games-strategy/freesynd: initial import of scm version

This commit is contained in:
Julian Ospald 2016-02-29 16:31:30 +01:00
parent d908fdef9d
commit 24080dc9e7
2 changed files with 45 additions and 0 deletions

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(
games-strategy/freesynd[~scm]
games-emulation/gambatte[~scm]
games-fps/eduke32[~scm]
games-rpg/valyriatear[~scm]

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# Copyright 2016 Julian Ospald <hasufell@posteo.de>
# Distributed under the terms of the GNU General Public License v2
SCM_SVN_RAW_URI=1
SCM_REPOSITORY="http://svn.code.sf.net/p/freesynd/code/freesynd/trunk"
require desktop-utils
require gtk-icon-cache
require cmake [ out_of_source=false ]
require scm-svn
SUMMARY="A cross-platform reimplementation of engine for the classic Bullfrog game, Syndicate"
HOMEPAGE="http://freesynd.sourceforge.net/"
LICENCES="GPL-3"
SLOT="0"
PLATFORMS="~amd64 ~x86"
MYOPTIONS=""
DEPENDENCIES="
build+run:
media-libs/SDL:0[X]
media-libs/SDL_image:1
media-libs/SDL_mixer:0[ogg]
media-libs/libpng:=
media-libs/libvorbis
media-libs/libogg
"
src_install() {
dobin src/${PN}
insinto /usr/share/${PN}
doins -r data
insinto /usr/share/icons/hicolor/128x128/apps
newins icon/sword.png ${PN}.png
install_desktop_entry
dodoc NEWS README INSTALL AUTHORS
}
pkg_postinst() {
elog "You have to set \"data_dir = /my/path/to/synd-data\""
elog "in \"~/.${PN}/${PN}.ini\"."
}