/*============================================================================= This file is part of FLINT. FLINT is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. FLINT is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with FLINT; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =============================================================================*/ /****************************************************************************** Copyright (C) 2008-2011 William Hart ******************************************************************************/ #include #include "fmpz_poly.h" #include "fft.h" #include "fft_tuning.h" void _fmpz_poly_mullow_SS(fmpz * output, const fmpz * input1, slong len1, const fmpz * input2, slong len2, slong trunc) { slong len_out = len1 + len2 - 1; slong loglen = FLINT_CLOG2(len_out); slong loglen2 = FLINT_CLOG2(len2); slong n = (WORD(1) << (loglen - 2)); slong output_bits, limbs, size, i; mp_limb_t * ptr, * t1, * t2, * tt, * s1, ** ii, ** jj; slong bits1, bits2; int sign = 0; ulong size1 = _fmpz_vec_max_limbs(input1, len1); ulong size2 = _fmpz_vec_max_limbs(input2, len2); /* Start with an upper bound on the number of bits needed */ output_bits = FLINT_BITS * (size1 + size2) + loglen2 + 1; /* round up for sqrt2 trick */ output_bits = (((output_bits - 1) >> (loglen - 2)) + 1) << (loglen - 2); limbs = (output_bits - 1) / FLINT_BITS + 1; /* initial size of FFT coeffs */ if (limbs > FFT_MULMOD_2EXPP1_CUTOFF) /* can't be worse than next power of 2 limbs */ limbs = (WORD(1) << FLINT_CLOG2(limbs)); size = limbs + 1; /* allocate space for ffts */ ii = flint_malloc((4*(n + n*size) + 5*size)*sizeof(mp_limb_t)); for (i = 0, ptr = (mp_limb_t *) ii + 4*n; i < 4*n; i++, ptr += size) ii[i] = ptr; t1 = ptr; t2 = t1 + size; s1 = t2 + size; tt = s1 + size; if (input1 != input2) { jj = flint_malloc(4*(n + n*size)*sizeof(mp_limb_t)); for (i = 0, ptr = (mp_limb_t *) jj + 4*n; i < 4*n; i++, ptr += size) jj[i] = ptr; } else jj = ii; /* put coefficients into FFT vecs */ bits1 = _fmpz_vec_get_fft(ii, input1, limbs, len1); for (i = len1; i < 4*n; i++) flint_mpn_zero(ii[i], limbs + 1); if (input1 != input2) { bits2 = _fmpz_vec_get_fft(jj, input2, limbs, len2); for (i = len2; i < 4*n; i++) flint_mpn_zero(jj[i], limbs + 1); } else bits2 = bits1; if (bits1 < WORD(0) || bits2 < WORD(0)) { sign = 1; bits1 = FLINT_ABS(bits1); bits2 = FLINT_ABS(bits2); } /* Recompute the number of bits/limbs now that we know how large everything is */ output_bits = bits1 + bits2 + loglen2 + sign; /* round up output bits for sqrt2 */ output_bits = (((output_bits - 1) >> (loglen - 2)) + 1) << (loglen - 2); limbs = (output_bits - 1) / FLINT_BITS + 1; limbs = fft_adjust_limbs(limbs); /* round up limbs for Nussbaumer */ fft_convolution(ii, jj, loglen - 2, limbs, len_out, &t1, &t2, &s1, tt); _fmpz_vec_set_fft(output, trunc, ii, limbs, sign); /* write output */ flint_free(ii); if (input1 != input2) flint_free(jj); } void fmpz_poly_mullow_SS(fmpz_poly_t res, const fmpz_poly_t poly1, const fmpz_poly_t poly2, slong n) { const slong len1 = poly1->length; const slong len2 = poly2->length; if (len1 == 0 || len2 == 0 || n == 0) { fmpz_poly_zero(res); return; } if (len1 == 1 || len2 == 1) { fmpz_poly_mullow_classical(res, poly1, poly2, n); return; } fmpz_poly_fit_length(res, n); if (len1 >= len2) _fmpz_poly_mullow_SS(res->coeffs, poly1->coeffs, len1, poly2->coeffs, len2, n); else _fmpz_poly_mullow_SS(res->coeffs, poly2->coeffs, len2, poly1->coeffs, len1, n); _fmpz_poly_set_length(res, n); _fmpz_poly_normalise(res); }