snippet ec #endinitclip snippet inc #include "${1}" snippet br break; snippet ca call(${1:#:frame}); snippet case abbr ce case ${1:#:expression} : ${1:TARGET} snippet catch abbr ch catch ($1) { $2 } snippet class class ${1:#:ClassName} { var _${2}; function ${1}(${2}){ _${2} = ${2};${0} } } snippet co continue; snippet dt default : ${1:TARGET} snippet de delete ${1}; snippet do do { ${1:TARGET} } while (${2:#:condition}); snippet dm duplicateMovieClip(${1:#:target}, ${2:#:newName}, ${3:#:depth}); snippet ei else if (${1}) { ${2:TARGET} } snippet fori abbr fi for (var ${1} in ${2}){ ${3:TARGET} }; snippet for abbr fr for (var ${1} = 0; $1 < ${2}.length; $1++) { ${0:TARGET} }; snippet fs fscommand(${1:#:command}, ${2:#:paramaters}); snippet fn function ${1}(${2}):${3}{ ${0:TARGET} }; snippet gu getURL(${1}); snippet gp gotoAndPlay(${1}); snippet gs gotoAndStop(${1}); snippet if if (${1}) { ${0:TARGET} } snippet il ifFrameLoaded (${1}) { ${0:TARGET} } snippet ip import ${1}; snippet it interface ${1}{ ${0:TARGET} } snippet lm loadMovie(${1:url}, ${2:target}, ${3:method}); snippet ln loadMovieNum(${1:url}, ${2:level}, ${3:method}); snippet lv loadVariables(${1:url}, ${2:target}, ${3:method}); snippet vn loadVariables(${1:url}, ${2:level}, ${3:method}); snippet mc MovieClip snippet nf nextFrame(); snippet ns nextScene(); snippet on on (${1}) { ${2} }; snippet oc onClipEvent (${1}) { ${0:TARGET} }; snippet pl play(); snippet pf pravFrame(); snippet ps prevScene(); snippet pr print(${1:#:target}, ${2:#:type}); snippet bn printAsBitmapNum(${1:#:level}, ${2:#:type}); snippet pn printNum(${1:#:level}, ${2:#:type}); snippet rm removeMovieClip(${1:#:target}); snippet rt return ${1}; snippet sp setProperty(${1:#:target}, ${2:#:property}, ${3:#:value}); snippet sv set(${1:#:name}, ${2:#:value}); snippet dr startDrag(${1:#:target}, ${2:#:lockcenter}, ${3:#:l}, ${4:#:t}, ${5:#:r}, ${6:#:b} ); snippet st stop(); snippet ss stopAllSounds(); snippet sd stopDrag(); snippet sw switch ( ${1:#:condition} ) { ${0:TARGET} } snippet tt tellTarget( ${1:#:target} ) { ${0:TARGET} } snippet th throw ${1}; snippet tq toggleHighQuality(); snippet tr trace(${1:"$0"}); snippet ty try { ${0:TARGET} }; snippet um unloadMovie(${1:#:target}); snippet un unloadMovieNum(${1:#:level}); snippet vr var ${1}:${2}; snippet wh while (${1:#:condition}) { ${0:TARGET} }; snippet wt with (${1:#:target}); ${0:TARGET} };