saving uncommitted changes in /etc prior to emerge run
This commit is contained in:
parent
93c397880e
commit
c351afa212
320
gemrb/._cfg0000_GemRB.cfg.noinstall.sample
Normal file
320
gemrb/._cfg0000_GemRB.cfg.noinstall.sample
Normal file
@ -0,0 +1,320 @@
|
|||||||
|
#####################################################
|
||||||
|
# #
|
||||||
|
# This is the GemRB Configuration file. #
|
||||||
|
# Here are defined some default parameters for #
|
||||||
|
# basic configuration and paths definition. #
|
||||||
|
# #
|
||||||
|
# Parameters are defined as a Name=Value pair #
|
||||||
|
# The Value can be of three types: #
|
||||||
|
# - String #
|
||||||
|
# - Integer #
|
||||||
|
# - Boolean #
|
||||||
|
# #
|
||||||
|
# The String value is represented as follows #
|
||||||
|
# i.e. H:\GemRB\plugins #
|
||||||
|
# Integers are defined as follows #
|
||||||
|
# i.e. 12723 #
|
||||||
|
# Booleans are represented as 1 or 0 in this file #
|
||||||
|
# #
|
||||||
|
# Lines starting with # are ignored #
|
||||||
|
# #
|
||||||
|
#####################################################
|
||||||
|
|
||||||
|
#####################################################
|
||||||
|
# #
|
||||||
|
# Game Type [String] Use one of the following #
|
||||||
|
# values: #
|
||||||
|
# #
|
||||||
|
# auto Attempt to autodetect game type #
|
||||||
|
# #
|
||||||
|
# bg1 Baldur's Gate #
|
||||||
|
# bg2 Baldur's Gate 2 : SoA or ToB #
|
||||||
|
# how Icewind Dale : HoW or ToTL #
|
||||||
|
# (iwd) Icewind Dale (no How or ToTL installed)#
|
||||||
|
# iwd2 Icewind Dale 2 #
|
||||||
|
# pst Planescape Torment #
|
||||||
|
# #
|
||||||
|
# demo Game demo stub #
|
||||||
|
# test Minimal test mode #
|
||||||
|
# (More will come) #
|
||||||
|
# #
|
||||||
|
#####################################################
|
||||||
|
|
||||||
|
GameType=test
|
||||||
|
|
||||||
|
#####################################################
|
||||||
|
# Game Name [String] Title for GemRB window, use #
|
||||||
|
# anything you wish, e.g. Baldur's Gate 3: RotFL #
|
||||||
|
#####################################################
|
||||||
|
|
||||||
|
GameName=Baldur's Gate 2
|
||||||
|
|
||||||
|
#####################################################
|
||||||
|
# Encoding [default|polish|czech] Language used by #
|
||||||
|
# game data. Except of polish BG1, leave disabled. #
|
||||||
|
#####################################################
|
||||||
|
|
||||||
|
# Encoding=default
|
||||||
|
|
||||||
|
#####################################################
|
||||||
|
# Video Parameters #
|
||||||
|
#####################################################
|
||||||
|
|
||||||
|
#Screen width
|
||||||
|
Width=640
|
||||||
|
|
||||||
|
#Screen height
|
||||||
|
Height=480
|
||||||
|
|
||||||
|
#Bits per pixel [Integer:16,32]
|
||||||
|
Bpp=32
|
||||||
|
|
||||||
|
#Fullscreen [Boolean]
