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<p class='location'>Crate adler32</p><div class="block items"><ul><li><a href="#structs">Structs</a></li><li><a href="#functions">Functions</a></li></ul></div><p class='location'></p><script>window.sidebarCurrent = {name: 'adler32', ty: 'mod', relpath: '../'};</script>
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<h1 class='fqn'><span class='in-band'>Crate <a class="mod" href=''>adler32</a></span><span class='out-of-band'><span id='render-detail'>
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<div class='docblock'><p>A minimal implementation of Adler32 for Rust.</p>
<p>This provides the simple method adler32(), that exhausts a Read and
computes the Adler32 hash, as well as the RollingAdler32 struct, that can
build a hash byte-by-byte, allowing to &#39;forget&#39; past bytes in a rolling
fashion.</p>
<p>The adler32 code has been translated (as accurately as I could manage) from
the zlib implementation.</p>
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title='struct adler32::RollingAdler32'>RollingAdler32</a></td>
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<p>A rolling version of the Adler32 hash, which can &#39;forget&#39; past bytes.</p>
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<td><a class="fn" href="fn.adler32.html"
title='fn adler32::adler32'>adler32</a></td>
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<p>Consume a Read object and returns the Adler32 hash.</p>
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