forked from hasufell/hasufell-repository
109 lines
4.6 KiB
Diff
109 lines
4.6 KiB
Diff
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From: hasufell <julian.ospald@googlemail.com>
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Date: Sat Apr 28 16:38:56 UTC 2012
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Subject: build system
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Upstream: no, dead
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use allegro-config
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remove "-O2" from pre-defined CFLAGS
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make paths modifiable
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add rules for icon, desktop-file and game-wrapper
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fix compilation for as-needed
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--- CMakeLists.txt
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+++ CMakeLists.txt
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@@ -35,16 +35,14 @@
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MESSAGE("Using CFLAGS='${CFLAGS}'")
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IF(UNIX)
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- SET(ALLEGRO_UNIX_LIBS "$ENV{_ALLEGRO_LIBS}")
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+ exec_program(allegro-config ARGS --libs OUTPUT_VARIABLE ALLEGRO_LIBRARY)
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+ SET(ALLEGRO_UNIX_LIBS "${ALLEGRO_LIBRARY}")
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IF(NOT ALLEGRO_UNIX_LIBS)
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- MESSAGE(FATAL_ERROR "Please do not invoke CMake directly. Run ./configure instead.")
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+ MESSAGE(FATAL_ERROR "Allegro libs not found!")
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ENDIF(NOT ALLEGRO_UNIX_LIBS)
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ENDIF(UNIX)
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-
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-
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-
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# Finding the required libraries:
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# Allegro: liballeg
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@@ -53,7 +51,8 @@
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MESSAGE(FATAL_ERROR "Fatal error: couldn't find the Allegro game programming library (liballeg)! ${RTFM}")
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ELSE(NOT LALLEG)
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IF(UNIX)
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- SET(ALLEGRO_UNIX_VERSION "$ENV{_ALLEGRO_VERSION}")
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+ exec_program(allegro-config ARGS --version OUTPUT_VARIABLE ALLEGRO_VERSION)
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+ SET(ALLEGRO_UNIX_VERSION "${ALLEGRO_VERSION}")
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IF(NOT ALLEGRO_UNIX_VERSION STREQUAL ALLEGRO_RECOMMENDED_VERSION)
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MESSAGE("\nWARNING: your Allegro version is ${ALLEGRO_UNIX_VERSION}. The recommended version is ${ALLEGRO_RECOMMENDED_VERSION}.\n ${GAME_NAME} may not compile properly!.\n")
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ENDIF(NOT ALLEGRO_UNIX_VERSION STREQUAL ALLEGRO_RECOMMENDED_VERSION)
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@@ -249,9 +248,8 @@
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IF(UNIX)
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SET(GAME_SRCS ${GAME_SRCS} src/misc/iconlin.c)
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ADD_EXECUTABLE(${GAME_UNIXNAME} ${GAME_SRCS})
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- SET_TARGET_PROPERTIES(${GAME_UNIXNAME} PROPERTIES LINK_FLAGS ${ALLEGRO_UNIX_LIBS})
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- TARGET_LINK_LIBRARIES(${GAME_UNIXNAME} m logg vorbisfile vorbis ogg jpgalleg z png loadpng)
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- SET_TARGET_PROPERTIES(${GAME_UNIXNAME} PROPERTIES COMPILE_FLAGS "-Wall -O2 ${CFLAGS} ${CFLAGS_EXTRA}")
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+ TARGET_LINK_LIBRARIES(${GAME_UNIXNAME} m logg vorbisfile vorbis ogg jpgalleg z png loadpng ${ALLEGRO_UNIX_LIBS})
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+ SET_TARGET_PROPERTIES(${GAME_UNIXNAME} PROPERTIES COMPILE_FLAGS "-Wall")
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ENDIF(UNIX)
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@@ -407,19 +405,43 @@
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SET_TARGET_PROPERTIES(${GAME_UNIXNAME} PROPERTIES PROJECT_NAME "${GAME_NAME}")
