dev-lang/fsharp: unbreak build
* NuGet needs network * NuGet is still broken, so https -> http Change-Id: I0a85e5d00c2d7d939ba28b1a51fbda95afe9cdc9 Reviewed-on: https://galileo.mailstation.de/gerrit/7392 Reviewed-by: Jenkins <wk@mailstation.de> Reviewed-by: Nikolay Orlyuk <virkony@gmail.com>
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@ -20,5 +20,34 @@ DEPENDENCIES="
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BUGS_TO="virkony@gmail.com"
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BUGS_TO="virkony@gmail.com"
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DEFAULT_SRC_CONFIGURE_PARAMS=( --with-gacdir=/usr/${LIBDIR:-lib}/mono/gac )
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DEFAULT_SRC_CONFIGURE_PARAMS=( --with-gacdir="/usr/$(exhost --target)/lib/mono/gac" )
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DEFAULT_SRC_COMPILE_PARAMS=( -j1 )
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src_prepare() {
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# ssl with NuGet seems broken
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# https://github.com/fsharp/fsharp/issues/617
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edo sed -i \
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-e 's#https://www.nuget.org/api/v2/#http://www.nuget.org/api/v2/#' \
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.nuget/NuGet.Config
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autotools_src_prepare
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}
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src_compile() {
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# uses NuGet to build, no easy way around,
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# unless you like the alternative in e.g. games-strategy/openra
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esandbox disable_net
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default
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esandbox enable_net
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}
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src_install() {
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esandbox disable_net
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default
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esandbox enable_net
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# delete empty directories
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edo find "${IMAGE}" -type d -empty -delete
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}
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