Finish up the new parsing modules
This commit is contained in:
parent
23dbcf2c58
commit
491a5fbe91
289
src/half_edge.c
289
src/half_edge.c
@ -28,6 +28,7 @@
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#include "err.h"
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#include "filereader.h"
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#include "half_edge.h"
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#include "print.c"
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#include "vector.h"
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#include <stdbool.h>
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@ -56,6 +57,12 @@
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static bool get_all_emanating_edges(HE_vert const * const vert,
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HE_edge ***edge_array_out,
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uint32_t *ec_out);
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static int32_t get_row_count(int32_t const **array);
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static int32_t get_face_count(FACES const faces);
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static int32_t get_edge_count(FACES const faces);
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static double **parse_2d_array(char const * const obj_string,
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char *item);
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static FACES parse_face_array(char const * const obj_string);
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/**
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@ -99,6 +106,175 @@ static bool get_all_emanating_edges(HE_vert const * const vert,
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return true;
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}
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/**
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* Get the row count of the 2d array.
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*
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* @param array the 2 dimensional array
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* @return the row count
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*/
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static int32_t get_row_count(int32_t const **array)
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{
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uint32_t rc = 0;
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if (!array)
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return -1;
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while (array[rc])
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rc++;
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return rc;
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}
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/**
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* Get the amount of faces as they are in the
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* .obj file.
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*
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* @param faces the faces array
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* @return the count of faces, -1 on failure
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*/
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static int32_t get_face_count(FACES const faces)
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{
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if (!faces)
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return 0;
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return get_row_count((int32_t const**)faces);
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}
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/**
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* Get the amount of edges.
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*
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* @param faces the faces array which will be used
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* to calculate the amount of edges
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* @return the count of edges, -1 on failure
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*/
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static int32_t get_edge_count(FACES const faces)
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{
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uint32_t ec = 0;
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uint32_t fc;
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if (!faces)
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return -1;
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fc = get_face_count(faces);
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for (uint32_t i = 0; i < fc; i++)
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ec += faces[i][0];
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return ec;
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}
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/**
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* Parse a string which supposedly is a 2-dimensional
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* array in the .obj file, describing all faces, all vertices
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* and such. The parsing depends on the item string, such as "f"
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* or "v".
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*
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* @param obj_string the string that is in obj format
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* @param item the item to look for, such as "f" or "v"
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* @return a newly allocated 2-dimensional array, NULL on failure
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*/
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static double **parse_2d_array(char const * const obj_string,
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char *item)
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{
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uint32_t lc = 0;
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char *string,
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*str_ptr_space = NULL, /* for strtok */
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*str_ptr_newline = NULL, /* for strtok */
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*str_tmp_ptr = NULL; /* for strtok */
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double **arr = NULL;
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if (!obj_string || !item)
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return NULL;
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string = malloc(sizeof(char) * strlen(obj_string) + 1);
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strcpy(string, obj_string);
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str_tmp_ptr = strtok_r(string, "\n", &str_ptr_newline);
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while (str_tmp_ptr && *str_tmp_ptr) {
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str_tmp_ptr = strtok_r(str_tmp_ptr, " ", &str_ptr_space);
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if (!strcmp(str_tmp_ptr, item)) {
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char *myint = NULL;
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uint8_t i = 1;
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REALLOC(arr, sizeof(double*) * (lc + 2));
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arr[lc] = NULL;
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while ((myint = strtok_r(NULL, " ", &str_ptr_space))) {
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i++;
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REALLOC(arr[lc],
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sizeof(double**) * (i + 1));
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arr[lc][i - 1] = atof(myint);
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}
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arr[lc][0] = i - 1; /* save length at first position */
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lc++;
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arr[lc] = NULL; /* trailing NULL pointer */
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}
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str_tmp_ptr = strtok_r(NULL, "\n", &str_ptr_newline);
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}
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free(string);
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return arr;
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}
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/**
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* Parses the face arrays. Since these contain slashes, such as
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* "f 1/4/3 8/4/4 9/8/3" we cannot use parse_2d_array() since
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* we need extra logic.
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*
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* @param obj_string the string that is in obj format
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* @return a newly allocated FACES array, NULL on failure
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*/
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static FACES parse_face_array(char const * const obj_string)
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{
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uint32_t lc = 0;
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char *string,
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*str_ptr_space = NULL, /* for strtok */
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*str_ptr_newline = NULL, /* for strtok */
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*str_tmp_ptr = NULL; /* for strtok */
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FACES arr = NULL;
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if (!obj_string)
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return NULL;
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string = malloc(sizeof(char) * strlen(obj_string) + 1);
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strcpy(string, obj_string);
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str_tmp_ptr = strtok_r(string, "\n", &str_ptr_newline);
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while (str_tmp_ptr && *str_tmp_ptr) {
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str_tmp_ptr = strtok_r(str_tmp_ptr, " ", &str_ptr_space);
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if (!strcmp(str_tmp_ptr, "f")) {
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char *myint = NULL;
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uint8_t i = 1;
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REALLOC(arr, sizeof(double*) * (lc + 2));
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arr[lc] = NULL;
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while ((myint = strtok_r(NULL, " ", &str_ptr_space))) {
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i++;
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REALLOC(arr[lc],
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sizeof(double**) * (i + 1));
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arr[lc][i - 1] = atof(myint);
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}
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arr[lc][0] = i - 1; /* save length at first position */
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lc++;
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arr[lc] = NULL; /* trailing NULL pointer */
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}
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str_tmp_ptr = strtok_r(NULL, "\n", &str_ptr_newline);
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}
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free(string);
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return arr;
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}
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/**
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* Calculate the normal of a face that corresponds
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* to edge.