|
||||||
|
Fullscreen=0
|
||||||
|
|
||||||
|
# Delay before tooltips appear [milliseconds]
|
||||||
|
TooltipDelay=500
|
||||||
|
|
||||||
|
#####################################################
|
||||||
|
# Audio Parameters #
|
||||||
|
#####################################################
|
||||||
|
# #
|
||||||
|
# All volume options are in percents, with 100 #
|
||||||
|
# being the normal and default volume #
|
||||||
|
# #
|
||||||
|
#####################################################
|
||||||
|
|
||||||
|
# Choices: openal (default), sdlaudio (faster, but limited featureset), none
|
||||||
|
#AudioDriver = openal
|
||||||
|
|
||||||
|
# Volume of ambient sounds
|
||||||
|
#VolumeAmbients = 100
|
||||||
|
|
||||||
|
# Volume during movie playback
|
||||||
|
#VolumeMovie = 100
|
||||||
|
|
||||||
|
# Volume of background music
|
||||||
|
#VolumeMusic = 100
|
||||||
|
|
||||||
|
# Volume of sound effects
|
||||||
|
#VolumeSFX = 100
|
||||||
|
|
||||||
|
# Volume of PC or NPC voices
|
||||||
|
#VolumeVoices = 100
|
||||||
|
|
||||||
|
#####################################################
|
||||||
|
# Case Sensitive Filesystem [Boolean] #
|
||||||
|
# #
|
||||||
|
# If your installed game files are residing on a #
|
||||||
|
# case sensitive filesystem (ext2 on Linux) then #
|
||||||
|
# you need to set this value to 1, it has no #
|
||||||
|
# effect on Windows #
|
||||||
|
#####################################################
|
||||||
|
|
||||||
|
#CaseSensitive=1
|
||||||
|
|
||||||
|
#####################################################
|
||||||
|
# GUI Parameters #
|
||||||
|
#####################################################
|
||||||
|
# #
|
||||||
|
# GemRB may enhance the GUI of the Infinity Engine #
|
||||||
|
# games (so far only in bg2) creating functionally #
|
||||||
|
# new buttons or scrollbars where they weren't #
|
||||||
|
# present in original games. It may improve its #
|
||||||
|
# usability, but is not quite compatible with #
|
||||||
|
# mods changing graphics and alignment in the *.chu #
|
||||||
|
# files (e.g. the buttons will appear in old #
|
||||||
|
# coordinates and may stop being clickable). #
|
||||||
|
#####################################################
|
||||||
|
|
||||||
|
# Enable all gui enhancements ? [Integer]
|
||||||
|
GUIEnhancements = 15
|
||||||
|
|
||||||
|
# Enable bigger parties (up to 10) or force smaller ones [Integer]
|
||||||
|
# NOTE: You need to choose a big enough resolution, so
|
||||||
|
# there will be enough room for all the party portraits.
|
||||||
|
# THE GAME WILL CRASH OTHERWISE!
|
||||||
|
# Requires 10pp mod: https://github.com/lynxlynxlynx/gemrb-mods
|
||||||
|
#MaxPartySize = 6
|
||||||
|
|
||||||
|
#####################################################
|
||||||
|
# Debug #
|
||||||
|
#####################################################
|
||||||
|
|
||||||
|
# Do not play intro videos [Boolean], useful for development
|
||||||
|
#SkipIntroVideos=1
|
||||||
|
|
||||||
|
# Draw Frames per Second info [Boolean]
|
||||||
|
#DrawFPS=1
|
||||||
|
|
||||||
|
# Hide unexplored parts of a map
|
||||||
|
#FogOfWar=1
|
||||||
|
|
||||||
|
# Enable debug and cheat keystrokes, see docs/en/CheatKeys.txt
|
||||||
|
# full listing
|
||||||
|
#EnableCheatKeys=1
|
||||||
|
|
||||||
|
#####################################################
|
||||||
|
# Paths #
|
||||||
|
#####################################################
|
||||||
|
|
||||||
|
#####################################################
|
||||||
|
# Game Paths [String] #
|
||||||
|
# #
|
||||||
|
# These are the paths where the Game you want to #
|
||||||
|
# play is installed. #
|
||||||
|
# Enter the full path to the directory. #
|
||||||
|
#####################################################
|
||||||
|
|
||||||
|
GamePath=../gemrb/tests/minimal
|
||||||
|
CD1=/mnt/windows/Programmi/Black Isle/BGII - SoA/
|
||||||
|
CD2=/mnt/windows/Programmi/Black Isle/BGII - SoA/CD2/
|
||||||
|
CD3=/mnt/windows/Programmi/Black Isle/BGII - SoA/CD3/
|
||||||
|
CD4=/mnt/windows/Programmi/Black Isle/BGII - SoA/CD4/
|
||||||
|
CD5=/mnt/windows/Programmi/Black Isle/BGII - SoA/CD5/
|
||||||
|
|
||||||
|
#####################################################
|
||||||
|
# GemRB Cache Path [String] #
|
||||||
|
# #
|
||||||
|
# This is the path where GemRB will store the #
|
