neovim-gtk/src/cmd_line.rs

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5.1 KiB
Rust
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use std::collections::HashMap;
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use std::rc::Rc;
use std::sync::Arc;
use std::cell::RefCell;
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use gtk;
use gtk::prelude::*;
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use cairo;
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use neovim_lib::Value;
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use ui_model::{Attrs, ModelLayout};
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use ui::UiMutex;
use render;
use shell;
use cursor;
pub struct Level {
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model_layout: ModelLayout,
}
impl Level {
pub fn from(
content: Vec<(HashMap<String, Value>, String)>,
pos: u64,
firstc: String,
prompt: String,
indent: u64,
) -> Self {
//TODO: double width chars
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//TODO: im
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let content_line: Vec<(Option<Attrs>, Vec<char>)> = content
.iter()
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.map(|c| (Some(Attrs::from_value_map(&c.0)), c.1.chars().collect()))
.collect();
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let prompt_lines = prompt_lines(firstc, prompt, indent);
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let mut content: Vec<_> = prompt_lines.into_iter().map(|line| vec![line]).collect();
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if content.is_empty() {
content.push(content_line);
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} else {
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content.last_mut().map(|line| line.extend(content_line));
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}
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let mut model_layout = ModelLayout::new();
// TODO: calculate width
model_layout.layout(content, 5);
Level { model_layout }
}
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fn update_cache(&mut self, render_state: &shell::RenderState) {
render::shape_dirty(
&render_state.font_ctx,
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&mut self.model_layout.model,
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&render_state.color_model,
);
}
}
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fn prompt_lines(firstc: String, prompt: String, indent: u64) -> Vec<(Option<Attrs>, Vec<char>)> {
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if !firstc.is_empty() {
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vec![(None, firstc.chars().chain((0..indent).map(|_| ' ')).collect())]
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} else if !prompt.is_empty() {
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prompt.lines().map(|l| (None, l.chars().collect())).collect()
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} else {
vec![]
}
}
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struct State {
levels: Vec<Level>,
render_state: Rc<RefCell<shell::RenderState>>,
drawing_area: gtk::DrawingArea,
}
impl State {
fn new(drawing_area: gtk::DrawingArea, render_state: Rc<RefCell<shell::RenderState>>) -> Self {
State {
levels: Vec::new(),
render_state,
drawing_area,
}
}
}
impl cursor::CursorRedrawCb for State {
fn queue_redraw_cursor(&mut self) {
// TODO: implement
}
}
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pub struct CmdLine {
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popover: gtk::Popover,
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displyed: bool,
state: Arc<UiMutex<State>>,
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}
impl CmdLine {
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pub fn new(drawing: &gtk::DrawingArea, render_state: Rc<RefCell<shell::RenderState>>) -> Self {
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let popover = gtk::Popover::new(Some(drawing));
popover.set_modal(false);
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popover.set_position(gtk::PositionType::Top);
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let edit_frame = gtk::Frame::new(None);
edit_frame.set_shadow_type(gtk::ShadowType::In);
let drawing_area = gtk::DrawingArea::new();
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drawing_area.set_size_request(150, 50);
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edit_frame.add(&drawing_area);
edit_frame.show_all();
popover.add(&edit_frame);
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let state = Arc::new(UiMutex::new(State::new(drawing_area.clone(), render_state)));
let weak_cb = Arc::downgrade(&state);
let cursor = cursor::Cursor::new(weak_cb);
drawing_area.connect_draw(
clone!(state => move |_, ctx| gtk_draw(ctx, &state, &cursor)),
);
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CmdLine {
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popover,
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state,
displyed: false,
}
}
pub fn show_level(
&mut self,
content: Vec<(HashMap<String, Value>, String)>,
pos: u64,
firstc: String,
prompt: String,
indent: u64,
level_idx: u64,
) {
let mut state = self.state.borrow_mut();
let mut level = Level::from(content, pos, firstc, prompt, indent);
level.update_cache(&*state.render_state.borrow());
if level_idx as usize == state.levels.len() {
// TODO: update level
state.levels.pop();
}
state.levels.push(level);
if !self.displyed {
self.displyed = true;
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let allocation = self.popover.get_relative_to().unwrap().get_allocation();
self.popover.set_pointing_to(&gtk::Rectangle {
x: allocation.width / 2,
y: allocation.height / 2,
width: 1,
height: 1,
});
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self.popover.popup();
} else {
state.drawing_area.queue_draw()
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}
}
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pub fn hide_level(&mut self, level_idx: u64) {
let mut state = self.state.borrow_mut();
if level_idx as usize == state.levels.len() {
state.levels.pop();
}
if state.levels.is_empty() {
self.popover.hide();
self.displyed = false;
}
}
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}
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fn gtk_draw(
ctx: &cairo::Context,
state: &Arc<UiMutex<State>>,
cursor: &cursor::Cursor<State>,
) -> Inhibit {
let state = state.borrow();
let level = state.levels.last();
if let Some(level) = level {
let render_state = state.render_state.borrow();
render::render(
ctx,
cursor,
&render_state.font_ctx,
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&level.model_layout.model,
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&render_state.color_model,
&render_state.mode,
);
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}
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Inhibit(false)
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}