55e2ddd500
DIAGRAM: small refactor
...
Update Diag type to play more nicely with GifDiags.
2014-10-25 23:54:07 +02:00
fd931db7e0
Improve readability
2014-10-25 20:39:34 +02:00
c4c397e12f
POLYINT: small refactor, abstract some stuff out
2014-10-25 20:23:34 +02:00
b67ef899c7
DIAGRAM: rm obsolete maybeDiag calls
...
We handle these conditions inside the functions themselves
by checking the DiagProp.
2014-10-25 15:44:59 +02:00
b85afda7e7
DIAGRAM: small refactor
...
Enhanced the Diag type and used it for poly functions as well.
2014-10-25 15:40:10 +02:00
70b4fa6e01
VEC: fix haddock doc
2014-10-25 14:50:09 +02:00
4a4d49200a
VEC: rm unused function
2014-10-25 14:49:59 +02:00
c4ab68c76d
DIAGRAM: draw all points
2014-10-25 14:49:36 +02:00
ddff8b1fb2
Allow drawing the polygon stuff via GUI
2014-10-25 03:15:38 +02:00
7965443aa6
Fix example mesh
2014-10-25 03:15:00 +02:00
9a101d68a5
POLYINT: first try of polygon intersection algorithm in O(n)
2014-10-25 01:44:13 +02:00
a2e1e04072
Update README
2014-10-17 14:44:42 +02:00
ac37fcdf03
TRAVIS: build gtk and glade first
2014-10-17 14:44:31 +02:00
4fb9d6789a
TRAVIS: build gtk2hs-buildtools first
2014-10-17 14:26:56 +02:00
778dc16a3f
GUI: use infix instead of ap
2014-10-17 14:04:37 +02:00
2b95f8d7e0
Update README
2014-10-17 02:21:21 +02:00
ec51de3210
Update README
2014-10-17 02:10:22 +02:00
7df088be64
Add empty README
2014-10-17 02:06:22 +02:00
8272438a45
TRAVIS: add file
2014-10-17 02:04:52 +02:00
acf94f65cf
Rm obsolete test files
2014-10-17 01:29:59 +02:00
2baeea4d4b
GUI: make the MkMyGUI call less ugly
2014-10-17 01:06:24 +02:00
a31e1ff578
ALGO: improve haddock doc
2014-10-15 22:50:56 +02:00
dc137d55de
Update project name
2014-10-15 22:50:39 +02:00
42dc0c4a1b
DIAGRAM: use (<>) instead of mappend
2014-10-14 21:24:21 +02:00
hasufell
0379463db4
DIAGRAM: fix drawing for negative coordinates
...
Applying the filter function too late seemed to cause
glitches in convexHStepsLs for negative coordinates.
We should only pass the filtered list of points to
the graham scan.
2014-10-14 10:56:06 +02:00
873af1cfec
Add another test file
2014-10-13 23:01:37 +02:00
9751f0f7d6
Add a simple performance test with a big obj file
2014-10-13 22:35:01 +02:00
9dcf1e30f9
PRELUDE: add if' function to simplify if-then-else
2014-10-13 22:30:57 +02:00
077d0442f5
ALGO: improve style
2014-10-13 22:30:19 +02:00
8300929fd7
ALGO: refactor
...
Move sortedXY to Vector.hs, fix shadowing of scanH.
Simplified grahamCHSteps by making use of a more generalized scanH
function.
2014-10-13 22:06:12 +02:00
09eeaeda27
Refactor function names, split out some functions
2014-10-13 20:14:50 +02:00
d87dc25d26
DIAG: fix white rectangle border
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For bigger dimensions 10 is not enough, so take 10 as percentage.
2014-10-13 19:58:09 +02:00
7a7bfaa1be
Improve style
2014-10-13 19:53:33 +02:00
edde93ec77
ALGO: improve function names
2014-10-13 19:50:02 +02:00
7cdb867cf4
ALGO: Split scanH out and make the graham API more modular
2014-10-13 19:49:53 +02:00
67ef9fa223
VEC: fix "defaulting... constraint to type Integer" warning
2014-10-13 19:15:09 +02:00
0dff1174f2
VEC: style
2014-10-13 19:14:25 +02:00
hasufell
2c1d5fa5ec
Improve redability, add docs
2014-10-13 03:25:22 +02:00
87393af71a
Make Gif animation more nice, TODO: IMPROVE CODE
2014-10-13 02:58:18 +02:00
4936023c14
VEC: fix orientation, it was swapped
2014-10-13 02:30:11 +02:00
f82c948055
ALGO: Improve readability by introducing notcw
2014-10-12 20:37:24 +02:00
be2787103a
GUI: don't show error dialogs if there hasn't been any file chosen
2014-10-12 20:00:42 +02:00
56ea542535
ALGO: fix generation of gif
...
This is a good guess... the maximum of possible steps shouldn't
be higher than twice the length of the points.
2014-10-12 19:22:37 +02:00
37b38115ae
ALGO: fix algorithm to show collinear points as part of the hull
...
There was also a bug to be fixed when doing this. We missed
an important pattern match case which casued wrong results.
2014-10-12 19:19:44 +02:00
bfcc9bfdf7
ALGO: improve redability and style, add pseudo code
...
We also slightly changed the behavior of the algorithm and
now split it at 3 elements. It doesn't matter complexity wise
and improves readability a bit.
2014-10-12 18:44:48 +02:00
d3a7c04398
PRELUDE: simplify seqList
2014-10-12 16:09:17 +02:00
7a73ea7a1d
GUI: correct window title to CG2
2014-10-12 15:14:26 +02:00
hasufell
f0789b59e3
GUI: set window title
2014-10-12 04:23:27 +02:00
hasufell
43f618269d
GUI: update version in about dialog
2014-10-12 04:23:16 +02:00
393d37d1a9
GUI: don't redraw instantly on scaling point thickness
...
It broke performance.
2014-10-12 03:15:34 +02:00