use std::slice::Iter; use gdk; #[derive(Clone, PartialEq)] pub struct Color(pub f64, pub f64, pub f64); pub const COLOR_BLACK: Color = Color(0.0, 0.0, 0.0); pub const COLOR_WHITE: Color = Color(1.0, 1.0, 1.0); pub const COLOR_RED: Color = Color(1.0, 0.0, 0.0); impl <'a> Into for &'a Color { fn into(self) -> gdk::RGBA { gdk::RGBA { red: self.0, green: self.1, blue: self.2, alpha: 1.0, } } } #[derive(Clone)] pub struct Attrs { pub italic: bool, pub bold: bool, pub underline: bool, pub undercurl: bool, pub foreground: Option, pub background: Option, pub special: Option, pub reverse: bool, pub double_width: bool, } impl Attrs { pub fn new() -> Attrs { Attrs { foreground: None, background: None, special: None, italic: false, bold: false, underline: false, undercurl: false, reverse: false, double_width: false, } } fn clear(&mut self) { self.italic = false; self.bold = false; self.underline = false; self.undercurl = false; self.reverse = false; self.foreground = None; self.background = None; self.special = None; self.double_width = false; } } #[derive(Clone)] pub struct Cell { pub ch: char, pub attrs: Attrs, } impl Cell { pub fn new(ch: char) -> Cell { Cell { ch: ch, attrs: Attrs::new(), } } fn clear(&mut self) { self.ch = ' '; self.attrs.clear(); } } pub struct UiModel { pub columns: usize, pub rows: usize, cur_row: usize, cur_col: usize, model: Vec>, top: usize, bot: usize, left: usize, right: usize, } impl UiModel { pub fn new(rows: u64, columns: u64) -> UiModel { let mut model = Vec::with_capacity(rows as usize); for i in 0..rows as usize { model.push(Vec::with_capacity(columns as usize)); for _ in 0..columns as usize { model[i].push(Cell::new(' ')); } } UiModel { columns: columns as usize, rows: rows as usize, cur_row: 0, cur_col: 0, model: model, top: 0, bot: (rows - 1) as usize, left: 0, right: (columns - 1) as usize, } } pub fn model(&self) -> &Vec> { &self.model } pub fn limit_to_model(&self, clip: &mut ModelRect) { clip.left = if clip.left >= self.columns { self.columns - 1 } else { clip.left }; clip.right = if clip.right >= self.columns { self.columns - 1 } else { clip.right }; clip.top = if clip.top >= self.rows { self.rows - 1 } else { clip.top }; clip.bot = if clip.bot >= self.rows { self.rows - 1 } else { clip.bot }; } pub fn clip_model<'a>(&'a self, clip: &'a ModelRect) -> ClipRowIterator<'a> { ClipRowIterator::new(self, clip) } pub fn cur_point(&self) -> ModelRect { ModelRect::point(self.cur_col, self.cur_row) } pub fn set_cursor(&mut self, row: usize, col: usize) -> ModelRectVec { let mut changed_region = ModelRectVec::new(self.cur_point()); self.cur_row = row; self.cur_col = col; changed_region.join(&self.cur_point()); changed_region } pub fn get_cursor(&self) -> (usize, usize) { (self.cur_row, self.cur_col) } pub fn put(&mut self, text: &str, attrs: Option<&Attrs>) -> ModelRect { let mut changed_region = self.cur_point(); let mut cell = &mut self.model[self.cur_row][self.cur_col]; cell.ch = text.chars().last().unwrap_or(' '); cell.attrs = attrs.map(Attrs::clone).unwrap_or_else(|| Attrs::new()); cell.attrs.double_width = text.len() == 0; self.cur_col += 1; if self.cur_col >= self.columns { self.cur_col -= 1; } changed_region.join(&ModelRect::point(self.cur_col, self.cur_row)); changed_region } pub fn set_scroll_region(&mut self, top: u64, bot: u64, left: u64, right: