pnmixer-rust/gtk/prelude/trait.CellLayoutExt.html

130 lines
11 KiB
HTML
Raw Normal View History

2017-07-14 23:30:16 +00:00
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<meta name="generator" content="rustdoc">
<meta name="description" content="API documentation for the Rust `CellLayoutExt` trait in crate `gtk`.">
<meta name="keywords" content="rust, rustlang, rust-lang, CellLayoutExt">
<title>gtk::prelude::CellLayoutExt - Rust</title>
<link rel="stylesheet" type="text/css" href="../../normalize.css">
<link rel="stylesheet" type="text/css" href="../../rustdoc.css">
<link rel="stylesheet" type="text/css" href="../../main.css">
</head>
<body class="rustdoc trait">
<!--[if lte IE 8]>
<div class="warning">
This old browser is unsupported and will most likely display funky
things.
</div>
<![endif]-->
<nav class="sidebar">
<p class='location'>Trait CellLayoutExt</p><div class="block items"><ul><li><a href="#required-methods">Required Methods</a></li><li><a href="#implementors">Implementors</a></li></ul></div><p class='location'><a href='../index.html'>gtk</a>::<wbr><a href='index.html'>prelude</a></p><script>window.sidebarCurrent = {name: 'CellLayoutExt', ty: 'trait', relpath: ''};</script><script defer src="sidebar-items.js"></script>
</nav>
<nav class="sub">
<form class="search-form js-only">
<div class="search-container">
<input class="search-input" name="search"
autocomplete="off"
placeholder="Click or press S to search, ? for more options…"
type="search">
</div>
</form>
</nav>
<section id='main' class="content">
<h1 class='fqn'><span class='in-band'>Trait <a href='../index.html'>gtk</a>::<wbr><a href='index.html'>prelude</a>::<wbr><a class="trait" href=''>CellLayoutExt</a></span><span class='out-of-band'><span id='render-detail'>
<a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">
[<span class='inner'>&#x2212;</span>]
</a>
</span><a class='srclink' href='../../src/gtk/auto/cell_layout.rs.html#19-39' title='goto source code'>[src]</a></span></h1>
<pre class='rust trait'>pub trait CellLayoutExt {
fn <a href='#tymethod.add_attribute' class='fnname'>add_attribute</a>&lt;P:&nbsp;<a class="trait" href="../../gtk/trait.IsA.html" title="trait gtk::IsA">IsA</a>&lt;<a class="struct" href="../../gtk/struct.CellRenderer.html" title="struct gtk::CellRenderer">CellRenderer</a>&gt;&gt;(<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&amp;self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;cell: &amp;P, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;attribute: &amp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;column: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.i32.html">i32</a><br>&nbsp;&nbsp;&nbsp;&nbsp;);
fn <a href='#tymethod.clear' class='fnname'>clear</a>(&amp;self);
fn <a href='#tymethod.clear_attributes' class='fnname'>clear_attributes</a>&lt;P:&nbsp;<a class="trait" href="../../gtk/trait.IsA.html" title="trait gtk::IsA">IsA</a>&lt;<a class="struct" href="../../gtk/struct.CellRenderer.html" title="struct gtk::CellRenderer">CellRenderer</a>&gt;&gt;(&amp;self, cell: &amp;P);
fn <a href='#tymethod.get_area' class='fnname'>get_area</a>(&amp;self) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="struct" href="../../gtk/struct.CellArea.html" title="struct gtk::CellArea">CellArea</a>&gt;;
fn <a href='#tymethod.get_cells' class='fnname'>get_cells</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="struct" href="../../gtk/struct.CellRenderer.html" title="struct gtk::CellRenderer">CellRenderer</a>&gt;;
fn <a href='#tymethod.pack_end' class='fnname'>pack_end</a>&lt;P:&nbsp;<a class="trait" href="../../gtk/trait.IsA.html" title="trait gtk::IsA">IsA</a>&lt;<a class="struct" href="../../gtk/struct.CellRenderer.html" title="struct gtk::CellRenderer">CellRenderer</a>&gt;&gt;(&amp;self, cell: &amp;P, expand: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a>);
fn <a href='#tymethod.pack_start' class='fnname'>pack_start</a>&lt;P:&nbsp;<a class="trait" href="../../gtk/trait.IsA.html" title="trait gtk::IsA">IsA</a>&lt;<a class="struct" href="../../gtk/struct.CellRenderer.html" title="struct gtk::CellRenderer">CellRenderer</a>&gt;&gt;(&amp;self, cell: &amp;P, expand: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a>);
fn <a href='#tymethod.reorder' class='fnname'>reorder</a>&lt;P:&nbsp;<a class="trait" href="../../gtk/trait.IsA.html" title="trait gtk::IsA">IsA</a>&lt;<a class="struct" href="../../gtk/struct.CellRenderer.html" title="struct gtk::CellRenderer">CellRenderer</a>&gt;&gt;(&amp;self, cell: &amp;P, position: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.i32.html">i32</a>);
}</pre>
<h2 id='required-methods'>Required Methods</h2>
<div class='methods'>
