Crate num [] [src]

A collection of numeric types and traits for Rust.

This includes new types for big integers, rationals, and complex numbers, new traits for generic programming on numeric properties like Integer, and generic range iterators.

Example

This example uses the BigRational type and Newton's method to approximate a square root to arbitrary precision:

extern crate num;

use num::FromPrimitive;
use num::bigint::BigInt;
use num::rational::{Ratio, BigRational};

fn approx_sqrt(number: u64, iterations: usize) -> BigRational {
    let start: Ratio<BigInt> = Ratio::from_integer(FromPrimitive::from_u64(number).unwrap());
    let mut approx = start.clone();

    for _ in 0..iterations {
        approx = (&approx + (&start / &approx)) /
            Ratio::from_integer(FromPrimitive::from_u64(2).unwrap());
    }

    approx
}

fn main() {
    println!("{}", approx_sqrt(10, 4)); // prints 4057691201/1283082416
}
Run

Modules

cast
integer
iter
pow
traits

Traits

Bounded

Numbers which have upper and lower bounds

CheckedAdd

Performs addition that returns None instead of wrapping around on overflow.

CheckedDiv

Performs division that returns None instead of panicking on division by zero and instead of wrapping around on underflow and overflow.

CheckedMul

Performs multiplication that returns None instead of wrapping around on underflow or overflow.

CheckedSub

Performs subtraction that returns None instead of wrapping around on underflow.

Float
FromPrimitive

A generic trait for converting a number to a value.

Integer
Num

The base trait for numeric types, covering 0 and 1 values, comparisons, basic numeric operations, and string conversion.

NumCast

An interface for casting between machine scalars.

One

Defines a multiplicative identity element for Self.

PrimInt
Saturating

Saturating math operations

Signed

Useful functions for signed numbers (i.e. numbers that can be negative).

ToPrimitive

A generic trait for converting a value to a number.

Unsigned

A trait for values which cannot be negative

Zero

Defines an additive identity element for Self.

Functions

abs

Computes the absolute value.

abs_sub

The positive difference of two numbers.

checked_pow

Raises a value to the power of exp, returning None if an overflow occurred.

clamp

A value bounded by a minimum and a maximum

one

Returns the multiplicative identity, 1.

range

Returns an iterator over the given range [start, stop) (that is, starting at start (inclusive), and ending at stop (exclusive)).

range_inclusive

Return an iterator over the range [start, stop]

range_step

Return an iterator over the range [start, stop) by step. It handles overflow by stopping.

range_step_inclusive

Return an iterator over the range [start, stop] by step. It handles overflow by stopping.

signum

Returns the sign of the number.

zero

Returns the additive identity, 0.