||||||
|
# cached files, enter the full path to the GemRB #
|
||||||
|
# Cache directory. #
|
||||||
|
#####################################################
|
||||||
|
|
||||||
|
CachePath=./gemrb/Cache2/
|
||||||
|
|
||||||
|
#####################################################
|
||||||
|
# GemRB Save Path [String] #
|
||||||
|
# #
|
||||||
|
# This is the path where GemRB looks for saved #
|
||||||
|
# games. #
|
||||||
|
# Enter the full path to the directory containing #
|
||||||
|
# e.g. the 'save' subdirectory. #
|
||||||
|
# #
|
||||||
|
# You do not have to specify this if you use save #
|
||||||
|
# subdir in the GamePath directory. #
|
||||||
|
#####################################################
|
||||||
|
|
||||||
|
#SavePath=/mnt/windows/Programmi/Black Isle/BGII - SoA/
|
||||||
|
|
||||||
|
#####################################################
|
||||||
|
# GemRB Path [String] #
|
||||||
|
# #
|
||||||
|
# This is the path where GemRB is stored, just #
|
||||||
|
# enter the full path to the GemRB executable #
|
||||||
|
#####################################################
|
||||||
|
|
||||||
|
GemRBPath=../gemrb
|
||||||
|
|
||||||
|
#####################################################
|
||||||
|
# GemRB GUI Scripts Path [String] #
|
||||||
|
# #
|
||||||
|
# This is the path where GemRB GUI scripts are #
|
||||||
|
# stored, usually these are in the GemRB directory #
|
||||||
|
# Enter the full path to the directory containing #
|
||||||
|
# the 'GUIScript' subdirectory. #
|
||||||
|
#####################################################
|
||||||
|
|
||||||
|
#GUIScriptsPath=./
|
||||||
|
|
||||||
|
#####################################################
|
||||||
|
# GemRB Plugins Path [String] #
|
||||||
|
# #
|
||||||
|
# This is the path containing GemRB plugins #
|
||||||
|
# - shared libraries (.so) on Unixes, or #
|
||||||
|
# DLLs (.dll) on windows. #
|
||||||
|
# Enter the full path to the directory. #
|
||||||
|
# #
|
||||||
|
# You may need to specify this path if running #
|
||||||
|
# GemRB from source directory on Linux. #
|
||||||
|
#####################################################
|
||||||
|
|
||||||
|
PluginsPath=./gemrb/plugins/
|
||||||
|
|
||||||
|
#####################################################
|
||||||
|
# Custom Font Path [String] #
|
||||||
|
# #
|
||||||
|
# This is the path where GemRB looks for non-BAM #
|
||||||
|
# fonts (ex TTF) #
|
||||||
|
# #
|
||||||
|
#####################################################
|
||||||
|
|
||||||
|
#CustomFontPath=
|
||||||
|
|
||||||
|
#####################################################
|
||||||
|
# Game Data Path [String] #
|
||||||
|
# #
|
||||||
|
# This is the subdirectory under GamePath where #
|
||||||
|
# game data files are stored. #
|
||||||
|
# #
|
||||||
|
# You probably do NOT want to specify this! #
|
||||||
|
#####################################################
|
||||||
|
|
||||||
|
#GameDataPath=data
|
||||||
|
|
||||||
|
#####################################################
|
||||||
|
# Game Data Override Path [String] #
|
||||||
|
# #
|
||||||
|
# This is the subdirectory under GamePath where #
|
||||||
|
# game data override files are stored. #
|
||||||
|
# #
|
||||||
|
# You probably do NOT want to specify this! #
|
||||||
|
#####################################################
|
||||||
|
|
||||||
|
#GameOverridePath=override
|
||||||
|
|
||||||
|
#####################################################
|
||||||
|
# GemRB Data Override Path [String] #
|
||||||
|
# #
|
||||||
|
# This is the path where GemRB looks for the GemRB #
|
||||||
|
# data override directory. #
|
||||||
|
# #
|
||||||
|
# You probably do NOT want to specify this! #
|
||||||
|
#####################################################
|
||||||
|
|
||||||
|
#GemRBOverridePath=/usr/share/games/gemrb
|
||||||
|
#GemRBUnhardcodedPath=/usr/share/games/gemrb
|
||||||
|
|
||||||
|
#####################################################
|
||||||
|
# Input Parameters #
|
||||||
|
#####################################################
|
||||||
|
|
||||||
|
#whether or not to use software keyboard on devices that support one
|
||||||
|
#UseSoftKeyboard=1
|
||||||
|
|
||||||
|
#Adds a gutter around the screen for scrolling
|
||||||
|
#TouchScrollAreas=1
|
||||||
|
|
||||||
|
