neovim-gtk/src/ui_model.rs

579 lines
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Rust
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use std::slice::Iter;
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#[derive(Clone, PartialEq)]
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pub struct Color(pub f64, pub f64, pub f64);
pub const COLOR_BLACK: Color = Color(0.0, 0.0, 0.0);
pub const COLOR_WHITE: Color = Color(1.0, 1.0, 1.0);
pub const COLOR_RED: Color = Color(1.0, 0.0, 0.0);
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#[derive(Clone)]
pub struct Attrs {
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pub italic: bool,
pub bold: bool,
pub underline: bool,
pub undercurl: bool,
pub foreground: Option<Color>,
pub background: Option<Color>,
pub special: Option<Color>,
pub reverse: bool,
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pub double_width: bool,
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}
impl Attrs {
pub fn new() -> Attrs {
Attrs {
foreground: None,
background: None,
special: None,
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italic: false,
bold: false,
underline: false,
undercurl: false,
reverse: false,
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double_width: false,
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}
}
fn clear(&mut self) {
self.italic = false;
self.bold = false;
self.underline = false;
self.undercurl = false;
self.reverse = false;
self.foreground = None;
self.background = None;
self.special = None;
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self.double_width = false;
}
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}
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#[derive(Clone)]
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pub struct Cell {
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pub ch: char,
pub attrs: Attrs,
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}
impl Cell {
pub fn new(ch: char) -> Cell {
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Cell {
ch: ch,
attrs: Attrs::new(),
}
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}
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fn clear(&mut self) {
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self.ch = ' ';
self.attrs.clear();
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}
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}
pub struct UiModel {
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pub columns: usize,
pub rows: usize,
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cur_row: usize,
cur_col: usize,
model: Vec<Vec<Cell>>,
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top: usize,
bot: usize,
left: usize,
right: usize,
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}
impl UiModel {
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pub fn new(rows: u64, columns: u64) -> UiModel {
let mut model = Vec::with_capacity(rows as usize);
for i in 0..rows as usize {
model.push(Vec::with_capacity(columns as usize));
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for _ in 0..columns as usize {
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model[i].push(Cell::new(' '));
}
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}
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UiModel {
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columns: columns as usize,
rows: rows as usize,
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cur_row: 0,
cur_col: 0,
model: model,
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top: 0,
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bot: (rows - 1) as usize,
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left: 0,
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right: (columns - 1) as usize,
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}
}
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pub fn model(&self) -> &Vec<Vec<Cell>> {
&self.model
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}
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pub fn limit_to_model(&self, clip: &mut ModelRect) {
clip.left = if clip.left >= self.columns {
self.columns - 1
} else {
clip.left
};
clip.right = if clip.right >= self.columns {
self.columns - 1
} else {
clip.right
};
clip.top = if clip.top >= self.rows {
self.rows - 1
} else {
clip.top
};
clip.bot = if clip.bot >= self.rows {
self.rows - 1
} else {
clip.bot
};
}
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pub fn clip_model<'a>(&'a self, clip: &'a ModelRect) -> ClipRowIterator<'a> {
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ClipRowIterator::new(self, clip)
}
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pub fn cur_point(&self) -> ModelRect {
ModelRect::point(self.cur_col, self.cur_row)
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}
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pub fn set_cursor(&mut self, row: usize, col: usize) -> ModelRect {
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let mut changed_region = self.cur_point();
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self.cur_row = row;
self.cur_col = col;
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changed_region.join(&self.cur_point());
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changed_region
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}
pub fn get_cursor(&self) -> (usize, usize) {
(self.cur_row, self.cur_col)
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}
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pub fn put(&mut self, text: &str, attrs: Option<&Attrs>) -> ModelRect {
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let mut changed_region = self.cur_point();
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let mut cell = &mut self.model[self.cur_row][self.cur_col];
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cell.ch = text.chars().last().unwrap_or(' ');
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cell.attrs = attrs.map(Attrs::clone).unwrap_or_else(|| Attrs::new());
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cell.attrs.double_width = text.len() == 0;
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self.cur_col += 1;
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if self.cur_col >= self.columns {
self.cur_col -= 1;
}
changed_region.join(&ModelRect::point(self.cur_col, self.cur_row));
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changed_region
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}
