games-server/netmaumau: use elog instead of automagic restart
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@ -76,15 +76,7 @@ src_install() {
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}
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pkg_postinst() {
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# if there is a running nmm-server started by xinetd
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# than it get stopped, so the next connection attempt
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# will use the newly installed instance
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if [ -n "`pgrep -f "nmm-server"`" ]; then
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if [ -n "`pgrep -f "inetd"`" ]; then
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elog "Detected a NetMauMau server started from (x)inetd."
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elog "Stopping nmm-server to spawn the newly installed instance at next request …"
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killall nmm-server 2> /dev/null
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fi
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fi
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elog "You will need to restart your server instance for"
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elog "the changes to take effect."
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}
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