#####################################################
|
||||||
|
# MouseFeedback #
|
||||||
|
# Bitfield with reserved bits for disabling #
|
||||||
|
# the mouse. Those bits cannot be set via config #
|
||||||
|
# #
|
||||||
|
# Show mouse+tooltips = 0 #
|
||||||
|
# Hide mouse = 1 #
|
||||||
|
# Hide tooltips = 2 #
|
||||||
|
# Hide mouse+tooltips = 3 #
|
||||||
|
#####################################################
|
||||||
|
|
||||||
|
# For a strictly touchscreen device we recommend
|
||||||
|
# Changing this to 3.
|
||||||
|
|
||||||
|
# default is 0
|
||||||
|
#MouseFeedback=0
|
||||||
|
|
||||||
|
#####################################################
|
||||||
|
# Touch Gesture Input Parameters #
|
||||||
|
# Requires SDL 1.3 or later #
|
||||||
|
# All "NumFing" settings must be > 1 and < 5 #
|
||||||
|
# NumFingScroll and NumFingKboard cannot be equal #
|
||||||
|
#####################################################
|
||||||
|
|
||||||
|
#NumFingScroll=2
|
||||||
|
|
||||||
|
#NumFingKboard=3
|
||||||
|
|
||||||
|
#NumFingInfo=2
|
||||||
|
|
||||||
|
#####################################################
|
||||||
|
# END #
|
||||||
|
#####################################################
|
330
gemrb/._cfg0000_GemRB.cfg.sample
Normal file
330
gemrb/._cfg0000_GemRB.cfg.sample
Normal file
@ -0,0 +1,330 @@
|
|||||||
|
#####################################################
|
||||||
|
# #
|
||||||
|
# This is the GemRB Configuration file. #
|
||||||
|
# Here are defined some default parameters for #
|
||||||
|
# basic configuration and paths definition. #
|
||||||
|
# #
|
||||||
|
# Parameters are defined as a Name=Value pair #
|
||||||
|
# The Value can be of three types: #
|
||||||
|
# - String #
|
||||||
|
# - Integer #
|
||||||
|
# - Boolean #
|
||||||
|
# #
|
||||||
|
# The String value is represented as follows #
|
||||||
|
# i.e. H:\GemRB\plugins #
|
||||||
|
# Integers are defined as follows #
|
||||||
|
# i.e. 12723 #
|
||||||
|
# Booleans are represented as 1 or 0 in this file #
|
||||||
|
# #
|
||||||
|
# Lines starting with # are ignored #
|
||||||
|
# #
|
||||||
|
#####################################################
|
||||||
|
|
||||||
|
#####################################################
|
||||||
|
# #
|
||||||
|
# Game Type [String] Use one of the following #
|
||||||
|
# values: #
|
||||||
|
# #
|
||||||
|
# auto Attempt to autodetect game type #
|
||||||
|
# #
|
||||||
|
# bg1 Baldur's Gate #
|
||||||
|
# bg2 Baldur's Gate 2 : SoA or ToB #
|
||||||
|
# how Icewind Dale : HoW or ToTL #
|
||||||
|
# (iwd) Icewind Dale (no How or ToTL installed)#
|
||||||
|
# iwd2 Icewind Dale 2 #
|
||||||
|
# pst Planescape Torment #
|
||||||
|
# #
|
||||||
|
# demo Game demo stub #
|
||||||
|
# test Minimal test mode #
|
||||||
|
# (More will come) #
|
||||||
|
# #
|
||||||
|
#####################################################
|
||||||
|
|
||||||
|
GameType=bg2
|
||||||
|
|
||||||
|
#####################################################
|
||||||
|
# Game Name [String] Title for GemRB window, use #
|
||||||
|
# anything you wish, e.g. Baldur's Gate 3: RotFL #
|
||||||
|
#####################################################
|
||||||
|
|
||||||
|
GameName=Baldur's Gate 2
|
||||||
|
|
||||||
|
#####################################################
|
||||||
|
# Encoding [default|polish|czech] Language used by #
|
||||||
|
# game data. Except of polish BG1, leave disabled. #
|
||||||
|
#####################################################
|
||||||
|
|
||||||
|
# Encoding=default
|
||||||
|
|
||||||
|
#####################################################
|
||||||
|
# Video Parameters #
|
||||||
|
#####################################################
|
||||||
|
#NOTE: SCREEN width and height can NOT be ARBITRARY without installing the
|
||||||
|
# widescreen mod: http://www.gibberlings3.net/widescreen/
|
||||||
|
#Resolutions supported by the original games (gemrb) are:
|
||||||
|
# * 640x480 (except in iwd2)
|
||||||
|
# * 800x600 (bg2, iwd:how, iwd2)
|
||||||
|
# * 1024x768 (bg2, iwd:how, iwd2)
|
||||||
|
# * 1280x1024 (bg2, iwd:how, iwd2)
|
||||||
|
|
||||||
|
#Screen width
|
||||||
|
Width=640
|
||||||
|
|
||||||
|
#Screen height
|
||||||
|
Height=480
|
||||||
|
|
||||||
|
#Bits per pixel [Integer:16,32]
|
||||||
|
Bpp=32
|
||||||
|
|
||||||
|
#Fullscreen [Boolean]
