games-engines/openmw: fix build with osg-3.5.6
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@ -0,0 +1,25 @@
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From c8e5c7e082b3c0a0d4da0a7f299ddb71653fd268 Mon Sep 17 00:00:00 2001
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From: Julian Ospald <hasufell@posteo.de>
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Date: Fri, 26 May 2017 16:08:12 +0200
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Subject: [PATCH] Fix build with OpenSceneGraph-3.5.6
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---
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components/resource/bulletshapemanager.cpp | 2 +-
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1 file changed, 1 insertion(+), 1 deletion(-)
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diff --git a/components/resource/bulletshapemanager.cpp b/components/resource/bulletshapemanager.cpp
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index 0a5ed78..2e18dc8 100644
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--- a/components/resource/bulletshapemanager.cpp
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+++ b/components/resource/bulletshapemanager.cpp
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@@ -42,7 +42,7 @@ struct GetTriangleFunctor
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return btVector3(vec.x(), vec.y(), vec.z());
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}
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- void inline operator()( const osg::Vec3 v1, const osg::Vec3 v2, const osg::Vec3 v3, bool _temp )
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+ void inline operator()( const osg::Vec3 v1, const osg::Vec3 v2, const osg::Vec3 v3 )
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{
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if (mTriMesh)
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mTriMesh->addTriangle( toBullet(mMatrix.preMult(v1)), toBullet(mMatrix.preMult(v2)), toBullet(mMatrix.preMult(v3)));
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--
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2.13.0
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@ -33,6 +33,10 @@ DEPENDENCIES="
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providers:libav? ( media/libav )
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"
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DEFAULT_SRC_PREPARE_PATCHES=(
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"${FILES}"/0001-Fix-build-with-OpenSceneGraph-3.5.6.patch
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)
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CMAKE_SRC_CONFIGURE_PARAMS=(
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-DBINDIR="/usr/$(exhost --target)/bin"
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-DBUILD_BSATOOL=ON
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