/*============================================================================= This file is part of FLINT. FLINT is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. FLINT is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with FLINT; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =============================================================================*/ /****************************************************************************** Copyright (C) 2011 Sebastian Pancratz ******************************************************************************/ #include #include "nmod_poly.h" void nmod_poly_factor_realloc(nmod_poly_factor_t fac, slong alloc) { if (alloc == 0) /* Clear up, reinitialise */ { nmod_poly_factor_clear(fac); nmod_poly_factor_init(fac); } else if (fac->alloc) /* Realloc */ { if (fac->alloc > alloc) { slong i; for (i = alloc; i < fac->num; i++) nmod_poly_clear(fac->p + i); fac->p = flint_realloc(fac->p, alloc * sizeof(nmod_poly_struct)); fac->exp = flint_realloc(fac->exp, alloc * sizeof(slong)); fac->alloc = alloc; } else if (fac->alloc < alloc) { slong i; fac->p = flint_realloc(fac->p, alloc * sizeof(nmod_poly_struct)); fac->exp = flint_realloc(fac->exp, alloc * sizeof(slong)); for (i = fac->alloc; i < alloc; i++) { nmod_poly_init_preinv(fac->p + i, 1, 0); fac->exp[i] = WORD(0); } fac->alloc = alloc; } } else /* Nothing allocated already so do it now */ { slong i; fac->p = flint_malloc(alloc * sizeof(nmod_poly_struct)); fac->exp = flint_calloc(alloc, sizeof(slong)); for (i = 0; i < alloc; i++) nmod_poly_init_preinv(fac->p + i, 1, 0); fac->num = 0; fac->alloc = alloc; } }