Disable main cursor when cmdline is displayed
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parent
467ca0e672
commit
50695ba829
24
src/shell.rs
24
src/shell.rs
@ -180,9 +180,10 @@ impl State {
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}
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pub fn set_font_desc(&mut self, desc: &str) {
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self.render_state.borrow_mut().font_ctx.update(
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FontDescription::from_string(desc),
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);
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self.render_state
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.borrow_mut()
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.font_ctx
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.update(FontDescription::from_string(desc));
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self.model.clear_glyphs();
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self.try_nvim_resize();
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self.on_redraw(&RepaintMode::All);
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@ -328,8 +329,8 @@ impl State {
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let nvim = self.nvim();
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if let Some(mut nvim) = nvim {
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let render_state = self.render_state.borrow();
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if render_state.mode.is(&mode::NvimMode::Insert) ||
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render_state.mode.is(&mode::NvimMode::Normal)
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if render_state.mode.is(&mode::NvimMode::Insert)
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|| render_state.mode.is(&mode::NvimMode::Normal)
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{
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let paste_code = format!("normal! \"{}P", clipboard);
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nvim.command_async(&paste_code)
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@ -1124,6 +1125,7 @@ impl RedrawEvents for State {
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indent: u64,
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level: u64,
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) -> RepaintMode {
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{
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let cursor = self.model.cur_point();
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let render_state = self.render_state.borrow();
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let (x, y, width, height) = cursor.to_area(render_state.font_ctx.cell_metrics());
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@ -1142,12 +1144,14 @@ impl RedrawEvents for State {
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};
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self.cmd_line.show_level(&ctx);
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RepaintMode::Nothing
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}
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self.on_busy(true)
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}
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fn cmdline_hide(&mut self, level: u64) -> RepaintMode {
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self.cmd_line.hide_level(level);
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RepaintMode::Nothing
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self.on_busy(false)
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}
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fn cmdline_block_show(
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@ -1156,7 +1160,7 @@ impl RedrawEvents for State {
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) -> RepaintMode {
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let max_width = self.max_popup_width();
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self.cmd_line.show_block(&content, max_width);
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RepaintMode::Nothing
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self.on_busy(true)
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}
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fn cmdline_block_append(
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@ -1169,12 +1173,12 @@ impl RedrawEvents for State {
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fn cmdline_block_hide(&mut self) -> RepaintMode {
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self.cmd_line.block_hide();
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RepaintMode::Nothing
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self.on_busy(false)
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}
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fn cmdline_pos(&mut self, pos: u64, level: u64) -> RepaintMode {
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let render_state = self.render_state.borrow();
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self.cmd_line.pos(&* render_state, pos, level);
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self.cmd_line.pos(&*render_state, pos, level);
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RepaintMode::Nothing
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}
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}
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