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@ -270,18 +446,18 @@ bool normalize_object(HE_obj *obj)
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*/
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HE_obj *parse_obj(char const * const obj_string)
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{
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uint32_t vc = 0, /* vertices count */
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int32_t vc = 0, /* vertices count */
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fc = 0, /* face count */
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ec = 0; /* edge count */
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char *string,
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*str_ptr_space = NULL, /* for strtok */
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*str_ptr_newline = NULL, /* for strtok */
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*str_tmp_ptr = NULL; /* for strtok */
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char *string = NULL;
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HE_vert *vertices = NULL;
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HE_edge *edges = NULL;
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HE_face *faces = NULL;
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HE_obj *obj = NULL;
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FACE face_v = NULL;
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FACES obj_f = NULL;
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/* V_TEXTURES obj_vt = NULL; */
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VERTICES obj_v = NULL;
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if (!obj_string || !*obj_string)
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return NULL;
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@ -289,34 +465,28 @@ HE_obj *parse_obj(char const * const obj_string)
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string = malloc(sizeof(char) * strlen(obj_string) + 1);
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strcpy(string, obj_string);
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str_tmp_ptr = strtok_r(string, "\n", &str_ptr_newline);
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while (str_tmp_ptr && *str_tmp_ptr) {
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obj_v = parse_2d_array(string, "v");
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/* obj_vt = parse_2d_array(obj_string, "vt"); */
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obj_f = parse_face_array(string);
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str_tmp_ptr = strtok_r(str_tmp_ptr, " ", &str_ptr_space);
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vc = 0;
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vertices = malloc(sizeof(HE_vert) *
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(get_row_count((int32_t const**)obj_v) + 1));
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/* parse vertices and fill them */
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if (!strcmp(str_tmp_ptr, "v")) {
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char *myfloat = NULL;
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vector *tmp_vec = malloc(sizeof(vector));
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/* fill the vertices */
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while (obj_v[vc]) {
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vector *tmp_vec;
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if (obj_v[vc][0] > 3)
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ABORT("Failure in parse_obj(),\n"
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"malformed vertice, exceeds 3 dimensions!\n");
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tmp_vec = malloc(sizeof(vector));
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CHECK_PTR_VAL(tmp_vec);
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REALLOC(vertices,
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sizeof(HE_vert) * (vc + 1));
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/* fill x */
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myfloat = strtok_r(NULL, " ", &str_ptr_space);
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CHECK_PTR_VAL(myfloat);
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tmp_vec->x = atof(myfloat);
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/* fill y */
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myfloat = strtok_r(NULL, " ", &str_ptr_space);
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CHECK_PTR_VAL(myfloat);
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tmp_vec->y = atof(myfloat);
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/* fill z */
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myfloat = strtok_r(NULL, " ", &str_ptr_space);
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CHECK_PTR_VAL(myfloat);
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tmp_vec->z = atof(myfloat);
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tmp_vec->x = obj_v[vc][1];
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tmp_vec->y = obj_v[vc][2];
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tmp_vec->z = obj_v[vc][3];
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vertices[vc].vec = tmp_vec;
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@ -330,35 +500,16 @@ HE_obj *parse_obj(char const * const obj_string)
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vertices[vc].col->red = -1;
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vertices[vc].col->green = -1;
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vertices[vc].col->blue = -1;
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vc++;
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/* exceeds 3 dimensions, malformed vertice */
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if (strtok_r(NULL, " ", &str_ptr_space))
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ABORT("Failure in parse_obj(),\n"
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"malformed vertice, exceeds 3 dimensions!\n");
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/* parse plain faces and fill them (not HE_face!) */
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} else if (!strcmp(str_tmp_ptr, "f")) {
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char *myint = NULL;
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uint8_t i = 0;
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REALLOC(face_v, sizeof(FACE*) * (fc + 1));
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face_v[fc] = NULL;
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while ((myint = strtok_r(NULL, " ", &str_ptr_space))) {
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i++;
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ec++;
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REALLOC(face_v[fc],
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sizeof(FACE**) * (i + 1));
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face_v[fc][i - 1] = (uint32_t) atoi(myint);
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face_v[fc][i] = 0; /* so we can iterate over it */
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}
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fc++;
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}
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str_tmp_ptr = strtok_r(NULL, "\n", &str_ptr_newline);
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}
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if ((ec = get_edge_count(obj_f)) == -1)
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ABORT("Invalid edge count!\n");
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if ((fc = get_face_count(obj_f)) == -1)
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ABORT("Invalid face count!\n");
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/* print_plain_faces(obj_v, vc + 1); */
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faces = (HE_face*) malloc(sizeof(HE_face) * fc);
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CHECK_PTR_VAL(faces);
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/* hold enough space for possible dummy edges */
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@ -367,13 +518,13 @@ HE_obj *parse_obj(char const * const obj_string)
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ec = 0;
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/* create HE_edges and real HE_faces */
