forked from hasufell/hasufell-repository
45 lines
1.1 KiB
Bash
45 lines
1.1 KiB
Bash
# Copyright 2016 Julian Ospald <hasufell@posteo.de>
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# Distributed under the terms of the GNU General Public License v2
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require desktop-utils
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require cmake [ api=2 ]
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SUMMARY="A free 2D Zelda fangame"
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HOMEPAGE="http://www.solarus-games.org/"
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DOWNLOADS="http://www.zelda-solarus.com/downloads/${PN}/${PNV}.tar.gz"
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LICENCES="CCPL-Attribution-ShareAlike-3.0 GPL-3"
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SLOT="0"
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PLATFORMS="~amd64 ~x86"
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DEPENDENCIES="
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build:
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app-arch/zip
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run:
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games-engines/solarus[~>1.5.0]
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"
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CMAKE_SRC_CONFIGURE_PARAMS=(
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-DSOLARUS_INSTALL_DATAROOTDIR=/usr/share
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-DSOLARUS_INSTALL_BINDIR="/usr/$(exhost --target)/bin"
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)
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src_install() {
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cmake_src_install
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insinto /usr/share/icons/hicolor/256x256/apps
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newins "${CMAKE_SOURCE}"/build/icons/${PN}_icon_256.png ${PN}.png
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insinto /usr/share/icons/hicolor/48x48/apps
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newins "${CMAKE_SOURCE}"/build/icons/${PN}_icon_48.png ${PN}.png
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# install proper wrapper script
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edo rm -f "${IMAGE%/}"/usr/share/${PN}
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herebin ${PN} <<EOF
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#!/bin/sh
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exec solarus-run "/usr/share/solarus/${PN}" "\$@"
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EOF
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install_desktop_entry "Name=Zelda: Mystery of Solarus DX"
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}
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