games-strategy/s25rttr: initial import

Change-Id: I9096954d90bd46eb67d0e5eeea1d00cbf70298c1
Reviewed-on: https://galileo.mailstation.de/gerrit/7059
Reviewed-by: Jenkins <wk@mailstation.de>
Reviewed-by: Julian Ospald <hasufell@posteo.de>
This commit is contained in:
Julian Ospald 2016-09-08 23:22:21 +02:00
parent d465b3132e
commit 4b9e79a99d
3 changed files with 211 additions and 0 deletions

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@ -0,0 +1,103 @@
From 69a245c9fd7dba34b7ebda9388670482f86bd7d7 Mon Sep 17 00:00:00 2001
From: Julian Ospald <hasufell@posteo.de>
Date: Thu, 8 Sep 2016 23:10:58 +0200
Subject: [PATCH] Fix cmake skew
Upstream: no, most of it is obsolete on master
* don't use the broken crosscompile stuff
* remove version stuff, since it doesn't work with the tarball
* don't build s25update, we don't need it with the packaged version
* don't build glfw, it's buggy
---
CMakeLists.txt | 35 -----------------------------------
build_paths.h.cmake | 1 +
driver/video/CMakeLists.txt | 1 -
3 files changed, 1 insertion(+), 36 deletions(-)
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 90c8eec..93048d4 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -19,8 +19,6 @@ INCLUDE(CMakeMacroEnsureOutOfSourceBuild)
################################################################################
-INCLUDE(cmake/crosscompile.cmake)
-
PROJECT(s25client)
################################################################################
@@ -106,38 +104,6 @@ CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/build_paths.h.cmake"
build_paths.h)
CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/build_version.h.cmake"
build_version.h)
-CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/build/preinstall.sh.cmake"
- preinstall.sh @ONLY)
-CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/build/postinstall.sh.cmake"
- postinstall.sh @ONLY)
-
-################################################################################
-
-ADD_SUBDIRECTORY(version)
-
-ADD_CUSTOM_TARGET(updateversion ALL
- COMMAND "${CMAKE_BINARY_DIR}/version/src/version" "${CMAKE_SOURCE_DIR}"
- DEPENDS version
- WORKING_DIRECTORY "${CMAKE_BINARY_DIR}"
-)
-
-ADD_CUSTOM_TARGET(mrproper
- COMMAND "${CMAKE_CURRENT_SOURCE_DIR}/build/cleanup.sh"
- WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}"
-)
-
-ADD_CUSTOM_TARGET(create_nightly
- COMMAND "${CMAKE_CURRENT_SOURCE_DIR}/release/create_release.sh" "nightly" "${CMAKE_SOURCE_DIR}"
- WORKING_DIRECTORY "${CMAKE_BINARY_DIR}"
-)
-
-ADD_CUSTOM_TARGET(create_stable
- COMMAND "${CMAKE_CURRENT_SOURCE_DIR}/release/create_release.sh" "stable" "${CMAKE_SOURCE_DIR}"
- WORKING_DIRECTORY "${CMAKE_BINARY_DIR}"
-)
-
-# preinstall script
-INSTALL(SCRIPT "${CMAKE_CURRENT_SOURCE_DIR}/cmake/preinstall.cmake")
################################################################################
@@ -148,7 +114,6 @@ ADD_SUBDIRECTORY(libsiedler2)
ADD_SUBDIRECTORY(libutil)
ADD_SUBDIRECTORY(liblobby)
ADD_SUBDIRECTORY(s-c)
-ADD_SUBDIRECTORY(s25update)
ADD_SUBDIRECTORY(src)
################################################################################
diff --git a/build_paths.h.cmake b/build_paths.h.cmake
index b35105e..38469b9 100644
--- a/build_paths.h.cmake
+++ b/build_paths.h.cmake
@@ -41,6 +41,7 @@
// set game directory (normal $(datadir)/s25rttr/S2)
//#define GAMEDIR DATADIR"/S2"
+#cmakedefine GAMEDIR "${GAMEDIR}"
// set driver directory (normal $(libdir)/driver)
//#define DRIVERDIR LIBDIR"/driver"
diff --git a/driver/video/CMakeLists.txt b/driver/video/CMakeLists.txt
index b79f7ec..015c025 100644
--- a/driver/video/CMakeLists.txt
+++ b/driver/video/CMakeLists.txt
@@ -3,7 +3,6 @@
#################################################################################
ADD_SUBDIRECTORY( WinAPI )
-ADD_SUBDIRECTORY( GLFW )
ADD_SUBDIRECTORY( SDL )
#################################################################################
--
2.10.0