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pub fn set_scroll_region(&mut self, top: u64, bot: u64, left: u64, right: u64) {
self.top = top as usize;
self.bot = bot as usize;
self.left = left as usize;
self.right = right as usize;
}
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#[inline]
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fn copy_row(&mut self, row: i64, offset: i64, left: usize, right: usize) {
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for col in left..right + 1 {
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let from_row = (row + offset) as usize;
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let from_cell = self.model[from_row][col].clone();
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self.model[row as usize][col] = from_cell;
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}
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}
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pub fn scroll(&mut self, count: i64) -> ModelRect {
let (top, bot, left, right) = (self.top as i64, self.bot as i64, self.left, self.right);
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if count > 0 {
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for row in top..(bot - count + 1) {
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self.copy_row(row, count, left, right);
}
} else {
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for row in ((top - count)..(bot + 1)).rev() {
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self.copy_row(row, count, left, right);
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}
}
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if count > 0 {
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self.clear_region((bot - count + 1) as usize, bot as usize, left, right);
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} else {
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self.clear_region(top as usize, (top - count - 1) as usize, left, right);
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}
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ModelRect::new(top as usize, bot as usize, left, right)
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}
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pub fn clear(&mut self) {
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let (rows, columns) = (self.rows, self.columns);
self.clear_region(0, rows - 1, 0, columns - 1);
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}
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pub fn eol_clear(&mut self) -> ModelRect {
let (cur_row, cur_col, columns) = (self.cur_row, self.cur_col, self.columns);
self.clear_region(cur_row, cur_row, cur_col, columns - 1);
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ModelRect::new(cur_row, cur_col, cur_col, columns - 1)
}
fn clear_region(&mut self, top: usize, bot: usize, left: usize, right: usize) {
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for row in &mut self.model[top..bot + 1] {
for cell in &mut row[left..right + 1] {
cell.clear();
}
}
}
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}
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pub struct ModelRectVec {
list: Vec<ModelRect>,
}
impl ModelRectVec {
pub fn new(first: ModelRect) -> ModelRectVec {
ModelRectVec { list: vec![first] }
}
fn find_neighbor(&self, neighbor: &ModelRect) -> Option<usize> {
for (i, rect) in self.list.iter().enumerate() {
if (rect.top == neighbor.top - 1 || rect.bot == neighbor.bot + 1) &&
neighbor.in_horizontal(rect) {
return Some(i);
} else if (rect.left == neighbor.left - 1 || rect.right == neighbor.right + 1) &&
neighbor.in_vertical(rect) {
return Some(i);
} else if rect == neighbor {
return Some(i);
}
}
None
}
pub fn join(&mut self, other: ModelRect) {
match self.find_neighbor(&other) {
Some(i) => self.list.get_mut(i).unwrap().join(&other),
None => self.list.push(other),
}
}
}
#[derive(Clone, PartialEq)]
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pub struct ModelRect {
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pub top: usize,
pub bot: usize,
pub left: usize,
pub right: usize,
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}
impl ModelRect {
pub fn new(top: usize, bot: usize, left: usize, right: usize) -> ModelRect {
ModelRect {
top: top,
bot: bot,
left: left,
right: right,
}
}
pub fn point(x: usize, y: usize) -> ModelRect {
ModelRect {
top: y,
bot: y,
left: x,
right: x,
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}
}
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#[inline]
fn in_horizontal(&self, other: &ModelRect) -> bool {
other.left >= self.left && other.left <= self.right ||
other.right >= self.left && other.right >= self.right
}
#[inline]
fn in_vertical(&self, other: &ModelRect) -> bool {
other.top >= self.top && other.top <= self.bot ||
other.bot >= self.top && other.bot <= self.bot
}
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pub fn join(&mut self, rect: &ModelRect) {
self.top = if self.top < rect.top {
self.top
} else {
rect.top
};
self.left = if self.left < rect.left {
self.left
} else {
rect.left
};
self.bot = if self.bot > rect.bot {
self.bot
} else {
rect.bot
};
self.right = if self.right > rect.right {
self.right
} else {
rect.right
};
}
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pub fn to_area(&self, line_height: f64, char_width: f64) -> (i32, i32, i32, i32) {
(self.left as i32 * char_width as i32,
self.top as i32 * line_height as i32,
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(self.right - self.left + 1) as i32 * char_width as i32,
(self.bot - self.top + 1) as i32 * line_height as i32)
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}
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pub fn from_area(line_height: f64,
char_width: f64,
x1: f64,
y1: f64,
x2: f64,
y2: f64)
-> ModelRect {
let x1 = if x1 > 0.0 {
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x1 // - 1.0
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} else {
x1
};
let x2 = if x2 > 0.0 { x2 - 1.0 } else { x2 };
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let y1 = if y1 > 0.0 {
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y1 // - 1.0
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} else {
y1
};
let y2 = if y2 > 0.0 { y2 - 1.0 } else { y2 };
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let left = (x1 / char_width) as usize;
let right = (x2 / char_width) as usize;
let top = (y1 / line_height) as usize;
let bot = (y2 / line_height) as usize;
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ModelRect::new(top, bot, left, right)