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-
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# Installing on *nix
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IF(UNIX)
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- SET(GAME_INSTALL_DIR "/usr/share/${GAME_UNIXNAME}")
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- SET(GAME_FINAL_DIR "/usr/bin")
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+ SET(GAME_INSTALL_DIR "${CMAKE_INSTALL_PREFIX}/share/${GAME_UNIXNAME}" CACHE PATH "")
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+ SET(GAME_FINAL_DIR "bin" CACHE PATH "")
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+ SET(GAME_LIBDIR "games/lib" CACHE PATH "")
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+ SET(GAME_DOCDIR "share/doc/${GAME_UNIXNAME}-${GAME_VERSION}" CACHE PATH "")
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+ SET(GAME_HTMLDIR "share/doc/${GAME_UNIXNAME}-${GAME_VERSION}/html" CACHE PATH "")
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+ SET(GAME_ICONDIR "share/pixmaps" CACHE PATH "")
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+ SET(GAME_DESKTOPDIR "share/applications" CACHE PATH "")
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+
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+ FILE(WRITE ${GAME_UNIXNAME}.sh
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+"#!/bin/sh
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+cd ${GAME_LIBDIR}
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+exec ./${GAME_UNIXNAME} \"$@\"
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+"
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+)
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- INSTALL(CODE "MESSAGE(\"Installing ${GAME_NAME} ${GAME_VERSION}... Make sure you have root privileges.\")")
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- INSTALL(TARGETS ${GAME_UNIXNAME} RUNTIME DESTINATION ${GAME_INSTALL_DIR})
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- INSTALL(FILES license.txt readme.html DESTINATION ${GAME_INSTALL_DIR})
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- INSTALL(DIRECTORY objects sprites config images levels licenses musics quests samples screenshots themes languages DESTINATION ${GAME_INSTALL_DIR} PATTERN ".svn" EXCLUDE)
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+ FILE(WRITE ${GAME_UNIXNAME}.desktop
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+"[Desktop Entry]
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+Name=${GAME_NAME}
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+Type=Application
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+Comment=A free open-source clone of the Sonic the Hedgehog universe
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+Exec=${GAME_UNIXNAME}
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+TryExec=${GAME_UNIXNAME}
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+Icon=${GAME_UNIXNAME}
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+Categories=Game;ArcadeGame;
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+"
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+)
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- INSTALL(CODE "MESSAGE(\"Creating files at ${GAME_FINAL_DIR}...\")")
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- INSTALL(CODE "EXECUTE_PROCESS(COMMAND \"cmake\" \"-E\" \"copy\" \"${GAME_INSTALL_DIR}/${GAME_UNIXNAME}\" \"${GAME_FINAL_DIR}/${GAME_UNIXNAME}\")")
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+ INSTALL(CODE "MESSAGE(\"Installing ${GAME_NAME} ${GAME_VERSION}... Make sure you have root privileges.\")")
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+ INSTALL(TARGETS ${GAME_UNIXNAME} RUNTIME DESTINATION ${GAME_LIBDIR})
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+# INSTALL(FILES license.txt DESTINATION ${GAME_DOCDIR})
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+ INSTALL(FILES readme.html DESTINATION ${GAME_HTMLDIR})
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+ INSTALL(FILES icon.png DESTINATION ${GAME_ICONDIR} RENAME ${GAME_UNIXNAME}.png)
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+ INSTALL(FILES ${GAME_UNIXNAME}.desktop DESTINATION ${GAME_DESKTOPDIR})
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+ INSTALL(DIRECTORY objects sprites config images levels musics quests samples themes languages DESTINATION ${GAME_INSTALL_DIR} PATTERN ".svn" EXCLUDE)
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+ INSTALL(PROGRAMS ${GAME_UNIXNAME}.sh DESTINATION ${GAME_FINAL_DIR} RENAME ${GAME_UNIXNAME})
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INSTALL(CODE "MESSAGE(\"Done! Please run ${GAME_UNIXNAME} to start ${GAME_NAME}.\")")
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ENDIF(UNIX)
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