u64) { self.top = top as usize; self.bot = bot as usize; self.left = left as usize; self.right = right as usize; } #[inline] fn copy_row(&mut self, row: i64, offset: i64, left: usize, right: usize) { for col in left..right + 1 { let from_row = (row + offset) as usize; let from_cell = self.model[from_row][col].clone(); self.model[row as usize][col] = from_cell; } } pub fn scroll(&mut self, count: i64) -> ModelRect { let (top, bot, left, right) = (self.top as i64, self.bot as i64, self.left, self.right); if count > 0 { for row in top..(bot - count + 1) { self.copy_row(row, count, left, right); } } else { for row in ((top - count)..(bot + 1)).rev() { self.copy_row(row, count, left, right); } } if count > 0 { self.clear_region((bot - count + 1) as usize, bot as usize, left, right); } else { self.clear_region(top as usize, (top - count - 1) as usize, left, right); } ModelRect::new(top as usize, bot as usize, left, right) } pub fn clear(&mut self) { let (rows, columns) = (self.rows, self.columns); self.clear_region(0, rows - 1, 0, columns - 1); } pub fn eol_clear(&mut self) -> ModelRect { let (cur_row, cur_col, columns) = (self.cur_row, self.cur_col, self.columns); self.clear_region(cur_row, cur_row, cur_col, columns - 1); ModelRect::new(cur_row, cur_row, cur_col, columns - 1) } fn clear_region(&mut self, top: usize, bot: usize, left: usize, right: usize) { for row in &mut self.model[top..bot + 1] { for cell in &mut row[left..right + 1] { cell.clear(); } } } } #[derive(Clone, Debug)] pub struct ModelRectVec { pub list: Vec, } impl ModelRectVec { pub fn new(first: ModelRect) -> ModelRectVec { ModelRectVec { list: vec![first] } } fn find_neighbor(&self, neighbor: &ModelRect) -> Option { for (i, rect) in self.list.iter().enumerate() { if (neighbor.top > 0 && rect.top == neighbor.top - 1 || rect.bot == neighbor.bot + 1) && neighbor.in_horizontal(rect) { return Some(i); } else if (neighbor.left > 0 && rect.left == neighbor.left - 1 || rect.right == neighbor.right + 1) && neighbor.in_vertical(rect) { return Some(i); } else if rect.in_horizontal(neighbor) && rect.in_vertical(neighbor) { return Some(i); } else if rect.contains(neighbor) { return Some(i); } } None } pub fn join(&mut self, other: &ModelRect) { match self.find_neighbor(other) { Some(i) => self.list.get_mut(i).unwrap().join(other), None => self.list.push(other.clone()), } } } #[derive(Clone, PartialEq, Debug)] pub struct ModelRect { pub top: usize, pub bot: usize, pub left: usize, pub right: usize, } impl ModelRect { pub fn new(top: usize, bot: usize, left: usize, right: usize) -> ModelRect { debug_assert!(top <= bot); debug_assert!(left <= right); ModelRect { top: top, bot: bot, left: left, right: right, } } pub fn point(x: usize, y: usize) -> ModelRect { ModelRect { top: y, bot: y, left: x, right: x, } } #[inline] fn in_horizontal(&self, other: &ModelRect) -> bool { other.left >= self.left && other.left <= self.right || other.right >= self.left && other.right >= self.right } #[inline] fn in_vertical(&self, other: &ModelRect) -> bool { other.top >= self.top && other.top <= self.bot || other.bot >= self.top && other.bot <= self.bot } fn contains(&self, other: &ModelRect) -> bool { self.top <= other.top && self.bot >= other.bot && self.left <= other.left && self.right >= other.right } pub fn extend(&mut self, top: usize, bot: usize, left: usize, right: usize) { if self.top > 0 { self.top -= top; } if self.left > 0 { self.left -= left; } self.bot += bot; self.right += right; } pub fn join(&mut self, rect: &ModelRect) { self.top = if self.top < rect.top { self.top } else { rect.top }; self.left = if self.left < rect.left { self.left } else { rect.left }; self.bot = if self.bot > rect.bot { self.bot } else { rect.bot }; self.right = if self.right > rect.right { self.right } else { rect.right }; debug_assert!