OpenSceneGraph: simulation graphics toolkit
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# Copyright 2013 Thomas Witt
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# Distributed under the terms of the GNU General Public License v2
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require cmake [ api=2 ]
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SUMMARY="High performance 3D graphics toolkit"
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DESCRIPTION="
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The OpenSceneGraph is an open source high performance 3D graphics toolkit,
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used by application developers in fields such as visual simulation, games,
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virtual reality, scientific visualization and modelling. Written entirely
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in Standard C++ and OpenGL it runs on all Windows platforms, OSX, GNU/Linux,
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IRIX, Solaris, HP-Ux, AIX and FreeBSD operating systems. The OpenSceneGraph
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is now well established as the world leading scene graph technology, used
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widely in the vis-sim, space, scientific, oil-gas, games and virtual reality
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industries.
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"
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HOMEPAGE="http://www.openscenegraph.org"
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DOWNLOADS="${HOMEPAGE}/downloads/developer_releases/${PNV}.zip"
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LICENCES="OpenSceneGraph"
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SLOT="0"
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PLATFORMS="~amd64"
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MYOPTIONS=""
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# TODO Some of these may be optional
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# TODO SDL gtkglxext
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DEPENDENCIES="
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build:
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app-arch/zip
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build+run:
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app-text/poppler[cairo]
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dev-libs/boost
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dev-libs/libxml2
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gnome-desktop/librsvg
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media-libs/freetype
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media-libs/giflib
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media-libs/jpeg
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media-libs/libpng
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media-libs/tiff
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net-misc/curl
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sys-libs/zlib
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x11-dri/mesa
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x11-libs/gtk+:2
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x11-libs/qt:4
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"
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BUGS_TO="pyromaniac@thwitt.de"
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DEFAULT_SRC_PREPARE_PATCHES=( -p2 "${FILES}"/${PNV}-libav.patch )
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