games-emulation/gambatte: initial import of scm version
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(
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games-emulation/gambatte[~scm]
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games-fps/eduke32[~scm]
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games-rpg/valyriatear[~scm]
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media-sound/pnmixer[~scm]
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96
packages/games-emulation/gambatte/gambatte-scm.exheres-0
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96
packages/games-emulation/gambatte/gambatte-scm.exheres-0
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# Copyright 2016 Julian Ospald <hasufell@posteo.de>
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# Distributed under the terms of the GNU General Public License v2
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require qmake
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require scons
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require github [ user=sinamas ]
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SUMMARY="An accuracy-focused Gameboy / Gameboy Color emulator"
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HOMEPAGE="http://sourceforge.net/projects/gambatte"
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LICENCES="GPL-2"
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SLOT="0"
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PLATFORMS="~amd64"
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MYOPTIONS="
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(
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qt4 [[ description = [ build qt4 frontend with real GUI ] ]]
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sdl [[ description = [ build sdl fronted, start via cli ] ]]
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) [[ number-selected = at-least-one ]]
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"
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DEPENDENCIES="
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build+run:
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sys-libs/zlib
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qt4? (
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sys-sound/alsa-lib
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x11-libs/libX11
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x11-libs/libXext
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x11-libs/libXrandr
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x11-libs/libXv
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x11-libs/qt:4[opengl]
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)
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sdl? ( media-libs/SDL:0[X] )
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"
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fix_scons() {
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local i
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for i; do
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cat >> $i << END || die
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import os
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import SCons.Util
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if os.environ.has_key('AR'):
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env['AR'] = os.environ['AR']
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if os.environ.has_key('RANLIB'):
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env['RANLIB'] = os.environ['RANLIB']
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if os.environ.has_key('CC'):
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env['CC'] = os.environ['CC']
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if os.environ.has_key('CFLAGS'):
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env['CCFLAGS'] += SCons.Util.CLVar(os.environ['CFLAGS'])
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if os.environ.has_key('CXX'):
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env['CXX'] = os.environ['CXX']
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if os.environ.has_key('CXXFLAGS'):
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env['CXXFLAGS'] += SCons.Util.CLVar(os.environ['CXXFLAGS'])
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if os.environ.has_key('CPPFLAGS'):
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env['CCFLAGS'] += SCons.Util.CLVar(os.environ['CPPFLAGS'])
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if os.environ.has_key('LDFLAGS'):
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env['LINKFLAGS'] += SCons.Util.CLVar(os.environ['LDFLAGS'])
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END
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done
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}
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src_prepare() {
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fix_scons {gambatte_sdl,libgambatte}/SConstruct
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}
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src_configure() {
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if option qt4; then
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edo cd "${WORK}"/gambatte_qt
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eqmake ${PN}_qt.pro
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fi
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}
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src_compile() {
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# build core library
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edo cd "${WORK}"/libgambatte
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escons
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# build sdl frontend
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if option sdl; then
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edo cd "${WORK}"/gambatte_sdl
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escons
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fi
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# build qt frontend
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if option qt4; then
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emake -C "${WORK}"/gambatte_qt
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fi
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}
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src_install() {
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option sdl && dobin gambatte_sdl/gambatte_sdl
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option qt4 && dobin gambatte_qt/bin/gambatte_qt
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nonfatal dodoc README changelog
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}
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