Fix ImContext positioning

This commit is contained in:
daa84 2017-08-22 11:59:06 +03:00
parent 20327e4311
commit 3759a9121c

View File

@ -262,6 +262,26 @@ impl State {
Continue(false)
});
}
fn set_im_location(&self) {
if let Some(line_height) = self.line_height {
if let Some(char_width) = self.char_width {
let (row, col) = self.model.get_cursor();
let (x, y, width, height) =
ModelRect::point(col, row).to_area(line_height, char_width);
self.im_context.set_cursor_location(&gdk::Rectangle {
x,
y,
width,
height,
});
}
}
self.im_context.reset();
}
}
pub struct UiState {
@ -420,13 +440,21 @@ impl Shell {
let ref_state = self.state.clone();
state.drawing_area.connect_realize(move |w| {
ref_state.borrow().im_context.set_client_window(
w.get_window().as_ref(),
)
let ref_state = ref_state.clone();
let w = w.clone();
// sometime set_client_window does not work without idle_add
// and looks like not enabled im_context
gtk::idle_add(move || {
ref_state.borrow().im_context.set_client_window(
w.get_window().as_ref(),
);
Continue(false)
});
});
let ref_state = self.state.clone();
state.im_context.connect_commit(move |_, ch| {
println!("commit");
ref_state.borrow().im_commit(ch)
});
@ -501,6 +529,7 @@ impl Deref for Shell {
fn gtk_focus_in(state: &mut State) -> Inhibit {
state.im_context.focus_in();
println!("focus in");
state.cursor.as_mut().unwrap().enter_focus();
let point = state.model.cur_point();
state.on_redraw(&RepaintMode::Area(point));
@ -509,6 +538,7 @@ fn gtk_focus_in(state: &mut State) -> Inhibit {
fn gtk_focus_out(state: &mut State) -> Inhibit {
state.im_context.focus_out();
println!("focus out");
state.cursor.as_mut().unwrap().leave_focus();
let point = state.model.cur_point();
state.on_redraw(&RepaintMode::Area(point));
@ -992,7 +1022,9 @@ fn try_nvim_resize(state: &Arc<UiMutex<State>>) {
impl RedrawEvents for State {
fn on_cursor_goto(&mut self, row: u64, col: u64) -> RepaintMode {
RepaintMode::AreaList(self.model.set_cursor(row as usize, col as usize))
let repaint_area = self.model.set_cursor(row as usize, col as usize);
self.set_im_location();
RepaintMode::AreaList(repaint_area)
}
fn on_put(&mut self, text: &str) -> RepaintMode {