247 lines
6.9 KiB
Rust
247 lines
6.9 KiB
Rust
use super::UiModel;
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use super::item::Item;
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use render::CellMetrics;
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#[derive(Clone, Debug)]
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pub struct ModelRectVec {
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pub list: Vec<ModelRect>,
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}
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impl ModelRectVec {
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pub fn new(first: ModelRect) -> ModelRectVec {
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ModelRectVec { list: vec![first] }
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}
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fn find_neighbor(&self, neighbor: &ModelRect) -> Option<usize> {
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for (i, rect) in self.list.iter().enumerate() {
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if (neighbor.top > 0 && rect.top == neighbor.top - 1 ||
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rect.bot == neighbor.bot + 1) && neighbor.in_horizontal(rect)
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{
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return Some(i);
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} else if (neighbor.left > 0 && rect.left == neighbor.left - 1 ||
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rect.right == neighbor.right + 1) &&
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neighbor.in_vertical(rect)
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{
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return Some(i);
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} else if rect.in_horizontal(neighbor) && rect.in_vertical(neighbor) {
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return Some(i);
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} else if rect.contains(neighbor) {
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return Some(i);
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}
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}
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None
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}
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pub fn join(&mut self, other: &ModelRect) {
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match self.find_neighbor(other) {
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Some(i) => self.list[i].join(other),
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None => self.list.push(other.clone()),
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}
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}
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}
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#[derive(Clone, PartialEq, Debug)]
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pub struct ModelRect {
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pub top: usize,
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pub bot: usize,
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pub left: usize,
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pub right: usize,
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}
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impl ModelRect {
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pub fn new(top: usize, bot: usize, left: usize, right: usize) -> ModelRect {
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debug_assert!(top <= bot);
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debug_assert!(left <= right);
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ModelRect {
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top: top,
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bot: bot,
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left: left,
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right: right,
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}
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}
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pub fn point(x: usize, y: usize) -> ModelRect {
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ModelRect {
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top: y,
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bot: y,
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left: x,
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right: x,
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}
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}
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#[inline]
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fn in_horizontal(&self, other: &ModelRect) -> bool {
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other.left >= self.left && other.left <= self.right ||
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other.right >= self.left && other.right >= self.right
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}
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#[inline]
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fn in_vertical(&self, other: &ModelRect) -> bool {
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other.top >= self.top && other.top <= self.bot ||
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other.bot >= self.top && other.bot <= self.bot
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}
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fn contains(&self, other: &ModelRect) -> bool {
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self.top <= other.top && self.bot >= other.bot && self.left <= other.left &&
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self.right >= other.right
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}
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/// Extend rect to left and right to make changed Item rerendered
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pub fn extend_by_items(&mut self, model: &UiModel) {
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let mut left = self.left;
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let mut right = self.right;
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for i in self.top..self.bot + 1 {
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let line = &model.model[i];
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let item_idx = line.cell_to_item(self.left);
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if item_idx >= 0 {
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let item_idx = item_idx as usize;
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if item_idx < left {
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left = item_idx;
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}
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}
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let len_since_right = line.item_len_from_idx(self.right) - 1;
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if right < self.right + len_since_right {
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right = self.right + len_since_right;
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}
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}
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}
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pub fn to_area_extend_ink(
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&self,
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model: &UiModel,
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cell_metrics: &CellMetrics,
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) -> (i32, i32, i32, i32) {
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let (x, x2) = self.extend_left_right_area(model, cell_metrics);
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let (y, y2) = self.extend_top_bottom_area(model, cell_metrics);
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(x, y, x2 - x, y2 - y)
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}
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fn extend_left_right_area(&self, model: &UiModel, cell_metrics: &CellMetrics) -> (i32, i32) {
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let mut x = self.left as i32 * cell_metrics.char_width as i32;
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let mut x2 = (self.right + 1) as i32 * cell_metrics.char_width as i32;
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for row in self.top..self.bot + 1 {
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// left
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let line = &model.model[row];
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if let Some(&Item { ink_rect: Some(ink_rect), .. }) = line.get_item(self.left) {
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if x > ink_rect.x {
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x = ink_rect.x;
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}
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}
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// right
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let line = &model.model[row];
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if let Some(&Item { ink_rect: Some(ink_rect), .. }) = line.get_item(self.right) {
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let ink_x = ink_rect.x + ink_rect.width;
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if x2 > ink_x {
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x2 = ink_x;
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}
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}
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}
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(x, x2)
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}
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fn extend_top_bottom_area(&self, model: &UiModel, cell_metrics: &CellMetrics) -> (i32, i32) {
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let mut y = self.top as i32 * cell_metrics.line_height as i32;
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let mut y2 = (self.bot + 1) as i32 * cell_metrics.line_height as i32;
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for col in self.left..self.right + 1 {
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// top
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let line = &model.model[self.top];
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if let Some(&Item { ink_rect: Some(ink_rect), .. }) = line.get_item(col) {
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if y > ink_rect.y {
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y = ink_rect.y;
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}
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}
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// bottom
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let line = &model.model[self.bot];
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if let Some(&Item { ink_rect: Some(ink_rect), .. }) = line.get_item(col) {
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let ink_y = ink_rect.y + ink_rect.height;
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if y2 < ink_y {
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y2 = ink_y;
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}
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}
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}
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(y, y2)
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}
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pub fn join(&mut self, rect: &ModelRect) {
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self.top = if self.top < rect.top {
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self.top
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} else {
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rect.top
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};
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self.left = if self.left < rect.left {
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self.left
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} else {
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rect.left
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};
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self.bot = if self.bot > rect.bot {
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self.bot
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} else {
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rect.bot
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};
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self.right = if self.right > rect.right {
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self.right
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} else {
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rect.right
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};
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debug_assert!(self.top <= self.bot);
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debug_assert!(self.left <= self.right);
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}
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pub fn to_area(&self, cell_metrics: &CellMetrics) -> (i32, i32, i32, i32) {
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let &CellMetrics {
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char_width,
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line_height,
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..
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} = cell_metrics;
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(
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self.left as i32 * char_width as i32,
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self.top as i32 * line_height as i32,
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(self.right - self.left + 1) as i32 * char_width as i32,
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(self.bot - self.top + 1) as i32 * line_height as i32,
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)
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}
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pub fn from_area(
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line_height: f64,
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char_width: f64,
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x1: f64,
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y1: f64,
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x2: f64,
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y2: f64,
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) -> ModelRect {
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let x2 = if x2 > 0.0 { x2 - 1.0 } else { x2 };
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let y2 = if y2 > 0.0 { y2 - 1.0 } else { y2 };
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let left = (x1 / char_width) as usize;
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let right = (x2 / char_width) as usize;
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let top = (y1 / line_height) as usize;
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let bot = (y2 / line_height) as usize;
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ModelRect::new(top, bot, left, right)
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}
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}
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impl AsRef<ModelRect> for ModelRect {
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fn as_ref(&self) -> &ModelRect {
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self
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}
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}
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