Fix ImContext positioning
This commit is contained in:
parent
20327e4311
commit
3759a9121c
40
src/shell.rs
40
src/shell.rs
@ -262,6 +262,26 @@ impl State {
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Continue(false)
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Continue(false)
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});
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});
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}
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}
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fn set_im_location(&self) {
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if let Some(line_height) = self.line_height {
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if let Some(char_width) = self.char_width {
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let (row, col) = self.model.get_cursor();
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let (x, y, width, height) =
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ModelRect::point(col, row).to_area(line_height, char_width);
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self.im_context.set_cursor_location(&gdk::Rectangle {
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x,
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y,
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width,
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height,
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});
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}
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}
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self.im_context.reset();
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}
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}
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}
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pub struct UiState {
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pub struct UiState {
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@ -420,13 +440,21 @@ impl Shell {
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let ref_state = self.state.clone();
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let ref_state = self.state.clone();
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state.drawing_area.connect_realize(move |w| {
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state.drawing_area.connect_realize(move |w| {
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ref_state.borrow().im_context.set_client_window(
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let ref_state = ref_state.clone();
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w.get_window().as_ref(),
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let w = w.clone();
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)
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// sometime set_client_window does not work without idle_add
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// and looks like not enabled im_context
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gtk::idle_add(move || {
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ref_state.borrow().im_context.set_client_window(
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w.get_window().as_ref(),
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);
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Continue(false)
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});
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});
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});
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let ref_state = self.state.clone();
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let ref_state = self.state.clone();
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state.im_context.connect_commit(move |_, ch| {
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state.im_context.connect_commit(move |_, ch| {
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println!("commit");
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ref_state.borrow().im_commit(ch)
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ref_state.borrow().im_commit(ch)
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});
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});
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@ -501,6 +529,7 @@ impl Deref for Shell {
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fn gtk_focus_in(state: &mut State) -> Inhibit {
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fn gtk_focus_in(state: &mut State) -> Inhibit {
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state.im_context.focus_in();
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state.im_context.focus_in();
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println!("focus in");
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state.cursor.as_mut().unwrap().enter_focus();
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state.cursor.as_mut().unwrap().enter_focus();
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let point = state.model.cur_point();
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let point = state.model.cur_point();
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state.on_redraw(&RepaintMode::Area(point));
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state.on_redraw(&RepaintMode::Area(point));
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@ -509,6 +538,7 @@ fn gtk_focus_in(state: &mut State) -> Inhibit {
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fn gtk_focus_out(state: &mut State) -> Inhibit {
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fn gtk_focus_out(state: &mut State) -> Inhibit {
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state.im_context.focus_out();
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state.im_context.focus_out();
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println!("focus out");
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state.cursor.as_mut().unwrap().leave_focus();
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state.cursor.as_mut().unwrap().leave_focus();
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let point = state.model.cur_point();
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let point = state.model.cur_point();
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state.on_redraw(&RepaintMode::Area(point));
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state.on_redraw(&RepaintMode::Area(point));
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@ -992,7 +1022,9 @@ fn try_nvim_resize(state: &Arc<UiMutex<State>>) {
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impl RedrawEvents for State {
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impl RedrawEvents for State {
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fn on_cursor_goto(&mut self, row: u64, col: u64) -> RepaintMode {
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fn on_cursor_goto(&mut self, row: u64, col: u64) -> RepaintMode {
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RepaintMode::AreaList(self.model.set_cursor(row as usize, col as usize))
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let repaint_area = self.model.set_cursor(row as usize, col as usize);
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self.set_im_location();
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RepaintMode::AreaList(repaint_area)
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}
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}
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fn on_put(&mut self, text: &str) -> RepaintMode {
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fn on_put(&mut self, text: &str) -> RepaintMode {
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