forked from hasufell/hasufell-repository
Various minor improvements
This commit is contained in:
@@ -1,4 +1,4 @@
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# Copyright 2014 Julian Ospald <hasufell@posteo.de>
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# Copyright 2014-2016 Julian Ospald <hasufell@posteo.de>
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# Distributed under the terms of the GNU General Public License v2
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@@ -14,10 +14,7 @@ DOWNLOADS="https://github.com/OpenMW/openmw/archive/${PNV}.tar.gz"
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LICENCES="GPL-3 MIT bitstream-font OFL-1.1"
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SLOT="0"
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PLATFORMS="~amd64 ~x86"
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MYOPTIONS="
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( providers: ijg-jpeg jpeg-turbo ) [[ number-selected = exactly-one ]]
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"
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MYOPTIONS=""
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DEPENDENCIES="
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build:
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@@ -1,6 +1,7 @@
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# Copyright 2016 Julian Ospald <hasufell@posteo.de>
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# Distributed under the terms of the GNU General Public License v2
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require lua [ whitelist="5.1" multibuild=false ]
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require cmake
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SUMMARY="An open-source Zelda-like 2D game engine"
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@@ -14,7 +15,6 @@ PLATFORMS="~amd64 ~x86"
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DEPENDENCIES="
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build+run:
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dev-games/physfs
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dev-lang/lua:5.1
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media-libs/libmodplug
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media-libs/libvorbis
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media-libs/openal
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@@ -1,6 +1,7 @@
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# Copyright 2016 Julian Ospald <hasufell@posteo.de>
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# Distributed under the terms of the GNU General Public License v2
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require lua [ whitelist="all" multibuild=false ]
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require cmake
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SUMMARY="A realtime strategy game engine"
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@@ -18,7 +19,6 @@ DEPENDENCIES="
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build+run:
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app-arch/bzip2
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dev-db/sqlite:3
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dev-lang/lua:=
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dev-lang/toluapp
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media-libs/SDL:0[X]
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media-libs/libmikmod
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