Fix a few pauses

This commit is contained in:
Julian Ospald 2015-04-20 15:08:25 +02:00
parent b20d4cadfc
commit f789b46833
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2 changed files with 3 additions and 2 deletions

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@ -2,7 +2,7 @@ From C++ std:
\begin{cppcode} \begin{cppcode}
void pop(); void pop();
\end{cppcode} \end{cppcode}
\slidep \pause
From the C FLINT library: From the C FLINT library:
\begin{ccode} \begin{ccode}
void fmpz_mod_poly_add( void fmpz_mod_poly_add(
@ -11,7 +11,7 @@ void fmpz_mod_poly_add(
const fmpz_mod_poly_t poly2); const fmpz_mod_poly_t poly2);
\end{ccode} \end{ccode}
\vspace{\baselineskip} \vspace{\baselineskip}
\slidep \pause
Regular C functions in real-world (omitting examples on purpose): Regular C functions in real-world (omitting examples on purpose):
\begin{itemizep} \begin{itemizep}
\item 100+ LOC \item 100+ LOC

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@ -10,4 +10,5 @@ isZero x = False
So if we pass it 0, we get True. If we do not pass 0, we get False and the value we passed gets basically ignored. So if we pass it 0, we get True. If we do not pass 0, we get False and the value we passed gets basically ignored.
\vspace{\baselineskip} \vspace{\baselineskip}
\\ \\
\pause
What might happen if we remove the second or the third line? What is a \textbf{partial function} and a \textbf{total function}? What might happen if we remove the second or the third line? What is a \textbf{partial function} and a \textbf{total function}?