ASCII->POLY: fix some valgrind warnings
Especially uninitalized memory warnings.
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bf192a0498
commit
593c24ff90
@ -100,21 +100,28 @@ get_int_to_bin_str(uint8_t value)
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static char *
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get_bin_arr_to_ascii(char *binary_rep)
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{
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const size_t int_arr_size = strlen(binary_rep) / ASCII_BITS;
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uint8_t int_arr[int_arr_size];
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size_t int_arr_size = 0;
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uint8_t *int_arr = NULL;
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uint32_t i = 0;
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char *int_string;
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char *int_string = NULL;
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while (*binary_rep) {
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if (!binary_rep || !*binary_rep)
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return NULL;
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printf("YO %sEND\n", binary_rep);
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int_arr_size = strlen(binary_rep) / ASCII_BITS;
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int_arr = ntru_malloc(sizeof(*int_arr) * int_arr_size);
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for (i = 0; i < strlen(binary_rep); i++) {
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int_arr[i] = 0;
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for (uint32_t j = 0; j < ASCII_BITS; j++) {
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for (uint32_t j = 0; j < ASCII_BITS && *binary_rep; j++) {
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if (*binary_rep == '1')
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int_arr[i] = int_arr[i] * 2 + 1;
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else if (*binary_rep == '0')
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int_arr[i] *= 2;
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binary_rep++;
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}
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i++;
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}
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int_string = ntru_calloc(1, CHAR_SIZE * (i + 1));
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@ -122,6 +129,8 @@ get_bin_arr_to_ascii(char *binary_rep)
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for (uint32_t j = 0; j < i; j++)
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int_string[j] = (char) int_arr[j];
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free(int_arr);
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return int_string;
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}
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@ -131,21 +140,19 @@ fmpz_poly_t *
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ascii_bin_to_bin_poly(char *to_poly, ntru_context *ctx)
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{
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uint32_t i = 0;
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uint32_t j = 0;
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fmpz_poly_t *new_poly = ntru_malloc(sizeof(*new_poly));
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fmpz_poly_init(*new_poly);
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while (to_poly[i] && j < ctx->N) {
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while (to_poly[i] && i < ctx->N) {
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fmpz_poly_set_coeff_si(*new_poly,
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j,
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i,
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(to_poly[i] == '0') ? -1 : 1);
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i++;
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j++;
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}
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/* fill the last poly with 2 */
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for (uint32_t i = j; i < ctx->N; i++) {
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for (uint32_t j = i; j < ctx->N; j++) {
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fmpz_poly_set_coeff_si(*new_poly,
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i,
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2);
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@ -218,6 +225,8 @@ bin_poly_to_ascii(fmpz_poly_t poly,
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binary_rep[i] = '1';
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else if (fmpz_cmp_si(coeff, 2))
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binary_rep[i] = '0';
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} else {
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binary_rep[i] = '0';
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}
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i++;
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}
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@ -246,9 +255,9 @@ bin_poly_arr_to_ascii(fmpz_poly_t **bin_poly_arr, ntru_context *ctx)
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*/
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binary_rep = ntru_calloc(1, CHAR_SIZE * (ctx->N + 1));
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while ((ascii_poly = *bin_poly_arr++)) {
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string *single_poly_string;
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string *single_poly_string = NULL;
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new_length = CHAR_SIZE * (ctx->N + 1);
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new_length = CHAR_SIZE * (ctx->N);
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REALLOC(binary_rep,
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old_length +
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@ -258,14 +267,15 @@ bin_poly_arr_to_ascii(fmpz_poly_t **bin_poly_arr, ntru_context *ctx)
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old_length += new_length;
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single_poly_string = bin_poly_to_ascii(*ascii_poly, ctx);
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memcpy(binary_rep + string_len,
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single_poly_string->ptr,
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single_poly_string->len);
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string_len += single_poly_string->len;
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string_delete(single_poly_string);
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}
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binary_rep[string_len] = '\0';
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ascii_string = get_bin_arr_to_ascii(binary_rep);
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