# Copyright 2016 Julian Ospald # Distributed under the terms of the GNU General Public License v2 SCM_SVN_RAW_URI=1 SCM_REPOSITORY="http://svn.code.sf.net/p/freesynd/code/freesynd/trunk" require desktop-utils require gtk-icon-cache require scm-svn require cmake [ api=2 ] require sourceforge SUMMARY="A cross-platform reimplementation of engine for the classic Bullfrog game, Syndicate" LICENCES="GPL-3" SLOT="0" PLATFORMS="~amd64 ~x86" MYOPTIONS="" DEPENDENCIES=" build+run: media-libs/SDL:0[X] media-libs/SDL_image:1 media-libs/SDL_mixer:0[ogg] media-libs/libpng:= " src_install() { dobin src/${PN} insinto /usr/share/${PN} doins -r "${CMAKE_SOURCE}"/data insinto /usr/share/icons/hicolor/128x128/apps newins "${CMAKE_SOURCE}"/icon/sword.png ${PN}.png install_desktop_entry dodoc "${CMAKE_SOURCE}"/{NEWS,README,INSTALL,AUTHORS} } pkg_postinst() { elog "You have to set \"data_dir = /my/path/to/synd-data\"" elog "in \"~/.${PN}/${PN}.ini\"." gtk-icon-cache_pkg_postinst }