122 lines
5.7 KiB
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122 lines
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<p class='location'>Struct Continue</p><div class="block items"><ul><li><a href="#implementations">Trait Implementations</a></li></ul></div><p class='location'><a href='../index.html'>glib</a>::<wbr><a href='index.html'>source</a></p><script>window.sidebarCurrent = {name: 'Continue', ty: 'struct', relpath: ''};</script><script defer src="sidebar-items.js"></script>
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<h1 class='fqn'><span class='in-band'>Struct <a href='../index.html'>glib</a>::<wbr><a href='index.html'>source</a>::<wbr><a class="struct" href=''>Continue</a></span><span class='out-of-band'><span id='render-detail'>
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<pre class='rust struct'>pub struct Continue(pub <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a>);</pre><div class='docblock'><p>Continue calling the closure in the future iterations or drop it.</p>
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<p>This is the return type of <code>idle_add</code> and <code>timeout_add</code> closures.</p>
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<p><code>Continue(true)</code> keeps the closure assigned, to be rerun when appropriate.</p>
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<p><code>Continue(false)</code> disconnects and drops it.</p>
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