(self.top <= self.bot); debug_assert!(self.left <= self.right); } pub fn to_area(&self, line_height: f64, char_width: f64) -> (i32, i32, i32, i32) { (self.left as i32 * char_width as i32, self.top as i32 * line_height as i32, (self.right - self.left + 1) as i32 * char_width as i32, (self.bot - self.top + 1) as i32 * line_height as i32) } pub fn from_area(line_height: f64, char_width: f64, x1: f64, y1: f64, x2: f64, y2: f64) -> ModelRect { let x1 = if x1 > 0.0 { x1 // - 1.0 } else { x1 }; let x2 = if x2 > 0.0 { x2 - 1.0 } else { x2 }; let y1 = if y1 > 0.0 { y1 // - 1.0 } else { y1 }; let y2 = if y2 > 0.0 { y2 - 1.0 } else { y2 }; let left = (x1 / char_width) as usize; let right = (x2 / char_width) as usize; let top = (y1 / line_height) as usize; let bot = (y2 / line_height) as usize; ModelRect::new(top, bot, left, right) } } impl AsRef for ModelRect { fn as_ref(&self) -> &ModelRect { self } } pub struct ClipRowIterator<'a> { rect: &'a ModelRect, pos: usize, iter: Iter<'a, Vec>, } impl<'a> ClipRowIterator<'a> { pub fn new(model: &'a UiModel, rect: &'a ModelRect) -> ClipRowIterator<'a> { ClipRowIterator { rect: rect, pos: 0, iter: model.model()[rect.top..rect.bot + 1].iter(), } } } impl<'a> Iterator for ClipRowIterator<'a> { type Item = (usize, ClipLine<'a>); fn next(&mut self) -> Option<(usize, ClipLine<'a>)> { self.pos += 1; self.iter .next() .map(|line| (self.rect.top + self.pos - 1, ClipLine::new(line, self.rect))) } } pub struct ClipLine<'a> { rect: &'a ModelRect, line: &'a Vec, } impl<'a> ClipLine<'a> { pub fn new(model: &'a Vec, rect: &'a ModelRect) -> ClipLine<'a> { ClipLine { line: model, rect: rect, } } #[inline] pub fn is_double_width(&self, col_idx: usize) -> bool { self.get(col_idx + 1) .map(|c| c.attrs.double_width) .unwrap_or(false) } pub fn get(&self, idx: usize) -> Option<&Cell> { self.line.get(idx) } pub fn iter(&self) -> ClipColIterator<'a> { ClipColIterator::new(self.line, self.rect) } } pub struct ClipColIterator<'a> { rect: &'a ModelRect, pos: usize, iter: Iter<'a, Cell>, } impl<'a> ClipColIterator<'a> { pub fn new(model: &'a Vec, rect: &'a ModelRect) -> ClipColIterator<'a> { ClipColIterator { rect: rect, pos: 0, iter: model[rect.left..rect.right + 1].iter(), } } } impl<'a> Iterator for ClipColIterator<'a> { type Item = (usize, &'a Cell); fn next(&mut self) -> Option<(usize, &'a Cell)> { self.pos += 1; self.iter .next() .map(|line| (self.rect.left + self.pos - 1, line)) } } #[cfg(test)] mod tests { use super::*; #[test] fn test_vec_join_inside() { let mut list = ModelRectVec::new(ModelRect::new(0, 23, 0, 69)); let inside = ModelRect::new(23, 23, 68, 69); list.join(&inside); assert_eq!(1, list.list.len()); } #[test] fn test_vec_join_top() { let mut list = ModelRectVec::new(ModelRect::point(0, 0)); let neighbor = ModelRect::point(1, 0); list.join(&neighbor); assert_eq!