<h3 id='tymethod.add_attribute' class='method'><span id='add_attribute.v' class='invisible'><code>fn <a href='#tymethod.add_attribute' class='fnname'>add_attribute</a>&lt;P:&nbsp;<a class="trait" href="../../gtk/trait.IsA.html" title="trait gtk::IsA">IsA</a>&lt;<a class="struct" href="../../gtk/struct.CellRenderer.html" title="struct gtk::CellRenderer">CellRenderer</a>&gt;&gt;(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;self, <br>&nbsp;&nbsp;&nbsp;&nbsp;cell: &amp;P, <br>&nbsp;&nbsp;&nbsp;&nbsp;attribute: &amp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;column: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.i32.html">i32</a><br>)</code></span></h3><h3 id='tymethod.clear' class='method'><span id='clear.v' class='invisible'><code>fn <a href='#tymethod.clear' class='fnname'>clear</a>(&amp;self)</code></span></h3><h3 id='tymethod.clear_attributes' class='method'><span id='clear_attributes.v' class='invisible'><code>fn <a href='#tymethod.clear_attributes' class='fnname'>clear_attributes</a>&lt;P:&nbsp;<a class="trait" href="../../gtk/trait.IsA.html" title="trait gtk::IsA">IsA</a>&lt;<a class="struct" href="../../gtk/struct.CellRenderer.html" title="struct gtk::CellRenderer">CellRenderer</a>&gt;&gt;(&amp;self, cell: &amp;P)</code></span></h3><h3 id='tymethod.get_area' class='method'><span id='get_area.v' class='invisible'><code>fn <a href='#tymethod.get_area' class='fnname'>get_area</a>(&amp;self) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="struct" href="../../gtk/struct.CellArea.html" title="struct gtk::CellArea">CellArea</a>&gt;</code></span></h3><h3 id='tymethod.get_cells' class='method'><span id='get_cells.v' class='invisible'><code>fn <a href='#tymethod.get_cells' class='fnname'>get_cells</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="struct" href="../../gtk/struct.CellRenderer.html" title="struct gtk::CellRenderer">CellRenderer</a>&gt;</code></span></h3><h3 id='tymethod.pack_end' class='method'><span id='pack_end.v' class='invisible'><code>fn <a href='#tymethod.pack_end' class='fnname'>pack_end</a>&lt;P:&nbsp;<a class="trait" href="../../gtk/trait.IsA.html" title="trait gtk::IsA">IsA</a>&lt;<a class="struct" href="../../gtk/struct.CellRenderer.html" title="struct gtk::CellRenderer">CellRenderer</a>&gt;&gt;(&amp;self, cell: &amp;P, expand: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a>)</code></span></h3><h3 id='tymethod.pack_start' class='method'><span id='pack_start.v' class='invisible'><code>fn <a href='#tymethod.pack_start' class='fnname'>pack_start</a>&lt;P:&nbsp;<a class="trait" href="../../gtk/trait.IsA.html" title="trait gtk::IsA">IsA</a>&lt;<a class="struct" href="../../gtk/struct.CellRenderer.html" title="struct gtk::CellRenderer">CellRenderer</a>&gt;&gt;(&amp;self, cell: &amp;P, expand: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a>)</code></span></h3><h3 id='tymethod.reorder' class='method'><span id='reorder.v' class='invisible'><code>fn <a href='#tymethod.reorder' class='fnname'>reorder</a>&lt;P:&nbsp;<a class="trait" href="../../gtk/trait.IsA.html" title="trait gtk::IsA">IsA</a>&lt;<a class="struct" href="../../gtk/struct.CellRenderer.html" title="struct gtk::CellRenderer">CellRenderer</a>&gt;&gt;(&amp;self, cell: &amp;P, position: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.i32.html">i32</a>)</code></span></h3></div>
<h2 id='implementors'>Implementors</h2>
<ul class='item-list' id='implementors-list'>
<li><code>impl&lt;O:&nbsp;<a class="trait" href="../../gtk/trait.IsA.html" title="trait gtk::IsA">IsA</a>&lt;<a class="struct" href="../../gtk/struct.CellLayout.html" title="struct gtk::CellLayout">CellLayout</a>&gt;&gt; CellLayoutExt for O</code></li>
</ul><script type="text/javascript" async
src="../../implementors/gtk/prelude/trait.CellLayoutExt.js">
</script></section>
<section id='search' class="content hidden"></section>
<section class="footer"></section>
<aside id="help" class="hidden">
<div>
<h1 class="hidden">Help</h1>
<div class="shortcuts">
<h2>Keyboard Shortcuts</h2>
<dl>
<dt>?</dt>
<dd>Show this help dialog</dd>
<dt>S</dt>
<dd>Focus the search field</dd>
<dt>&larrb;</dt>
<dd>Move up in search results</dd>
<dt>&rarrb;</dt>
<dd>Move down in search results</dd>
<dt>&#9166;</dt>
<dd>Go to active search result</dd>
<dt>+</dt>
<dd>Collapse/expand all sections</dd>
</dl>
</div>
<div class="infos">
<h2>Search Tricks</h2>
<p>
Prefix searches with a type followed by a colon (e.g.
<code>fn:</code>) to restrict the search to a given type.
</p>
<p>
Accepted types are: <code>fn</code>, <code>mod</code>,
<code>struct</code>, <code>enum</code>,
<code>trait</code>, <code>type</code>, <code>macro</code>,
and <code>const</code>.
</p>
<p>
Search functions by type signature (e.g.
<code>vec -> usize</code> or <code>* -> vec</code>)
</p>
</div>
</div>
</aside>
<script>
window.rootPath = "../../";
window.currentCrate = "gtk";
</script>
<script src="../../main.js"></script>
<script defer src="../../search-index.js"></script>
</body>
</html>