Fix error handling in get_normalized_scale_factor()
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@ -85,17 +85,22 @@ HE_vert *find_center(HE_obj const * const obj)
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* to the size of 1.
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*
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* @param obj the object we want to scale
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* @return the corresponding scale factor
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* @return the corresponding scale factor, -1 on error
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*/
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float get_normalized_scale_factor(HE_obj const * const obj)
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{
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float max = obj->vertices[0].x +
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obj->vertices[0].y + obj->vertices[0].z;
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float min = obj->vertices[0].x +
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obj->vertices[0].y + obj->vertices[0].z;
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float max;
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float min;
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uint32_t i;
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if (!obj)
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return -1;
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max = obj->vertices[0].x +
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obj->vertices[0].y + obj->vertices[0].z;
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min = obj->vertices[0].x +
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obj->vertices[0].y + obj->vertices[0].z;
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for (i = 0; i < obj->vc; i++) {
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if ((obj->vertices[i].x +
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obj->vertices[i].y +
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