Fix italic repaint problem
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parent
319438b2c6
commit
37c8b48015
@ -137,7 +137,7 @@ impl State {
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let mut rect = rect.as_ref().clone();
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let mut rect = rect.as_ref().clone();
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// this need to repain also line under curren line
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// this need to repain also line under curren line
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// in case underscore or 'g' symbol is go here
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// in case underscore or 'g' symbol is go here
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rect.extend(0, 1, 0, 0);
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rect.extend(0, 1, 0, 1);
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let (x, y, width, height) = rect.to_area(line_height, char_width);
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let (x, y, width, height) = rect.to_area(line_height, char_width);
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self.drawing_area.queue_draw_area(x, y, width, height);
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self.drawing_area.queue_draw_area(x, y, width, height);
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}
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}
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@ -446,8 +446,9 @@ fn get_model_clip(state: &State,
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ModelRect::from_area(line_height, char_width, clip.0, clip.1, clip.2, clip.3);
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ModelRect::from_area(line_height, char_width, clip.0, clip.1, clip.2, clip.3);
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// in some cases symbols from previous row affect next row
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// in some cases symbols from previous row affect next row
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// for example underscore symbol or 'g'
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// for example underscore symbol or 'g'
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// also for italic text it is possible that symbol can affect next one
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// see deference between logical rect and ink rect
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// see deference between logical rect and ink rect
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model_clip.extend(1, 0, 0, 0);
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model_clip.extend(1, 0, 1, 0);
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state.model.limit_to_model(&mut model_clip);
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state.model.limit_to_model(&mut model_clip);
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model_clip
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model_clip
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