|
||||||
|
Fullscreen=0
|
||||||
|
|
||||||
|
# Delay before tooltips appear [milliseconds]
|
||||||
|
TooltipDelay=500
|
||||||
|
|
||||||
|
#####################################################
|
||||||
|
# Audio Parameters #
|
||||||
|
#####################################################
|
||||||
|
# #
|
||||||
|
# All volume options are in percents, with 100 #
|
||||||
|
# being the normal and default volume #
|
||||||
|
# #
|
||||||
|
#####################################################
|
||||||
|
|
||||||
|
# Choices: openal (default), sdlaudio (faster, but limited featureset), none
|
||||||
|
#AudioDriver = openal
|
||||||
|
|
||||||
|
# Volume of ambient sounds
|
||||||
|
#VolumeAmbients = 100
|
||||||
|
|
||||||
|
# Volume during movie playback
|
||||||
|
#VolumeMovie = 100
|
||||||
|
|
||||||
|
# Volume of background music
|
||||||
|
#VolumeMusic = 100
|
||||||
|
|
||||||
|
# Volume of sound effects
|
||||||
|
#VolumeSFX = 100
|
||||||
|
|
||||||
|
# Volume of PC or NPC voices
|
||||||
|
#VolumeVoices = 100
|
||||||
|
|
||||||
|
#####################################################
|
||||||
|
# Case Sensitive Filesystem [Boolean] #
|
||||||
|
# #
|
||||||
|
# If your installed game files are residing on a #
|
||||||
|
# case sensitive filesystem (ext2 on Linux) then #
|
||||||
|
# you need to set this value to 1, it has no #
|
||||||
|
# effect on Windows #
|
||||||
|
#####################################################
|
||||||
|
|
||||||
|
#CaseSensitive=1
|
||||||
|
|
||||||
|
#####################################################
|
||||||
|
# GUI Parameters #
|
||||||
|
#####################################################
|
||||||
|
# #
|
||||||
|
# GemRB may enhance the GUI of the Infinity Engine #
|
||||||
|
# games (so far only in bg2) creating functionally #
|
||||||
|
# new buttons or scrollbars where they weren't #
|
||||||
|
# present in original games. It may improve its #
|
||||||
|
# usability, but is not quite compatible with #
|
||||||
|
# mods changing graphics and alignment in the *.chu #
|
||||||
|
# files (e.g. the buttons will appear in old #
|
||||||
|
# coordinates and may stop being clickable). #
|
||||||
|
#####################################################
|
||||||
|
|
||||||
|
# Enable all gui enhancements ? [Integer]
|
||||||
|
GUIEnhancements = 15
|
||||||
|
|
||||||
|
# Enable bigger parties (up to 10) or force smaller ones [Integer]
|
||||||
|
# NOTE: You need to choose a big enough resolution, so
|
||||||
|
# there will be enough room for all the party portraits.
|
||||||
|
# THE GAME WILL CRASH OTHERWISE!
|
||||||
|
# Requires 10pp mod: https://github.com/lynxlynxlynx/gemrb-mods
|
||||||
|
#MaxPartySize = 6
|
||||||
|
|
||||||
|
#####################################################
|
||||||
|
# Debug #
|
||||||
|
#####################################################
|
||||||
|
|
||||||
|
# Do not play intro videos [Boolean], useful for development
|
||||||
|
#SkipIntroVideos=1
|
||||||
|
|
||||||
|
# Draw Frames per Second info [Boolean]
|
||||||
|
#DrawFPS=1
|
||||||
|
|
||||||
|
# Hide unexplored parts of a map
|
||||||
|
#FogOfWar=1
|
||||||
|
|
||||||
|
# Enable debug and cheat keystrokes, see docs/en/CheatKeys.txt
|
||||||
|
# full listing
|
||||||
|
#EnableCheatKeys=1
|
||||||
|
|
||||||
|
#####################################################
|
||||||
|
