# Copyright 2016 Julian Ospald # Distributed under the terms of the GNU General Public License v2 require desktop-utils github [ user=JACoders ] cmake [ api=2 ] require gtk-icon-cache SUMMARY="Open Source Jedi Academy and Jedi Outcast games engine" LICENCES="GPL-2" SLOT="0" PLATFORMS="-* ~amd64 ~x86" MYOPTIONS=" ( platform: amd64 x86 ) ( providers: ijg-jpeg jpeg-turbo ) [[ number-selected = exactly-one ]] " DEPENDENCIES=" build+run: media-libs/SDL:2[X] media-libs/libpng:= sys-libs/zlib x11-dri/mesa providers:ijg-jpeg? ( media-libs/jpeg ) providers:jpeg-turbo? ( media-libs/libjpeg-turbo ) " CMAKE_SRC_CONFIGURE_PARAMS=( # cmake.exlib wrongly overrides the build type with a random "None", # breaking the build system -DCMAKE_BUILD_TYPE=RELEASE -DCMAKE_INSTALL_PREFIX="/usr/$(exhost --target)/lib" -DBuildMPEngine=YES -DBuildMPRdVanilla=YES -DBuildSPEngine=YES -DBuildSPGame=YES -DBuildSPRdVanilla=YES ) src_install() { local i local mylibdir="/usr/$(exhost --target)/lib" # silly, but common for games crap local myext=$(option platform:amd64 "x86_64" "i386") cmake_src_install for i in openjk openjk_sp openjkded ; do herebin ${i} <