games-emulation/gambatte: initial import of scm version

This commit is contained in:
Julian Ospald 2016-02-27 17:07:09 +01:00
parent 866bfdcb2d
commit f8b41af1c6
2 changed files with 97 additions and 0 deletions

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( (
games-emulation/gambatte[~scm]
games-fps/eduke32[~scm] games-fps/eduke32[~scm]
games-rpg/valyriatear[~scm] games-rpg/valyriatear[~scm]
media-sound/pnmixer[~scm] media-sound/pnmixer[~scm]

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# Copyright 2016 Julian Ospald <hasufell@posteo.de>
# Distributed under the terms of the GNU General Public License v2
require qmake
require scons
require github [ user=sinamas ]
SUMMARY="An accuracy-focused Gameboy / Gameboy Color emulator"
HOMEPAGE="http://sourceforge.net/projects/gambatte"
LICENCES="GPL-2"
SLOT="0"
PLATFORMS="~amd64"
MYOPTIONS="
(
qt4 [[ description = [ build qt4 frontend with real GUI ] ]]
sdl [[ description = [ build sdl fronted, start via cli ] ]]
) [[ number-selected = at-least-one ]]
"
DEPENDENCIES="
build+run:
sys-libs/zlib
qt4? (
sys-sound/alsa-lib
x11-libs/libX11
x11-libs/libXext
x11-libs/libXrandr
x11-libs/libXv
x11-libs/qt:4[opengl]
)
sdl? ( media-libs/SDL:0[X] )
"
fix_scons() {
local i
for i; do
cat >> $i << END || die
import os
import SCons.Util
if os.environ.has_key('AR'):
env['AR'] = os.environ['AR']
if os.environ.has_key('RANLIB'):
env['RANLIB'] = os.environ['RANLIB']
if os.environ.has_key('CC'):
env['CC'] = os.environ['CC']
if os.environ.has_key('CFLAGS'):
env['CCFLAGS'] += SCons.Util.CLVar(os.environ['CFLAGS'])
if os.environ.has_key('CXX'):
env['CXX'] = os.environ['CXX']
if os.environ.has_key('CXXFLAGS'):
env['CXXFLAGS'] += SCons.Util.CLVar(os.environ['CXXFLAGS'])
if os.environ.has_key('CPPFLAGS'):
env['CCFLAGS'] += SCons.Util.CLVar(os.environ['CPPFLAGS'])
if os.environ.has_key('LDFLAGS'):
env['LINKFLAGS'] += SCons.Util.CLVar(os.environ['LDFLAGS'])
END
done
}
src_prepare() {
fix_scons {gambatte_sdl,libgambatte}/SConstruct
}
src_configure() {
if option qt4; then
edo cd "${WORK}"/gambatte_qt
eqmake ${PN}_qt.pro
fi
}
src_compile() {
# build core library
edo cd "${WORK}"/libgambatte
escons
# build sdl frontend
if option sdl; then
edo cd "${WORK}"/gambatte_sdl
escons
fi
# build qt frontend
if option qt4; then
emake -C "${WORK}"/gambatte_qt
fi
}
src_install() {
option sdl && dobin gambatte_sdl/gambatte_sdl
option qt4 && dobin gambatte_qt/bin/gambatte_qt
nonfatal dodoc README changelog
}