151 lines
6.1 KiB
HTML
151 lines
6.1 KiB
HTML
<!DOCTYPE html>
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<html lang="en">
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<meta name="generator" content="rustdoc">
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<meta name="description" content="API documentation for the Rust `c_vec` crate.">
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<meta name="keywords" content="rust, rustlang, rust-lang, c_vec">
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<title>c_vec - Rust</title>
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<link rel="stylesheet" type="text/css" href="../normalize.css">
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This old browser is unsupported and will most likely display funky
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things.
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<![endif]-->
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<nav class="sidebar">
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<p class='location'>Crate c_vec</p><div class="block items"><ul><li><a href="#structs">Structs</a></li></ul></div><p class='location'></p><script>window.sidebarCurrent = {name: 'c_vec', ty: 'mod', relpath: '../'};</script>
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<nav class="sub">
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<form class="search-form js-only">
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<div class="search-container">
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<input class="search-input" name="search"
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autocomplete="off"
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placeholder="Click or press ‘S’ to search, ‘?’ for more options…"
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type="search">
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</div>
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</form>
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</nav>
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<section id='main' class="content">
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<h1 class='fqn'><span class='in-band'>Crate <a class="mod" href=''>c_vec</a></span><span class='out-of-band'><span id='render-detail'>
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<a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">
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[<span class='inner'>−</span>]
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</a>
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</span><a class='srclink' href='../src/c_vec/c_vec.rs.html#10-397' title='goto source code'>[src]</a></span></h1>
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<div class='docblock'><p>Library to interface with chunks of memory allocated in C.</p>
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<p>It is often desirable to safely interface with memory allocated from C,
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encapsulating the unsafety into allocation and destruction time. Indeed,
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allocating memory externally is currently the only way to give Rust shared
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mut state with C programs that keep their own references; vectors are
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unsuitable because they could be reallocated or moved at any time, and
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importing C memory into a vector takes a one-time snapshot of the memory.</p>
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<p>This module simplifies the usage of such external blocks of memory. Memory
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is encapsulated into an opaque object after creation; the lifecycle of the
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memory can be optionally managed by Rust, if an appropriate destructor
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closure is provided. Safety is ensured by bounds-checking accesses, which
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are marshalled through get and set functions.</p>
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<p>There are three unsafe functions: the two constructors, and the
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unwrapping method. The constructors are unsafe for the
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obvious reason (they act on a pointer that cannot be checked inside the
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method), but <code>into_inner()</code> is somewhat more subtle in its unsafety.
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It returns the contained pointer, but at the same time destroys the CVec
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without running its destructor. This can be used to pass memory back to
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C, but care must be taken that the ownership of underlying resources are
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handled correctly, i.e. that allocated memory is eventually freed
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if necessary.</p>
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</div><h2 id='structs' class='section-header'><a href="#structs">Structs</a></h2>
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<table>
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<tr class=' module-item'>
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<td><a class="struct" href="struct.CSlice.html"
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title='struct c_vec::CSlice'>CSlice</a></td>
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<td class='docblock-short'>
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<p>The type representing an 'unsafe' foreign chunk of memory</p>
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</td>
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</tr>
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<tr class=' module-item'>
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<td><a class="struct" href="struct.CVec.html"
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title='struct c_vec::CVec'>CVec</a></td>
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<td class='docblock-short'>
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<p>The type representing a foreign chunk of memory</p>
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</td>
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</tr></table></section>
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<section id='search' class="content hidden"></section>
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<h1 class="hidden">Help</h1>
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<h2>Keyboard Shortcuts</h2>
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<dd>Show this help dialog</dd>
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<h2>Search Tricks</h2>
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<p>
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Prefix searches with a type followed by a colon (e.g.
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Accepted types are: <code>fn</code>, <code>mod</code>,
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and <code>const</code>.
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</p>
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<p>
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Search functions by type signature (e.g.
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<code>vec -> usize</code> or <code>* -> vec</code>)
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</aside>
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<script>
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