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@ -0,0 +1,18 @@
From: hasufell <julian.ospald@googlemail.com>
Date: Mon Apr 30 20:42:28 UTC 2012
Upstream: no, just issue opened https://github.com/Return-To-The-Roots/s25client/issues/590
relocate executables sound-convert and s-c_resample which get installed
into datadir by default
--- libutil/src/files.h
+++ libutil/src/files.h
@@ -140,7 +140,7 @@
/* 54 */RTTRDIR "", // unbenutzt
/* 55 */SETTINGSDIR "/LSTS/SOUND.LST", // Die konvertierte sound.lst
/* 56 */RTTRDIR "/sound.scs", // Das konvertier-script
- /* 57 */RTTRDIR "", // Basispfad fürn Soundconverter
+ /* 57 */DRIVERDIR "", // Basispfad fürn Soundconverter
/* 58 */GAMEDIR "/DATA/MIS0BOBS.LST",
/* 59 */GAMEDIR "/DATA/MIS1BOBS.LST",
/* 60 */GAMEDIR "/DATA/MIS2BOBS.LST",

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@ -0,0 +1,90 @@
# Copyright 2016 Julian Ospald <hasufell@posteo.de>
# Distributed under the terms of the GNU General Public License v2
require cmake [ api=2 ]
require flag-o-matic
require github [ user="Return-To-The-Roots" project="s25client" ]
require gtk-icon-cache desktop-utils
SUMMARY="Open Source remake of The Settlers II game (needs original game files)"
HOMEPAGE+=" https://www.siedler25.org/"
DOWNLOADS="mirror://gentoo/${PNV}.tar.xz"
LICENCES="GPL-3"
SLOT="0"
PLATFORMS="~amd64"
MYOPTIONS=""
DEPENDENCIES="
build:
sys-devel/gettext
build+run:
media-libs/SDL:0[X]
media-libs/libsndfile
media-libs/SDL_mixer:0[ogg]
net-libs/miniupnpc
x11-dri/mesa
"
BUGS_TO=""
DEFAULT_SRC_PREPARE_PATCHES=(
-p1 "${FILES}"/${PNV}-Fix-cmake-skew.patch
-p0 "${FILES}"/${PNV}-soundconverter.patch
)
CMAKE_SRC_CONFIGURE_PARAMS=(
-DBINDIR="/usr/$(exhost --target)/bin"
-DCMAKE_SKIP_RPATH=YES
-DCOMPILEFOR="linux"
-DDATADIR="/usr/share"
-DDRIVERDIR="/usr/$(exhost --target)/lib/${PN}"
-DGAMEDIR="~/.${PN}/S2"
-DLIBDIR="/usr/$(exhost --target)/lib/${PN}"
-DPREFIX="/usr"
)
src_prepare() {
# fixed in master
append-flags -fPIC
cmake_src_prepare
}
src_compile() {
# fixed in master:
# https://github.com/Return-To-The-Roots/s25client/blob/201e685abddb29739a419716d527ad2d0352611c/CMakeLists.txt#L360
edo ln -s "${CMAKE_SOURCE}"/RTTR "${WORK}"/RTTR
default
}
# cmake install rules are completely broken
# fixed in master
src_install() {
# binary
dobin src/s25client
# libexec executables
exeinto /usr/$(exhost --target)/lib/${PN}
doexe "${CMAKE_SOURCE}"/RTTR/{sound-convert,s-c_resample}
edo rm "${CMAKE_SOURCE}"/RTTR/{sound-convert,s-c_resample}
# drivers
exeinto /usr/$(exhost --target)/lib/${PN}/video
doexe driver/video/SDL/src/libvideoSDL.so
exeinto /usr/$(exhost --target)/lib/${PN}/audio
doexe driver/audio/SDL/src/libaudioSDL.so
# data files
insinto /usr/share
doins -r "${CMAKE_SOURCE}"/RTTR
dosym ./LSTS/splash.bmp /usr/share/RTTR/splash.bmp
# shared files
insinto /usr/share/icons/hicolor/64x64/apps
doins "${CMAKE_SOURCE}"/debian/${PN}.png
install_desktop_entry "Name=Settlers RTTR" "Exec=s25client"
dodoc RTTR/texte/{keyboardlayout.txt,readme.txt}
}