Make only changed area repaintable
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parent
865054e36e
commit
0c5d57346b
@ -2,8 +2,8 @@ use cairo;
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use ui_model::Color;
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use ui::UI;
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use shell::{Shell, NvimMode};
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use nvim::{RepaintMode, RedrawEvents};
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use std::sync::{Arc, Mutex};
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use gtk::WidgetExt;
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use glib;
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@ -31,12 +31,29 @@ impl Alpha {
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}
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enum AnimPhase {
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Shown,
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Shown(i32),
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Hide,
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Hidden,
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Hidden(i32),
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Show,
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}
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impl AnimPhase {
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fn sub(&mut self, step: i32) -> bool {
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match self {
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&mut AnimPhase::Shown(ref mut val) |
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&mut AnimPhase::Hidden(ref mut val) => {
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*val -= step;
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if *val <= 0 {
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false
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} else {
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true
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}
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}
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_ => false,
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}
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}
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}
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pub struct State {
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alpha: Alpha,
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anim_phase: AnimPhase,
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@ -44,14 +61,13 @@ pub struct State {
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impl State {
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pub fn new() -> State {
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State {
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State {
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alpha: Alpha(1.0),
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anim_phase: AnimPhase::Shown,
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anim_phase: AnimPhase::Shown(500),
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}
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}
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}
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// display, 2 sec -> hiding 1 sec -> not visible 1 sec -> showing 1 sec
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pub struct Cursor {
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timer: Option<glib::SourceId>,
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@ -60,7 +76,7 @@ pub struct Cursor {
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impl Cursor {
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pub fn new() -> Cursor {
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Cursor {
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timer: None,
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state: Arc::new(Mutex::new(State::new())),
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@ -73,41 +89,54 @@ impl Cursor {
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let state = self.state.clone();
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self.timer = Some(glib::timeout_add(100, move || {
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let mut mut_state = state.lock().unwrap();
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// wait
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// [TODO]: Implement wait through new timeout - 2017-03-24 10:21
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if mut_state.anim_phase.sub(100) {
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return glib::Continue(true);
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}
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match mut_state.anim_phase {
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AnimPhase::Shown => {
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AnimPhase::Shown(_) => {
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mut_state.anim_phase = AnimPhase::Hide;
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}
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AnimPhase::Hide => {
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if !mut_state.alpha.hide(0.1) {
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mut_state.anim_phase = AnimPhase::Hidden;
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if !mut_state.alpha.hide(0.3) {
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mut_state.anim_phase = AnimPhase::Hidden(300);
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}
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}
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AnimPhase::Hidden => {
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AnimPhase::Hidden(_) => {
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mut_state.anim_phase = AnimPhase::Show;
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}
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AnimPhase::Show => {
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if !mut_state.alpha.show(0.1) {
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mut_state.anim_phase = AnimPhase::Shown;
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if !mut_state.alpha.show(0.3) {
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mut_state.anim_phase = AnimPhase::Shown(500);
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}
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}
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}
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SHELL!(&shell = {
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// FIXME: repaint only changed area
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shell.drawing_area.queue_draw();
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let point = shell.model.cur_point();
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shell.on_redraw(&RepaintMode::Area(point));
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});
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glib::Continue(true)
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}));
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}
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}
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pub fn draw(&self, ctx: &cairo::Context, shell: &Shell,
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char_width: f64, line_height: f64, line_y: f64, double_width: bool, bg: &Color) {
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pub fn draw(&self,
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ctx: &cairo::Context,
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shell: &Shell,
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char_width: f64,
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line_height: f64,
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line_y: f64,
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double_width: bool,
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bg: &Color) {
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let current_point = ctx.get_current_point();
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let state = self.state.lock().unwrap();
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ctx.set_source_rgba(1.0 - bg.0, 1.0 - bg.1, 1.0 - bg.2, 0.5 * state.alpha.0);
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ctx.set_source_rgba(1.0 - bg.0, 1.0 - bg.1, 1.0 - bg.2, 0.6 * state.alpha.0);
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let cursor_width = if shell.mode == NvimMode::Insert {
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char_width / 5.0
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@ -469,7 +469,7 @@ fn gtk_configure_event(_: &DrawingArea, ev: &EventConfigure) -> bool {
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impl RedrawEvents for Shell {
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fn on_cursor_goto(&mut self, row: u64, col: u64) -> RepaintMode {
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RepaintMode::Area(self.model.set_cursor(row, col))
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RepaintMode::Area(self.model.set_cursor(row as usize, col as usize))
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}
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fn on_put(&mut self, text: &str) -> RepaintMode {
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@ -152,11 +152,11 @@ impl UiModel {
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ModelRect::point(self.cur_row, self.cur_col)
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}
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pub fn set_cursor(&mut self, row: u64, col: u64) -> ModelRect {
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pub fn set_cursor(&mut self, row: usize, col: usize) -> ModelRect {
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let mut changed_region = self.cur_point();
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self.cur_row = row as usize;
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self.cur_col = col as usize;
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self.cur_row = row;
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self.cur_col = col;
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changed_region.join(&self.cur_point());
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@ -298,8 +298,8 @@ impl ModelRect {
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pub fn to_area(&self, line_height: f64, char_width: f64) -> (i32, i32, i32, i32) {
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(self.left as i32 * char_width as i32,
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self.top as i32 * line_height as i32,
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(self.right - self.left + 1) as i32 * char_width as i32- 1,
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(self.bot - self.top + 1) as i32 * line_height as i32 - 1)
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(self.right - self.left + 1) as i32 * char_width as i32,
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(self.bot - self.top + 1) as i32 * line_height as i32)
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}
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pub fn from_area(line_height: f64, char_width: f64, x1: f64, y1: f64, x2: f64, y2: f64) -> ModelRect {
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@ -474,8 +474,8 @@ mod tests {
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assert_eq!(5, x);
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assert_eq!(10, y);
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assert_eq!(4, width);
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assert_eq!(9, height);
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assert_eq!(5, width);
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assert_eq!(10, height);
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}
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#[test]
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