(1, list.list.len()); } #[test] fn test_model_vec_join_right() { let mut list = ModelRectVec::new(ModelRect::new(23, 23, 69, 69)); let neighbor = ModelRect::new(23, 23, 69, 70); list.join(&neighbor); assert_eq!(1, list.list.len()); } #[test] fn test_model_vec_join_right2() { let mut list = ModelRectVec::new(ModelRect::new(0, 1, 0, 9)); let neighbor = ModelRect::new(1, 1, 9, 10); list.join(&neighbor); assert_eq!(1, list.list.len()); } #[test] fn test_model_vec_join() { let mut list = ModelRectVec::new(ModelRect::point(5, 5)); let neighbor = ModelRect::point(6, 5); list.join(&neighbor); assert_eq!(1, list.list.len()); } #[test] fn test_model_vec_no_join() { let mut list = ModelRectVec::new(ModelRect::point(5, 5)); let not_neighbor = ModelRect::point(6, 6); list.join(¬_neighbor); assert_eq!(2, list.list.len()); } #[test] fn test_iterator_border() { let model = UiModel::new(10, 20); let rect = ModelRect::new(0, 9, 0, 19); assert_eq!(10, model.clip_model(&rect).count()); let (_, first_line) = model.clip_model(&rect).nth(0).unwrap(); assert_eq!(20, first_line.iter().count()); let (idx, _) = first_line.iter().nth(19).unwrap(); assert_eq!(19, idx); } #[test] fn test_iterator() { let model = UiModel::new(10, 20); let rect = ModelRect::new(1, 2, 1, 2); assert_eq!(2, model.clip_model(&rect).count()); let (idx, first_line) = model.clip_model(&rect).nth(0).unwrap(); assert_eq!(1, idx); assert_eq!(2, first_line.iter().count()); let (idx, _) = first_line.iter().nth(0).unwrap(); assert_eq!(1, idx); } #[test] fn test_from_area() { let rect = ModelRect::from_area(10.0, 5.0, 3.0, 3.0, 9.0, 17.0); assert_eq!(0, rect.top); assert_eq!(0, rect.left); assert_eq!(1, rect.bot); assert_eq!(1, rect.right); let rect = ModelRect::from_area(10.0, 5.0, 0.0, 0.0, 10.0, 20.0); assert_eq!(0, rect.top); assert_eq!(0, rect.left); assert_eq!(1, rect.bot); assert_eq!(1, rect.right); let rect = ModelRect::from_area(10.0, 5.0, 0.0, 0.0, 11.0, 21.0); assert_eq!(0, rect.top); assert_eq!(0, rect.left); assert_eq!(2, rect.bot); assert_eq!(2, rect.right); } #[test] fn test_cursor_area() { let mut model = UiModel::new(10, 20); model.set_cursor(1, 1); let rect = model.set_cursor(5, 5); assert_eq!(2, rect.list.len()); assert_eq!(1, rect.list[0].top); assert_eq!(1, rect.list[0].left); assert_eq!(1, rect.list[0].bot); assert_eq!(1, rect.list[0].right); assert_eq!(5, rect.list[1].top); assert_eq!(5, rect.list[1].left); assert_eq!(5, rect.list[1].bot); assert_eq!(5, rect.list[1].right); } #[test] fn test_eol_clear_area() { let mut model = UiModel::new(10, 20); model.set_cursor(1, 2); let rect = model.eol_clear(); assert_eq!(1, rect.top); assert_eq!(2, rect.left); assert_eq!(1, rect.bot); assert_eq!(19, rect.right); } #[test] fn test_repaint_rect() { let rect = ModelRect::point(1, 1); let (x, y, width, height) = rect.to_area(10.0, 5.0); assert_eq!(5, x); assert_eq!(10, y); assert_eq!(5, width); assert_eq!(10, height); } #[test] fn test_put_area() { let mut model = UiModel::new(10, 20); model.set_cursor(1, 1); let rect = model.put(" ", None); assert_eq!(1, rect.top); assert_eq!(1, rect.left); assert_eq!(1, rect.bot); assert_eq!(2, rect.right); } #[test] fn test_scroll_area() { let mut model = UiModel::new(10, 20); model.set_scroll_region(1, 5, 1, 5); let rect = model.scroll(3); assert_eq!(1, rect.top); assert_eq!(1, rect.left); assert_eq!(5, rect.bot); assert_eq!(5, rect.right); } }