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- From C++ std:
- \begin{cppcode}
- void pop();
- \end{cppcode}
- \slidep
- From the C FLINT library:
- \begin{ccode}
- void fmpz_mod_poly_add(
- fmpz_mod_poly_t res,
- const fmpz_mod_poly_t poly1,
- const fmpz_mod_poly_t poly2);
- \end{ccode}
- \vspace{\baselineskip}
- \slidep
- Regular C functions in real-world (omitting examples on purpose):
- \begin{itemizep}
- \item 100+ LOC
- \item at least 7 ifs, 4 whiles, 12 variables, 1 goto
- \item accesses both static and global variables
- \item indenting level of 5 or more
- \item a lot of memory management and custom-made error handling
- \item references everywhere!
- \end{itemizep}
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