use gdk; use gdk::EventKey; use phf; use std::ascii::AsciiExt; include!(concat!(env!("OUT_DIR"), "/key_map_table.rs")); pub fn keyval_to_input_string(in_str: &str, in_state: gdk::ModifierType) -> String { let mut val = in_str; let mut state = in_state; let mut input = String::new(); debug!("keyval -> {}", in_str); // CTRL-^ and CTRL-@ don't work in the normal way. if state.contains(gdk::CONTROL_MASK) && !state.contains(gdk::SHIFT_MASK) && !state.contains(gdk::MOD1_MASK) { if val == "6" { val = "^"; } else if val == "2" { val = "@"; } } let chars: Vec = in_str.chars().collect(); if chars.len() == 1 { let ch = chars[0]; // Remove SHIFT if ch.is_ascii() && !ch.is_alphanumeric() { state.remove(gdk::SHIFT_MASK); } } if val == "<" { val = "lt"; } if state.contains(gdk::SHIFT_MASK) { input.push_str("S-"); } if state.contains(gdk::CONTROL_MASK) { input.push_str("C-"); } if state.contains(gdk::MOD1_MASK) { input.push_str("A-"); } input.push_str(val); if input.chars().count() > 1 { format!("<{}>", input) } else { input } } pub fn convert_key(ev: &EventKey) -> Option { let keyval = ev.get_keyval(); let state = ev.get_state(); if let Some(ref keyval_name) = gdk::keyval_name(keyval) { if let Some(cnvt) = KEYVAL_MAP.get(keyval_name as &str).cloned() { return Some(keyval_to_input_string(cnvt, state)); } } if let Some(ch) = gdk::keyval_to_unicode(keyval) { Some(if !state.is_empty() { keyval_to_input_string(&ch.to_string(), state) } else { ch.to_string() }) } else { None } }