2016-02-29 15:31:30 +00:00
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# Copyright 2016 Julian Ospald <hasufell@posteo.de>
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# Distributed under the terms of the GNU General Public License v2
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SCM_SVN_RAW_URI=1
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SCM_REPOSITORY="http://svn.code.sf.net/p/freesynd/code/freesynd/trunk"
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require desktop-utils
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require gtk-icon-cache
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require scm-svn
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2016-05-18 01:18:20 +00:00
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require cmake [ api=2 ]
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require sourceforge
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2016-02-29 15:31:30 +00:00
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SUMMARY="A cross-platform reimplementation of engine for the classic Bullfrog game, Syndicate"
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LICENCES="GPL-3"
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SLOT="0"
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PLATFORMS="~amd64 ~x86"
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MYOPTIONS=""
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DEPENDENCIES="
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build+run:
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media-libs/SDL:0[X]
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media-libs/SDL_image:1
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media-libs/SDL_mixer:0[ogg]
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media-libs/libpng:=
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"
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src_install() {
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dobin src/${PN}
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insinto /usr/share/${PN}
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2016-05-18 01:18:20 +00:00
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doins -r "${CMAKE_SOURCE}"/data
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2016-02-29 15:31:30 +00:00
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insinto /usr/share/icons/hicolor/128x128/apps
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2016-05-18 01:18:20 +00:00
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newins "${CMAKE_SOURCE}"/icon/sword.png ${PN}.png
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2016-02-29 15:31:30 +00:00
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install_desktop_entry
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2016-05-18 01:18:20 +00:00
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dodoc "${CMAKE_SOURCE}"/{NEWS,README,INSTALL,AUTHORS}
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2016-02-29 15:31:30 +00:00
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}
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pkg_postinst() {
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elog "You have to set \"data_dir = /my/path/to/synd-data\""
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elog "in \"~/.${PN}/${PN}.ini\"."
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2016-05-18 01:18:20 +00:00
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gtk-icon-cache_pkg_postinst
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2016-02-29 15:31:30 +00:00
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}
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