# Paths #
|
||||||
|
#####################################################
|
||||||
|
|
||||||
|
#####################################################
|
||||||
|
# Game Paths [String] #
|
||||||
|
# #
|
||||||
|
# These are the paths where the Game you want to #
|
||||||
|
# play is installed. #
|
||||||
|
# Enter the full path to the directory. #
|
||||||
|
#####################################################
|
||||||
|
|
||||||
|
GamePath=/mnt/windows/Programmi/Black Isle/BGII - SoA/
|
||||||
|
CD1=/mnt/windows/Programmi/Black Isle/BGII - SoA/
|
||||||
|
CD2=/mnt/windows/Programmi/Black Isle/BGII - SoA/CD2/
|
||||||
|
CD3=/mnt/windows/Programmi/Black Isle/BGII - SoA/CD3/
|
||||||
|
CD4=/mnt/windows/Programmi/Black Isle/BGII - SoA/CD4/
|
||||||
|
CD5=/mnt/windows/Programmi/Black Isle/BGII - SoA/CD5/
|
||||||
|
|
||||||
|
#####################################################
|
||||||
|
# GemRB Cache Path [String] #
|
||||||
|
# #
|
||||||
|
# This is the path where GemRB will store the #
|
||||||
|
# cached files, enter the full path to the GemRB #
|
||||||
|
# Cache directory. #
|
||||||
|
#####################################################
|
||||||
|
|
||||||
|
CachePath=./Cache2/
|
||||||
|
|
||||||
|
#####################################################
|
||||||
|
# GemRB Save Path [String] #
|
||||||
|
# #
|
||||||
|
# This is the path where GemRB looks for saved #
|
||||||
|
# games. #
|
||||||
|
# Enter the full path to the directory containing #
|
||||||
|
# e.g. the 'save' subdirectory. #
|
||||||
|
# #
|
||||||
|
# You do not have to specify this if you use save #
|
||||||
|
# subdir in the GamePath directory. #
|
||||||
|
#####################################################
|
||||||
|
|
||||||
|
#SavePath=/mnt/windows/Programmi/Black Isle/BGII - SoA/
|
||||||
|
|
||||||
|
###### HERE BE DRAGONS #############################
|
||||||
|
# You shouldn't need to change any paths below this point.
|
||||||
|
|
||||||
|
#####################################################
|
||||||
|
# GemRB Path [String] #
|
||||||
|
# #
|
||||||
|
# This is the path where GemRB is stored, just #
|
||||||
|
# enter the full path to the GemRB executable #
|
||||||
|
#####################################################
|
||||||
|
|
||||||
|
#GemRBPath=/usr/share/gemrb
|
||||||
|
|
||||||
|
#####################################################
|
||||||
|
# GemRB GUI Scripts Path [String] #
|
||||||
|
# #
|
||||||
|
# This is the path where GemRB GUI scripts are #
|
||||||
|
# stored, usually these are in the GemRB directory #
|
||||||
|
# Enter the full path to the directory containing #
|
||||||
|
# the 'GUIScript' subdirectory. #
|
||||||
|
#####################################################
|
||||||
|
|
||||||
|
#GUIScriptsPath=/usr/share/gemrb
|
||||||
|
|
||||||
|
#####################################################
|
||||||
|
# GemRB Plugins Path [String] #
|
||||||
|
# #
|
||||||
|
# This is the path containing GemRB plugins #
|
||||||
|
# - shared libraries (.so) on Unixes, or #
|
||||||
|
# DLLs (.dll) on windows. #
|
||||||
|
# Enter the full path to the directory. #
|
||||||
|
# #
|
||||||
|
# You may need to specify this path if running #
|
||||||
|
# GemRB from source directory on Linux. #
|
||||||
|
#####################################################
|
||||||
|
|
||||||
|
#PluginsPath=/usr/lib64/gemrb/plugins
