick nick
.
pub fn build(self) -> Option<Value>
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Converts to the final Value
, unless any previous setting/unsetting of flags failed.