}
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}
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pub struct ClipRowIterator<'a> {
rect: &'a ModelRect,
pos: usize,
iter: Iter<'a, Vec<Cell>>,
}
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impl<'a> ClipRowIterator<'a> {
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pub fn new(model: &'a UiModel, rect: &'a ModelRect) -> ClipRowIterator<'a> {
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ClipRowIterator {
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rect: rect,
pos: 0,
iter: model.model()[rect.top..rect.bot + 1].iter(),
}
}
}
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impl<'a> Iterator for ClipRowIterator<'a> {
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type Item = (usize, ClipLine<'a>);
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fn next(&mut self) -> Option<(usize, ClipLine<'a>)> {
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self.pos += 1;
self.iter
.next()
.map(|line| (self.rect.top + self.pos - 1, ClipLine::new(line, self.rect)))
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}
}
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pub struct ClipLine<'a> {
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rect: &'a ModelRect,
line: &'a Vec<Cell>,
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}
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impl<'a> ClipLine<'a> {
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pub fn new(model: &'a Vec<Cell>, rect: &'a ModelRect) -> ClipLine<'a> {
ClipLine {
line: model,
rect: rect,
}
}
pub fn get(&self, idx: usize) -> Option<&Cell> {
self.line.get(idx)
}
pub fn iter(&self) -> ClipColIterator<'a> {
ClipColIterator::new(self.line, self.rect)
}
}
pub struct ClipColIterator<'a> {
rect: &'a ModelRect,
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pos: usize,
iter: Iter<'a, Cell>,
}
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impl<'a> ClipColIterator<'a> {
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pub fn new(model: &'a Vec<Cell>, rect: &'a ModelRect) -> ClipColIterator<'a> {
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ClipColIterator {
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rect: rect,
pos: 0,
iter: model[rect.left..rect.right + 1].iter(),
}
}
}
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impl<'a> Iterator for ClipColIterator<'a> {
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type Item = (usize, &'a Cell);
fn next(&mut self) -> Option<(usize, &'a Cell)> {
self.pos += 1;
self.iter
.next()
.map(|line| (self.rect.left + self.pos - 1, line))
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}
}
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#[cfg(test)]
mod tests {
use super::*;
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#[test]
fn test_model_vec_join() {
let mut list = ModelRectVec::new(ModelRect::point(5, 5));
let neighbor = ModelRect::point(6, 5);
let not_neighbor = ModelRect::point(6, 6);
list.join(neighbor);
assert_eq!(1, list.list.len());
list.join(not_neighbor);
assert_eq!(2, list.list.len());
}
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#[test]
fn test_iterator_border() {
let model = UiModel::new(10, 20);
let rect = ModelRect::new(0, 9, 0, 19);
assert_eq!(10, model.clip_model(&rect).count());
let (_, first_line) = model.clip_model(&rect).nth(0).unwrap();
assert_eq!(20, first_line.iter().count());
let (idx, _) = first_line.iter().nth(19).unwrap();
assert_eq!(19, idx);
}
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#[test]
fn test_iterator() {
let model = UiModel::new(10, 20);
let rect = ModelRect::new(1, 2, 1, 2);
assert_eq!(2, model.clip_model(&rect).count());
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let (idx, first_line) = model.clip_model(&rect).nth(0).unwrap();
assert_eq!(1, idx);
assert_eq!(2, first_line.iter().count());
let (idx, _) = first_line.iter().nth(0).unwrap();
assert_eq!(1, idx);
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}
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#[test]
fn test_from_area() {
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let rect = ModelRect::from_area(10.0, 5.0, 3.0, 3.0, 9.0, 17.0);
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assert_eq!(0, rect.top);
assert_eq!(0, rect.left);
assert_eq!(1, rect.bot);
assert_eq!(1, rect.right);
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let rect = ModelRect::from_area(10.0, 5.0, 0.0, 0.0, 10.0, 20.0);
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assert_eq!(0, rect.top);
assert_eq!(0, rect.left);
assert_eq!(1, rect.bot);
assert_eq!(1, rect.right);
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let rect = ModelRect::from_area(10.0, 5.0, 0.0, 0.0, 11.0, 21.0);
assert_eq!(0, rect.top);
assert_eq!(0, rect.left);
assert_eq!(2, rect.bot);
assert_eq!(2, rect.right);
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}
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#[test]
fn test_cursor_area() {
let mut model = UiModel::new(10, 20);
model.set_cursor(1, 1);
let rect = model.set_cursor(5, 5);
assert_eq!(1, rect.top);
assert_eq!(1, rect.left);
assert_eq!(5, rect.bot);
assert_eq!(5, rect.right);
}
#[test]
fn test_eol_clear_area() {
let mut model = UiModel::new(10, 20);
model.set_cursor(1, 1);
let rect = model.eol_clear();
assert_eq!(1, rect.top);
assert_eq!(1, rect.left);
assert_eq!(1, rect.bot);
assert_eq!(19, rect.right);
}
#[test]
fn test_repaint_rect() {
let rect = ModelRect::point(1, 1);
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let (x, y, width, height) = rect.to_area(10.0, 5.0);
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assert_eq!(5, x);
assert_eq!(10, y);
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assert_eq!(5, width);
assert_eq!(10, height);
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}
#[test]
fn test_put_area() {
let mut model = UiModel::new(10, 20);
model.set_cursor(1, 1);
let rect = model.put(" ", None);
assert_eq!(1, rect.top);
assert_eq!(1, rect.left);
assert_eq!(1, rect.bot);
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assert_eq!(2, rect.right);
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}
#[test]
fn test_scroll_area() {
let mut model = UiModel::new(10, 20);
model.set_scroll_region(1, 5, 1, 5);
let rect = model.scroll(3);
assert_eq!(1, rect.top);
assert_eq!(1, rect.left);
assert_eq!(5, rect.bot);
assert_eq!(5, rect.right);
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}
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}