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b5a56ea7b0
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ALGO: fix spelling in QuadTree
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2014-11-29 05:09:13 +01:00 |
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c831c29b14
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VEC: add sortedX and sortedY
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2014-11-29 05:08:54 +01:00 |
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c20d0e2eb1
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VEC: improve documentation
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2014-11-29 05:08:38 +01:00 |
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e673fee652
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Read the obj file as ByteString and pass ByteString to the Parser
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2014-11-21 04:49:17 +01:00 |
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2d7a62770a
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Order dependencies alphabetically
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2014-11-21 04:40:31 +01:00 |
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99e6ce929f
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PARSER: fix haddock comment
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2014-11-21 04:36:07 +01:00 |
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2be25ae27c
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PARSER: use attoparsec instead of our own implementation
This also uses ByteStringS and might be faster.
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2014-11-21 04:30:50 +01:00 |
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7527e0bec3
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ALGO: generalize the QuadTree folds
Now we traverse over all nodes (TNode, TLeaf, TNil),
not just TLeaf.
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2014-11-18 00:56:24 +01:00 |
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8d7ed598e2
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DIAG: rm unused parameter
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2014-11-16 17:25:58 +01:00 |
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ea88ef84ea
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Improve code prettiness
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2014-11-16 16:45:51 +01:00 |
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562fdbe26f
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DIAG: filter valid points earlier
This saves us some code duplication.
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2014-11-16 16:44:26 +01:00 |
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8c1d54d97a
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ALGO: add TODO note in PolygonIntersection about Zippers
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2014-11-16 04:49:34 +01:00 |
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62583d82a5
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Improve prettiness further
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2014-11-16 04:49:13 +01:00 |
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9c7acc6dce
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DIAG: improve code prettiness
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2014-11-16 04:37:34 +01:00 |
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dd9bfc530d
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DIAG: fix Gif build
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2014-11-16 01:42:48 +01:00 |
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8f911247c7
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DIAG: fix haddock comment
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2014-11-16 01:28:20 +01:00 |
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1dcc24064b
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DIAG: improve readability
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2014-11-16 01:28:20 +01:00 |
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54d960ad20
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VEC: rename functions for readability
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2014-11-16 00:39:59 +01:00 |
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84bfeb27e0
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GUI: hide the tree window if a different algo is chosen
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2014-11-16 00:29:07 +01:00 |
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febb20928c
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Order stuff in cabal file alphabetically
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2014-11-16 00:28:11 +01:00 |
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f3cd0fa676
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Use System.FilePath.Posix instead of our own implementation
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2014-11-16 00:25:17 +01:00 |
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3f3467cc44
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Refactor some function names for readability
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2014-11-16 00:13:44 +01:00 |
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bf596a5842
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DIAG: add haddock comment to qt
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2014-11-15 23:22:56 +01:00 |
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98c93cf94d
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DIAG: fix various warnings
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2014-11-15 23:20:05 +01:00 |
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47613494db
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Update .gitignore
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2014-11-15 21:40:04 +01:00 |
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26337d437e
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ALGO: expose lookupByNeighbors in QuadTree
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2014-11-15 16:04:31 +01:00 |
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e0a1c6ebba
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GUI: fix window title of QuadTree window
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2014-11-15 15:35:35 +01:00 |
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60d7dca2c8
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DIAG: make the current node in the tree red
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2014-11-15 15:26:43 +01:00 |
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50fc0c3d01
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ALGO: add test obj to quadtree
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2014-11-15 14:24:46 +01:00 |
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0b3c7d2100
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ALGO: rename wrongly named RangeSearch to QuadTree
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2014-11-15 14:24:24 +01:00 |
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333e2f54b6
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Style improvements to cabal file
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2014-11-15 04:06:16 +01:00 |
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f3cabab280
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Implement visualizing the quad tree in a separate window
This window creation still sucks a bit, we should realize it
without actually showing it.
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2014-11-15 03:58:38 +01:00 |
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5fa5afc073
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ALGO: rm obsolete test array
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2014-11-15 03:55:52 +01:00 |
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3d42e7d62d
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Add missing module to the Gif executable
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2014-11-15 00:50:08 +01:00 |
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75c45149d9
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Rename Algorithms.RangeSearch.Core to Algorithms.RangeSearch.QuadTree
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2014-11-15 00:49:44 +01:00 |
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c964afee10
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GUI: hide the quad tree path entry widget by default
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2014-11-15 00:32:16 +01:00 |
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d5741d3839
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PARSER: use 'Either' from Prelude instead of custom QuadOrOrient
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2014-11-14 22:58:21 +01:00 |
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068ea04d56
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ALGO: fix bug when a pointer is between multiple quads
We have to set a priority, otherwise a point might belong to
multiple quads (max 4 if it's in the very middle).
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2014-11-14 22:45:12 +01:00 |
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60dc8ae535
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DIAG: add gifQuadPath function
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2014-11-14 22:19:14 +01:00 |
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4cc02c7dc1
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DIAG: rm obsolete inlined function
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2014-11-14 22:17:47 +01:00 |
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da5b0a17f0
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DIAG: clean up squares function
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2014-11-14 21:29:10 +01:00 |
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ecf203c825
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DIAG: Allow drawing the square the user path points to
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2014-11-14 21:28:56 +01:00 |
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1387555de6
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Update cabal file to include the Parser.PathParser module
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2014-11-14 21:26:37 +01:00 |
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534f0f9609
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Add getSquareByZipper function
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2014-11-14 21:26:02 +01:00 |
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76afaae38e
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ALGO: export constructors and Zipper in RangeSearch
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2014-11-14 21:25:25 +01:00 |
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af2e1b59cd
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ALGO: add missing Show instances to RangeSearch
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2014-11-14 21:24:14 +01:00 |
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b9c8207981
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Add PathParser
This allows us to parser user input in order to traverse
the QuadTree from the Algorithms.RangeSearch module.
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2014-11-14 21:23:43 +01:00 |
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53eac4fc5c
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PARSER: extend the core by the string function
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2014-11-14 21:20:40 +01:00 |
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62d7c9ffcd
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ALGO: implement the quad tree
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2014-11-13 23:05:56 +01:00 |
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b1280ac958
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VEC: use the Square type for inRange
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2014-11-13 23:04:26 +01:00 |
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