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Fix a few pauses

Esse commit está contido em:
Julian Ospald 2015-04-20 15:08:25 +02:00
commit f789b46833
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ID da chave GPG: 220CD1C5BDEED020
2 arquivos alterados com 3 adições e 2 exclusões

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@ -2,7 +2,7 @@ From C++ std:
\begin{cppcode}
void pop();
\end{cppcode}
\slidep
\pause
From the C FLINT library:
\begin{ccode}
void fmpz_mod_poly_add(
@ -11,7 +11,7 @@ void fmpz_mod_poly_add(
const fmpz_mod_poly_t poly2);
\end{ccode}
\vspace{\baselineskip}
\slidep
\pause
Regular C functions in real-world (omitting examples on purpose):
\begin{itemizep}
\item 100+ LOC

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@ -10,4 +10,5 @@ isZero x = False
So if we pass it 0, we get True. If we do not pass 0, we get False and the value we passed gets basically ignored.
\vspace{\baselineskip}
\\
\pause
What might happen if we remove the second or the third line? What is a \textbf{partial function} and a \textbf{total function}?