hasufell-repository/packages/games-strategy/s25rttr/files/s25rttr-0.8.1-Fix-cmake-skew.patch

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From 69a245c9fd7dba34b7ebda9388670482f86bd7d7 Mon Sep 17 00:00:00 2001
From: Julian Ospald <hasufell@posteo.de>
Date: Thu, 8 Sep 2016 23:10:58 +0200
Subject: [PATCH] Fix cmake skew
Upstream: no, most of it is obsolete on master
* don't use the broken crosscompile stuff
* remove version stuff, since it doesn't work with the tarball
* don't build s25update, we don't need it with the packaged version
* don't build glfw, it's buggy
---
CMakeLists.txt | 35 -----------------------------------
build_paths.h.cmake | 1 +
driver/video/CMakeLists.txt | 1 -
3 files changed, 1 insertion(+), 36 deletions(-)
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 90c8eec..93048d4 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -19,8 +19,6 @@ INCLUDE(CMakeMacroEnsureOutOfSourceBuild)
################################################################################
-INCLUDE(cmake/crosscompile.cmake)
-
PROJECT(s25client)
################################################################################
@@ -106,38 +104,6 @@ CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/build_paths.h.cmake"
build_paths.h)
CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/build_version.h.cmake"
build_version.h)
-CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/build/preinstall.sh.cmake"
- preinstall.sh @ONLY)
-CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/build/postinstall.sh.cmake"
- postinstall.sh @ONLY)
-
-################################################################################
-
-ADD_SUBDIRECTORY(version)
-
-ADD_CUSTOM_TARGET(updateversion ALL
- COMMAND "${CMAKE_BINARY_DIR}/version/src/version" "${CMAKE_SOURCE_DIR}"
- DEPENDS version
- WORKING_DIRECTORY "${CMAKE_BINARY_DIR}"
-)
-
-ADD_CUSTOM_TARGET(mrproper
- COMMAND "${CMAKE_CURRENT_SOURCE_DIR}/build/cleanup.sh"
- WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}"
-)
-
-ADD_CUSTOM_TARGET(create_nightly
- COMMAND "${CMAKE_CURRENT_SOURCE_DIR}/release/create_release.sh" "nightly" "${CMAKE_SOURCE_DIR}"
- WORKING_DIRECTORY "${CMAKE_BINARY_DIR}"
-)
-
-ADD_CUSTOM_TARGET(create_stable
- COMMAND "${CMAKE_CURRENT_SOURCE_DIR}/release/create_release.sh" "stable" "${CMAKE_SOURCE_DIR}"
- WORKING_DIRECTORY "${CMAKE_BINARY_DIR}"
-)
-
-# preinstall script
-INSTALL(SCRIPT "${CMAKE_CURRENT_SOURCE_DIR}/cmake/preinstall.cmake")
################################################################################
@@ -148,7 +114,6 @@ ADD_SUBDIRECTORY(libsiedler2)
ADD_SUBDIRECTORY(libutil)
ADD_SUBDIRECTORY(liblobby)
ADD_SUBDIRECTORY(s-c)
-ADD_SUBDIRECTORY(s25update)
ADD_SUBDIRECTORY(src)
################################################################################
diff --git a/build_paths.h.cmake b/build_paths.h.cmake
index b35105e..38469b9 100644
--- a/build_paths.h.cmake
+++ b/build_paths.h.cmake
@@ -41,6 +41,7 @@
// set game directory (normal $(datadir)/s25rttr/S2)
//#define GAMEDIR DATADIR"/S2"
+#cmakedefine GAMEDIR "${GAMEDIR}"
// set driver directory (normal $(libdir)/driver)
//#define DRIVERDIR LIBDIR"/driver"
diff --git a/driver/video/CMakeLists.txt b/driver/video/CMakeLists.txt
index b79f7ec..015c025 100644
--- a/driver/video/CMakeLists.txt
+++ b/driver/video/CMakeLists.txt
@@ -3,7 +3,6 @@
#################################################################################
ADD_SUBDIRECTORY( WinAPI )
-ADD_SUBDIRECTORY( GLFW )
ADD_SUBDIRECTORY( SDL )
#################################################################################
--
2.10.0