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for (uint32_t i = 0; i < fc; i++) { /* for all faces */
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uint32_t j = 0,
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fv_id; /* reference of the face vertex */
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for (uint32_t i = 0; i < (uint32_t)fc; i++) { /* for all faces */
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/* for all vertices of the face */
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while ((fv_id = face_v[i][j])) {
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uint32_t fv_arr_id = fv_id - 1; /* fv_id starts at 1 */
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for (uint32_t j = 0; j < (uint32_t)obj_f[i][0]; j++) {
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uint32_t obj_f_pos = j + 1; /* first pos is reserved for length */
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uint32_t fv_arr_id =
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obj_f[i][obj_f_pos] - 1; /* fv_id starts at 1 */
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edges[ec].vert = &(vertices[fv_arr_id]);
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edges[ec].face = &(faces[i]);
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@ -383,7 +534,7 @@ HE_obj *parse_obj(char const * const obj_string)
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/* Skip j == 0 here, so we don't underrun the arrays,
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* since we always look one edge back. The first edge
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* element is taken care of below as well. */
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if (j > 0 ) {
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if (j > 0) {
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uint32_t *eac = &(edges[ec].vert->eac);
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/* connect previous edge to current edge */
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@ -396,7 +547,7 @@ HE_obj *parse_obj(char const * const obj_string)
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edges[ec].vert->edge_array[*eac] = &(edges[ec - 1]);
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(*eac)++;
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if (!face_v[i][j + 1]) { /* no vertice left */
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if (obj_f_pos == (uint32_t)obj_f[i][0]) { /* no vertice left */
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uint32_t *eac;
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/* connect last edge to first edge */
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edges[ec].next = &(edges[ec - j]);
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@ -412,14 +563,13 @@ HE_obj *parse_obj(char const * const obj_string)
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}
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ec++;
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j++;
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}
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faces[i].edge = &(edges[ec - 1]); /* "last" edge */
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}
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/* find pairs */
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for (uint32_t i = 0; i < ec; i++) { /* for all edges */
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for (uint32_t i = 0; i < (uint32_t)ec; i++) { /* for all edges */
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uint32_t eac = edges[i].vert->eac;
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bool pair_found = false;
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@ -456,7 +606,7 @@ HE_obj *parse_obj(char const * const obj_string)
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}
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/* don't need the edge array anymore */
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for (uint32_t i = 0; i < vc; i++)
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for (uint32_t i = 0; i < (uint32_t)vc; i++)
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free(vertices[i].edge_array);
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obj = (HE_obj*) malloc(sizeof(HE_obj));
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@ -469,10 +619,13 @@ HE_obj *parse_obj(char const * const obj_string)
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obj->vc = vc;
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obj->fc = fc;
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for (uint32_t i = 0; i < (uint32_t)fc; i++)
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free(obj_f[i]);
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free(obj_f);
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for (uint32_t i = 0; i < (uint32_t)vc; i++)
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free(obj_v[i]);
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free(obj_v);
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free(string);
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for (uint32_t i = 0; i < fc; i++)
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free(face_v[i]);
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free(face_v);
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return obj;
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}
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@ -83,11 +83,9 @@
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}
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/**
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* Typedef for the plain faces
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* that are not yet converted to real HE_face.
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*/
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typedef uint32_t** FACE;
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typedef double** VERTICES;
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typedef double** FACES;
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typedef double** V_TEXTURES;
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typedef struct HE_edge HE_edge;
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typedef struct HE_vert HE_vert;
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@ -96,17 +96,17 @@ void print_faces(HE_obj *obj)
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* @param face the plain face struct
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* @param fc the count of faces
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*/
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void print_plain_faces(FACE face, uint32_t fc)
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void print_plain_faces(FACES faces, uint32_t fc)
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{
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if (!face || !fc)
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if (!faces || !fc)
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return;
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printf("plain faces:\n");
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for (uint32_t i = 0; i < fc - 1; i++) {
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uint32_t j = 0;
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printf("f:");
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while (face[i][j]) {
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printf(" %d", face[i][j]);
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while (faces[i][j]) {
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printf(" %f", faces[i][j]);
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j++;
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}
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printf("\n");
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@ -33,7 +33,7 @@
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void print_edges(HE_obj *obj);
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void print_vertices(HE_obj *obj);
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void print_faces(HE_obj *obj);
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void print_plain_faces(FACE face, uint32_t fc);
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void print_plain_faces(FACES face);
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void print_vector(vector *vec);
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