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138 lines
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<title>aho_corasick::Transitions - Rust</title>
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<p class='location'>Trait Transitions</p><div class="block items"><ul><li><a href="#required-methods">Required Methods</a></li><li><a href="#implementors">Implementors</a></li></ul></div><p class='location'><a href='index.html'>aho_corasick</a></p><script>window.sidebarCurrent = {name: 'Transitions', ty: 'trait', relpath: ''};</script><script defer src="sidebar-items.js"></script>
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<h1 class='fqn'><span class='in-band'>Trait <a href='index.html'>aho_corasick</a>::<wbr><a class="trait" href=''>Transitions</a></span><span class='out-of-band'><span id='render-detail'>
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</span><a class='srclink' href='../src/aho_corasick/lib.rs.html#410-419' title='goto source code'>[src]</a></span></h1>
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<pre class='rust trait'>pub trait Transitions {
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fn <a href='#tymethod.new' class='fnname'>new</a>(depth: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.u32.html">u32</a>) -> Self;
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fn <a href='#tymethod.goto' class='fnname'>goto</a>(&self, alpha: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.u8.html">u8</a>) -> <a class="type" href="../aho_corasick/type.StateIdx.html" title="type aho_corasick::StateIdx">StateIdx</a>;
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fn <a href='#tymethod.set_goto' class='fnname'>set_goto</a>(&mut self, alpha: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.u8.html">u8</a>, si: <a class="type" href="../aho_corasick/type.StateIdx.html" title="type aho_corasick::StateIdx">StateIdx</a>);
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fn <a href='#tymethod.heap_bytes' class='fnname'>heap_bytes</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>;
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}</pre><div class='docblock'><p>An abstraction over state transition strategies.</p>
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<p>This is an attempt to let the caller choose the space/time trade offs
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used for state transitions.</p>
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<p>(It's possible that this interface is merely good enough for just the two
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implementations in this crate.)</p>
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<h2 id='required-methods'>Required Methods</h2>
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<h3 id='tymethod.new' class='method'><span id='new.v' class='invisible'><code>fn <a href='#tymethod.new' class='fnname'>new</a>(depth: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.u32.html">u32</a>) -> Self</code></span></h3><div class='docblock'><p>Return a new state at the given depth.</p>
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</div><h3 id='tymethod.goto' class='method'><span id='goto.v' class='invisible'><code>fn <a href='#tymethod.goto' class='fnname'>goto</a>(&self, alpha: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.u8.html">u8</a>) -> <a class="type" href="../aho_corasick/type.StateIdx.html" title="type aho_corasick::StateIdx">StateIdx</a></code></span></h3><div class='docblock'><p>Return the next state index given the next character.</p>
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</div><h3 id='tymethod.set_goto' class='method'><span id='set_goto.v' class='invisible'><code>fn <a href='#tymethod.set_goto' class='fnname'>set_goto</a>(&mut self, alpha: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.u8.html">u8</a>, si: <a class="type" href="../aho_corasick/type.StateIdx.html" title="type aho_corasick::StateIdx">StateIdx</a>)</code></span></h3><div class='docblock'><p>Set the next state index for the character given.</p>
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</div><h3 id='tymethod.heap_bytes' class='method'><span id='heap_bytes.v' class='invisible'><code>fn <a href='#tymethod.heap_bytes' class='fnname'>heap_bytes</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a></code></span></h3><div class='docblock'><p>The memory use in bytes (on the heap) of this set of transitions.</p>
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<h2 id='implementors'>Implementors</h2>
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<ul class='item-list' id='implementors-list'>
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<li><code>impl Transitions for <a class="struct" href="../aho_corasick/struct.Dense.html" title="struct aho_corasick::Dense">Dense</a></code></li>
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<li><code>impl Transitions for <a class="struct" href="../aho_corasick/struct.Sparse.html" title="struct aho_corasick::Sparse">Sparse</a></code></li>
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