|
||||||
|
|
||||||
|
#####################################################
|
||||||
|
# Custom Font Path [String] #
|
||||||
|
# #
|
||||||
|
# This is the path where GemRB looks for non-BAM #
|
||||||
|
# fonts (ex TTF) #
|
||||||
|
# #
|
||||||
|
#####################################################
|
||||||
|
|
||||||
|
#CustomFontPath=
|
||||||
|
|
||||||
|
#####################################################
|
||||||
|
# Game Data Path [String] #
|
||||||
|
# #
|
||||||
|
# This is the subdirectory under GamePath where #
|
||||||
|
# game data files are stored. #
|
||||||
|
# #
|
||||||
|
# You probably do NOT want to specify this! #
|
||||||
|
#####################################################
|
||||||
|
|
||||||
|
#GameDataPath=data
|
||||||
|
|
||||||
|
#####################################################
|
||||||
|
# Game Data Override Path [String] #
|
||||||
|
# #
|
||||||
|
# This is the subdirectory under GamePath where #
|
||||||
|
# game data override files are stored. #
|
||||||
|
# #
|
||||||
|
# You probably do NOT want to specify this! #
|
||||||
|
#####################################################
|
||||||
|
|
||||||
|
#GameOverridePath=override
|
||||||
|
|
||||||
|
#####################################################
|
||||||
|
# GemRB Data Override Path [String] #
|
||||||
|
# #
|
||||||
|
# This is the path where GemRB looks for the GemRB #
|
||||||
|
# data override directory. #
|
||||||
|
# #
|
||||||
|
# You probably do NOT want to specify this! #
|
||||||
|
#####################################################
|
||||||
|
|
||||||
|
#GemRBOverridePath=/usr/share/gemrb
|
||||||
|
#GemRBUnhardcodedPath=/usr/share/gemrb
|
||||||
|
|
||||||
|
#####################################################
|
||||||
|
# Input Parameters #
|
||||||
|
#####################################################
|
||||||
|
|
||||||
|
#whether or not to use software keyboard on devices that support one
|
||||||
|
#UseSoftKeyboard=1
|
||||||
|
|
||||||
|
#Adds a gutter around the screen for scrolling
|
||||||
|
#TouchScrollAreas=1
|
||||||
|
|
||||||
|
#####################################################
|
||||||
|
# MouseFeedback #
|
||||||
|
# Bitfield with reserved bits for disabling #
|
||||||
|
# the mouse. Those bits cannot be set via config #
|
||||||
|
# #
|
||||||
|
# Show mouse+tooltips = 0 #
|
||||||
|
# Hide mouse = 1 #
|
||||||
|
# Hide tooltips = 2 #
|
||||||
|
# Hide mouse+tooltips = 3 #
|
||||||
|
#####################################################
|
||||||
|
|
||||||
|
# For a strictly touchscreen device we recommend
|
||||||
|
# Changing this to 3.
|
||||||
|
|
||||||
|
# default is 0
|
||||||
|
#MouseFeedback=0
|
||||||
|
|
||||||
|
#####################################################
|
||||||
|
# Touch Gesture Input Parameters #
|
||||||
|
# Requires SDL 1.3 or later #
|
||||||
|
# All "NumFing" settings must be > 1 and < 5 #
|
||||||
|
# NumFingScroll and NumFingKboard cannot be equal #
|
||||||
|
#####################################################
|
||||||
|
|
||||||
|
#NumFingScroll=2
|
||||||
|
|
||||||
|
#NumFingKboard=3
|
||||||
|
|
||||||
|
#NumFingInfo=2
|
||||||
|
|
||||||
|
#####################################################
|
||||||
|
# END #
|
||||||
|
#####################################################
|
Loading…
Reference in New Issue
Block a user