pnmixer-rust/src/app_state.rs

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//! Global application state.
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use audio::{Audio, AudioUser};
use errors::*;
use gtk;
use hotkeys::Hotkeys;
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use prefs::*;
use std::cell::RefCell;
use std::rc::Rc;
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use support_audio::*;
use ui_entry::Gui;
#[cfg(feature = "notify")]
use notif::*;
// TODO: destructors
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/// The global application state struct.
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pub struct AppS {
_cant_construct: (),
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/// Mostly static GUI state.
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pub gui: Gui,
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/// Audio state.
pub audio: Rc<Audio>,
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/// Preferences state.
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pub prefs: RefCell<Prefs>,
#[cfg(feature = "notify")]
/// Notification state. In case of initialization failure, this
/// is set to `None`.
pub notif: Option<Notif>,
/// Hotkey state.
pub hotkeys: RefCell<Box<Hotkeys>>, // Gets an Rc to Audio.
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}
impl AppS {
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/// Create an application state instance. There should really only be one.
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pub fn new() -> AppS {
let builder_popup_window =
gtk::Builder::new_from_string(include_str!(concat!(env!("CARGO_MANIFEST_DIR"),
"/data/ui/popup-window.glade")));
let builder_popup_menu =
gtk::Builder::new_from_string(include_str!(concat!(env!("CARGO_MANIFEST_DIR"),
"/data/ui/popup-menu.glade")));
let prefs = RefCell::new(unwrap_error!(Prefs::new(), None));
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let card_name = prefs.borrow()
.device_prefs
.card
.clone();
let chan_name = prefs.borrow()
.device_prefs
.channel
.clone();
// TODO: better error handling
#[cfg(feature = "notify")]
let notif = result_warn!(Notif::new(&prefs.borrow()), None).ok();
let audio = Rc::new(unwrap_error!(Audio::new(Some(card_name),
Some(chan_name)),
None));
let hotkeys = unwrap_error!(wresult_warn!(Hotkeys::new(&prefs.borrow(),
audio.clone()), None),
None);
let gui =
Gui::new(builder_popup_window, builder_popup_menu, &prefs.borrow());
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return AppS {
_cant_construct: (),
gui,
audio: audio,
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prefs,
#[cfg(feature = "notify")]
notif,
hotkeys: RefCell::new(hotkeys),
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};
}
/* some functions that need to be easily accessible */
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/// Update the tray icon state.
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pub fn update_tray_icon(&self) -> Result<()> {
debug!("Update tray icon!");
return self.gui.tray_icon.update_all(&self.prefs.borrow(),
&self.audio,
None);
}
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/// Update the Popup Window state.
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pub fn update_popup_window(&self) -> Result<()> {
debug!("Update PopupWindow!");
return self.gui.popup_window.update(&self.audio);
}
#[cfg(feature = "notify")]
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/// Update the notification state.
pub fn update_notify(&self) {
match self.notif {
Some(ref n) => n.reload(&self.prefs.borrow()),
None => warn!("Notification system not unitialized, skipping update"),
}
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}
#[cfg(not(feature = "notify"))]
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/// Update the notification state.
pub fn update_notify(&self) {}
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/// Update the audio state.
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pub fn update_audio(&self, user: AudioUser) -> Result<()> {
return audio_reload(&self.audio, &self.prefs.borrow(), user);
}
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/// Update the config file.
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pub fn update_config(&self) -> Result<()> {
let prefs = self.prefs.borrow_mut();
return prefs.store_config();
}
/// Update hotkey state.
pub fn update_hotkeys(&self) -> Result<()> {
let prefs = self.prefs.borrow();
return self.hotkeys.borrow_mut().reload(&prefs);
}
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}